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chore: cliend datamodel refactoring
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@@ -6,10 +6,14 @@ query findClans (
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searchString: $searchString,
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realmType: $realmType,
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language: $language) {
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clanId
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createdAt
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membersCount
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name
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tag
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... clanShortInfo
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}
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}
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fragment clanShortInfo on ClanSearchResponseItem {
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clanId
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createdAt
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membersCount
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name
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tag
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}
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@@ -6,11 +6,15 @@
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accountNick: $accountNick,
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realmType: $realmType,
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language: $language) {
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accountId
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nickname
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clanTag
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lastBattle
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battlesCount
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winRate
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... playerShortInfo
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}
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}
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fragment playerShortInfo on AccountsSearchResponseItem {
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accountId
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nickname
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clanTag
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lastBattle
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battlesCount
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winRate
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}
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@@ -1,122 +1,127 @@
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query player(
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query player
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(
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$accountId: Long!,
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$realmType: RealmType!,
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$requestLanguage: RequestLanguage! ) {
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$requestLanguage: RequestLanguage!)
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{
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accountInfo(
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accountId: $accountId,
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realmType: $realmType,
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requestLanguage: $requestLanguage) {
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accountId
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createdAt
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lastBattleTime
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nickname
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maxFragsTankId
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maxXpTankId
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battles
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capturePoints
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damageDealt
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damageReceived
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droppedCapturePoints
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frags
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frags8P
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hits
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losses
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maxFrags
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maxXp
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shots
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spotted
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survivedBattles
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winAndSurvived
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wins
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xp
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wn7
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winRate
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avgDamage
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avgXp
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damageCoefficient
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survivalRate
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avgTier
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clanInfo {
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clanId
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joinedAt
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role
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roleLocalized
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name
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createdAt
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creatorId
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creatorName
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description
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descriptionHtml
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leaderId
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leaderName
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membersCount
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motto
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tag
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updatedAt
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}
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tanks {
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tankId
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battleLifeTimeInSeconds
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lastBattleTime
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markOfMastery
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battles
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capturePoints
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damageDealt
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damageReceived
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droppedCapturePoints
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frags
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frags8P
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hits
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losses
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maxFrags
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maxXp
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shots
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spotted
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survivedBattles
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winAndSurvived
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wins
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xp
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wn7
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winRate
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avgDamage
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avgXp
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damageCoefficient
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survivalRate
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avgBattleLifeTimeInMinutes
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name
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tankNationId
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tankNation
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tier
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tankTypeId
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tankType
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isPremium
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previewImage
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normalImage
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}
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...account
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}
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accountMedals(
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accountId: $accountId,
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realmType: $realmType,
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requestLanguage: $requestLanguage
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) {
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accountId
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sections {
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sectionId
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order
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name
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medals {
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id
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name
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medalType
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condition
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description
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achievementValue
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maxSeriesValue
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image
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imageBig
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order
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sectionId
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}
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}
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) {
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accountId
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sections {
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... section
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}
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}
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}
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fragment statistics on Statistics {
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lastBattleTime
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battles
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capturePoints
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damageDealt
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damageReceived
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droppedCapturePoints
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frags
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frags8P
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hits
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losses
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maxFrags
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maxXp
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shots
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spotted
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survivedBattles
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winAndSurvived
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wins
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xp
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wn7
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winRate
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avgDamage
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avgXp
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damageCoefficient
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survivalRate
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}
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fragment clan on ClanInfoResponse {
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clanId
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joinedAt
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role
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roleLocalized
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name
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createdAt
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creatorId
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creatorName
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description
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descriptionHtml
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leaderId
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leaderName
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membersCount
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motto
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tag
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updatedAt
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}
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fragment tank on TankInfoResponse {
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tankId
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battleLifeTimeInSeconds
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markOfMastery
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avgBattleLifeTimeInMinutes
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name
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tankNationId
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tankNation
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tier
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tankTypeId
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tankType
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isPremium
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previewImage
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normalImage
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... statistics
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}
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fragment account on AccountInfoResponse {
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accountId
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createdAt
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nickname
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maxFragsTankId
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maxXpTankId
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avgTier
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... statistics
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clanInfo {
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...clan
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}
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tanks {
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...tank
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}
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}
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fragment medal on Achievement {
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id
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name
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medalType
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condition
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description
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achievementValue
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maxSeriesValue
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image
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imageBig
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order
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sectionId
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}
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fragment section on AchievementSection {
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sectionId
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order
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name
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medals {
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...medal
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}
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}
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@@ -66,17 +66,27 @@ enum RequestLanguage {
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}
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"Information about player"
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type AccountInfoResponse {
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type AccountInfoResponse implements Statistics {
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"Clan info"
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clanInfo: ClanInfoResponse
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"Player account identifier"
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accountId: Long!
