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WotBlitzStatisticsBlazor/WotBlitzStatisticsPro.Blazor/Generated/State/ClanInfoResponseData.WotBlitzStatisticsProClient.StrawberryShake.cs
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// <auto-generated/>
#nullable enable
namespace WotBlitzStatisticsPro.Blazor.GraphQl.State
{
///<summary>Clan information</summary>
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[global::System.CodeDom.Compiler.GeneratedCode("StrawberryShake", "12.12.1.0")]
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public partial class ClanInfoResponseData
{
public ClanInfoResponseData(global::System.String __typename, global::System.Int64? clanId = default !, global::System.DateTimeOffset? joinedAt = default !, global::System.String? role = default !, global::System.String? roleLocalized = default !, global::System.String? name = default !, global::System.DateTimeOffset? createdAt = default !, global::System.Int64? creatorId = default !, global::System.String? creatorName = default !, global::System.String? description = default !, global::System.String? descriptionHtml = default !, global::System.Int64? leaderId = default !, global::System.String? leaderName = default !, global::System.Int64? membersCount = default !, global::System.String? motto = default !, global::System.String? tag = default !, global::System.DateTimeOffset? updatedAt = default !)
{
this.__typename = __typename ?? throw new global::System.ArgumentNullException(nameof(__typename));
ClanId = clanId;
JoinedAt = joinedAt;
Role = role;
RoleLocalized = roleLocalized;
Name = name;
CreatedAt = createdAt;
CreatorId = creatorId;
CreatorName = creatorName;
Description = description;
DescriptionHtml = descriptionHtml;
LeaderId = leaderId;
LeaderName = leaderName;
MembersCount = membersCount;
Motto = motto;
Tag = tag;
UpdatedAt = updatedAt;
}
public global::System.String __typename { get; }
///<summary>Clan ID</summary>
public global::System.Int64? ClanId { get; }
///<summary>Date of joining clan</summary>
public global::System.DateTimeOffset? JoinedAt { get; }
///<summary>Player clan role ID</summary>
public global::System.String? Role { get; }
///<summary>Player clan role</summary>
public global::System.String? RoleLocalized { get; }
///<summary>Clan name</summary>
public global::System.String? Name { get; }
///<summary>Date of clan creation</summary>
public global::System.DateTimeOffset? CreatedAt { get; }
///<summary>Clan creator account id</summary>
public global::System.Int64? CreatorId { get; }
///<summary>Clan creator nick</summary>
public global::System.String? CreatorName { get; }
///<summary>Clan description</summary>
public global::System.String? Description { get; }
///<summary>Html Clan description</summary>
public global::System.String? DescriptionHtml { get; }
///<summary>Clan commander accountId</summary>
public global::System.Int64? LeaderId { get; }
///<summary>Clan commander nick</summary>
public global::System.String? LeaderName { get; }
///<summary>Clan members count</summary>
public global::System.Int64? MembersCount { get; }
///<summary>Clan motto</summary>
public global::System.String? Motto { get; }
///<summary>Clan tag</summary>
public global::System.String? Tag { get; }
///<summary>Clan info updated at</summary>
public global::System.DateTimeOffset? UpdatedAt { get; }
}
}