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using System.Collections.Generic;
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using System.Linq;
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using MongoDB.Bson.Serialization.Attributes;
using WotBlitzStatisticsPro.Common.Dictionaries;
namespace WotBlitzStatisticsPro.DataAccess.Model
{
public class VehiclesDictionary : IVehiclesDictionary
{
[BsonId]
public long TankId { get; set; }
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public List<LocalizableString> Name { get; set; } =
Enumerable.Empty<LocalizableString>().ToList();
public List<LocalizableString> Description { get; set; } =
Enumerable.Empty<LocalizableString>().ToList();
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public bool IsPremium { get; set; }
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public string TypeId { get; set; } = string.Empty;
public string NationId { get; set; } = string.Empty;
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public int Tier { get; set; }
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public string PreviewImage { get; set; } = string.Empty;
public string NormalImage { get; set; } = string.Empty;
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public decimal PriceCredit { get; set; }
public decimal PriceGold { get; set; }
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public List<VehiclePriceInXp> NexTanksInTree { get; set; } =
Enumerable.Empty<VehiclePriceInXp>().ToList();
public List<VehiclePriceInXp> PriceXp { get; set; } =
Enumerable.Empty<VehiclePriceInXp>().ToList();
public int[]? Engines { get; set; }
public int[]? Guns { get; set; }
public int[]? Suspensions { get; set; }
public int[]? Turrets { get; set; }
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}
}