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"Account creation date"
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createdAt: DateTime!
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"Last battle time"
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lastBattleTime: DateTime!
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"Player's nick"
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nickname: String
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"Tank id, which kills max frags per battle"
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maxFragsTankId: Long!
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"Tank Id which created max experience per battle"
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maxXpTankId: Long!
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"Average tier"
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avgTier: Float!
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"All player's tanks"
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tanks: [TankInfoResponse!]
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"Account Region and request language"
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regionAndLanguage: RealmAndLanguage!
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"Last battle time"
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lastBattleTime: DateTime!
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"Battles count"
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battles: Long!
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"Capture points"
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@@ -97,26 +107,102 @@ type AccountInfoResponse {
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losses: Long!
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"Max frags per battle"
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maxFrags: Long!
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"Tank id, which kills max frags per battle"
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maxFragsTankId: Long!
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"Max experience per battle"
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maxXp: Long!
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"Tank Id which created max experience per battle"
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maxXpTankId: Long!
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"Total shots count"
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shots: Long!
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"Total count of spotted vehicles"
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spotted: Long!
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"Total count of survived battles"
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survivedBattles: Long!
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"Total count of survived and winned battles"
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"Total count of survived and won battles"
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winAndSurvived: Long!
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"Total wins count"
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wins: Long!
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"Total amount of experience"
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xp: Long!
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"Wn7 coefficient"
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wn7: Float!
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"Player's win rate"
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winRate: Decimal!
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"Player's average damage"
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avgDamage: Decimal!
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"Player's average XP"
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avgXp: Decimal!
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"Damage coefficient"
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damageCoefficient: Decimal!
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"Rate of survival"
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survivalRate: Decimal!
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}
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"Information about player's tank"
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type TankInfoResponse implements Statistics {
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"Player account identifier"
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accountId: Long!
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"Tank identifier"
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tankId: Long!
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"Information is tank in garage or not. Information is not provided without Auth token"
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inGarage: Boolean
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"Mark of Mastery"
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markOfMastery: MarkOfMastery!
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"Total time in battle until tank killed"
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battleLifeTimeInSeconds: Int!
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"Average life time in battle until tank is killed."
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avgBattleLifeTimeInMinutes: Decimal!
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"Tank name"
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name: String
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"Tank nation dictionary identifier"
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tankNationId: String
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"Localized tank nation name"
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tankNation: String
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"Tank tier"
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tier: Int!
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"Tank type dictionary identifier"
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tankTypeId: String
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"Localized tank type name"
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tankType: String
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"Is it premium tank or not"
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isPremium: Boolean!
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"Vehicle preview image"
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previewImage: String
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"Vehicle normal image"
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normalImage: String
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"Last battle time"
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lastBattleTime: DateTime!
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"Battles count"
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battles: Long!
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"Capture points"
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capturePoints: Long!
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"Total damage amount"
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damageDealt: Long!
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"Total amount of received damage"
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damageReceived: Long!
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"Dropped capture points"
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droppedCapturePoints: Long!
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"Total amount of frags"
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frags: Long!
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"Total amount of fras grater ten 8 lvl"
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frags8P: Long!
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"Total amount of hits"
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hits: Long!
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"Total amount of losses"
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losses: Long!
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"Max frags per battle"
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maxFrags: Long!
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"Max experience per battle"
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maxXp: Long!
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"Total shots count"
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shots: Long!
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"Total count of spotted vehicles"
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spotted: Long!
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"Total count of survived battles"
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survivedBattles: Long!
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"Total count of survived and won battles"
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winAndSurvived: Long!
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"Total wins count"
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wins: Long!
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"Total amount of experience"
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xp: Long!
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"Average tier"
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avgTier: Float!
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"Wn7 coefficient"
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wn7: Float!
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"Player's win rate"
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@@ -129,10 +215,6 @@ type AccountInfoResponse {
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damageCoefficient: Decimal!
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"Rate of survival"
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survivalRate: Decimal!
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"All player's tanks"
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tanks: [TankInfoResponse!]
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"Account Region and request language"
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regionAndLanguage: RealmAndLanguage!
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}
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"Account search result item"
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@@ -151,6 +233,58 @@ type AccountsSearchResponseItem {
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lastBattle: DateTime!
