chore: cliend datamodel refactoring

This commit is contained in:
Mikhail Shabanov committed 2021-06-04 15:35:53 +02:00
1 parent 87fcdd31b1
commit 4430a938ca
47 files changed
+1855 -1471

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// <auto-generated/>
#nullable enable
namespace WotBlitzStatisticsPro.Blazor.GraphQl
{
/// <summary>
/// Information about player's tank
/// </summary>
[global::System.CodeDom.Compiler.GeneratedCode("StrawberryShake", "11.2.2.0")]
public interface ITank : IStatistics
{
/// <summary>
/// Tank identifier
/// </summary>
public global::System.Int64 TankId { get; }
/// <summary>
/// Total time in battle until tank killed
/// </summary>
public global::System.Int32 BattleLifeTimeInSeconds { get; }
/// <summary>
/// Mark of Mastery
/// </summary>
public global::WotBlitzStatisticsPro.Blazor.GraphQl.MarkOfMastery MarkOfMastery { get; }
/// <summary>
/// Average life time in battle until tank is killed.
/// </summary>
public global::System.Decimal AvgBattleLifeTimeInMinutes { get; }
/// <summary>
/// Tank name
/// </summary>
public global::System.String? Name { get; }
/// <summary>
/// Tank nation dictionary identifier
/// </summary>
public global::System.String? TankNationId { get; }
/// <summary>
/// Localized tank nation name
/// </summary>
public global::System.String? TankNation { get; }
/// <summary>
/// Tank tier
/// </summary>
public global::System.Int32 Tier { get; }
/// <summary>
/// Tank type dictionary identifier
/// </summary>
public global::System.String? TankTypeId { get; }
/// <summary>
/// Localized tank type name
/// </summary>
public global::System.String? TankType { get; }
/// <summary>
/// Is it premium tank or not
/// </summary>
public global::System.Boolean IsPremium { get; }
/// <summary>
/// Vehicle preview image
/// </summary>
public global::System.String? PreviewImage { get; }
/// <summary>
/// Vehicle normal image
/// </summary>
public global::System.String? NormalImage { get; }
}
}