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}
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"Represents game's statistics"
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interface Statistics {
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"Last battle time"
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lastBattleTime: DateTime!
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"Battles count"
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battles: Long!
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"Capture points"
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capturePoints: Long!
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"Total damage amount"
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damageDealt: Long!
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"Total amount of received damage"
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damageReceived: Long!
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"Dropped capture points"
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droppedCapturePoints: Long!
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"Total amount of frags"
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frags: Long!
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"Total amount of frags grater ten 8 lvl"
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frags8P: Long!
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"Total amount of hits"
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hits: Long!
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"Total amount of losses"
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losses: Long!
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"Max frags per battle"
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maxFrags: Long!
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"Max experience per battle"
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maxXp: Long!
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"Total shots count"
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shots: Long!
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"Total count of spotted vehicles"
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spotted: Long!
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"Total count of survived battles"
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survivedBattles: Long!
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"Total count of survived and won battles"
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winAndSurvived: Long!
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"Total wins count"
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wins: Long!
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"Total amount of experience"
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xp: Long!
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"Wn7 coefficient"
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wn7: Float!
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"Player's win rate"
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winRate: Decimal!
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"Player's average damage"
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avgDamage: Decimal!
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"Player's average XP"
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avgXp: Decimal!
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"Damage coefficient"
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damageCoefficient: Decimal!
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"Rate of survival"
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survivalRate: Decimal!
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}
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enum ApplyPolicy {
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BEFORE_RESOLVER
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AFTER_RESOLVER
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@@ -202,97 +336,15 @@ scalar Long
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"The `DateTime` scalar represents an ISO-8601 compliant date time type."
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scalar DateTime
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"The built-in `Decimal` scalar type."
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scalar Decimal
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"Information about player's tank"
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type TankInfoResponse {
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"Player account identifier"
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accountId: Long!
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"Tank identifier"
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tankId: Long!
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"Total time in battle until tank killed"
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battleLifeTimeInSeconds: Int!
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"Last battle"
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lastBattleTime: DateTime!
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"Information is tank in garage or not. Information is not provided without Auth token"
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inGarage: Boolean
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"Mark of Mastery"
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markOfMastery: MarkOfMastery!
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"Battles count"
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battles: Long!
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"Base capture points"
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capturePoints: Long!
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"Damage dealt"
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damageDealt: Long!
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"Damage received"
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damageReceived: Long!
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"Base dropped capture points"
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droppedCapturePoints: Long!
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"Frags count"
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frags: Long!
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"Frags count after 8 tier"
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frags8P: Long!
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"Hits count"
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hits: Long!
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"Losses count"
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losses: Long!
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"Max frags per battle"
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maxFrags: Long!
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"Max XP per battle"
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maxXp: Long!
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"Shots count"
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shots: Long!
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"Spotted vehicles count"
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spotted: Long!
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"Amount of survived battles"
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survivedBattles: Long!
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"Amount of survived and wined battles"
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winAndSurvived: Long!
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"Wins count"
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wins: Long!
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"Total experience"
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xp: Long!
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"Wn7 coefficient"
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wn7: Float!
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"Average life time in battle until tank is killed."
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avgBattleLifeTimeInMinutes: Decimal!
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"Tank's win rate"
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winRate: Decimal!
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"Average tank's damage"
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avgDamage: Decimal!
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"Average XP"
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avgXp: Decimal!
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"Damage coefficient"
|
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damageCoefficient: Decimal!
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"Rate of survival"
|
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survivalRate: Decimal!
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"Tank name"
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name: String
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"Tank nation dictionary identifier"
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tankNationId: String
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"Localized tank nation name"
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tankNation: String
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"Tank tier"
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tier: Int!
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"Tank type dictionary identifier"
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tankTypeId: String
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"Localized tank type name"
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tankType: String
|
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"Is it premium tank or not"
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isPremium: Boolean!
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"Vehicle preview image"
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||||
previewImage: String
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"Vehicle normal image"
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normalImage: String
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}
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"Represents pair of realm type a nd requested language"
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type RealmAndLanguage {
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realm: RealmType!
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language: RequestLanguage!
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}
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"The built-in `Decimal` scalar type."
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scalar Decimal
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"Request for update dictionaries mutation"
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input UpdateDictionariesRequestInput {
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"Determines what dictionaries should be updated. Usage: StaticDictionaries | Achievements | Vehicles"
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||||
|
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Reference in new issue
Block a user