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chore: cliend datamodel refactoring
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@@ -66,17 +66,27 @@ enum RequestLanguage {
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}
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"Information about player"
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type AccountInfoResponse {
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type AccountInfoResponse implements Statistics {
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"Clan info"
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clanInfo: ClanInfoResponse
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"Player account identifier"
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accountId: Long!
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"Account creation date"
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createdAt: DateTime!
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"Last battle time"
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lastBattleTime: DateTime!
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"Player's nick"
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nickname: String
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"Tank id, which kills max frags per battle"
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maxFragsTankId: Long!
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"Tank Id which created max experience per battle"
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maxXpTankId: Long!
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"Average tier"
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avgTier: Float!
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"All player's tanks"
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tanks: [TankInfoResponse!]
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"Account Region and request language"
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regionAndLanguage: RealmAndLanguage!
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"Last battle time"
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lastBattleTime: DateTime!
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"Battles count"
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battles: Long!
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"Capture points"
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@@ -97,26 +107,102 @@ type AccountInfoResponse {
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losses: Long!
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"Max frags per battle"
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maxFrags: Long!
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"Tank id, which kills max frags per battle"
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maxFragsTankId: Long!
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"Max experience per battle"
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maxXp: Long!
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"Tank Id which created max experience per battle"
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maxXpTankId: Long!
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"Total shots count"
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shots: Long!
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"Total count of spotted vehicles"
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spotted: Long!
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"Total count of survived battles"
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survivedBattles: Long!
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"Total count of survived and winned battles"
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"Total count of survived and won battles"
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winAndSurvived: Long!
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"Total wins count"
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wins: Long!
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"Total amount of experience"
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xp: Long!
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"Wn7 coefficient"
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wn7: Float!
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"Player's win rate"
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winRate: Decimal!
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"Player's average damage"
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avgDamage: Decimal!
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"Player's average XP"
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avgXp: Decimal!
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"Damage coefficient"
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damageCoefficient: Decimal!
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"Rate of survival"
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survivalRate: Decimal!
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}
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"Information about player's tank"
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type TankInfoResponse implements Statistics {
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"Player account identifier"
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accountId: Long!
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"Tank identifier"
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tankId: Long!
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"Information is tank in garage or not. Information is not provided without Auth token"
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inGarage: Boolean
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"Mark of Mastery"
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markOfMastery: MarkOfMastery!
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"Total time in battle until tank killed"
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battleLifeTimeInSeconds: Int!
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"Average life time in battle until tank is killed."
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avgBattleLifeTimeInMinutes: Decimal!
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"Tank name"
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name: String
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"Tank nation dictionary identifier"
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tankNationId: String
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"Localized tank nation name"
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tankNation: String
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"Tank tier"
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tier: Int!
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"Tank type dictionary identifier"
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tankTypeId: String
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"Localized tank type name"
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tankType: String
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"Is it premium tank or not"
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isPremium: Boolean!
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"Vehicle preview image"
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previewImage: String
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"Vehicle normal image"
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normalImage: String
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"Last battle time"
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lastBattleTime: DateTime!
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"Battles count"
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battles: Long!
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"Capture points"
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capturePoints: Long!
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"Total damage amount"
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damageDealt: Long!
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"Total amount of received damage"
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damageReceived: Long!
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"Dropped capture points"
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droppedCapturePoints: Long!
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"Total amount of frags"
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frags: Long!
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"Total amount of fras grater ten 8 lvl"
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frags8P: Long!
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"Total amount of hits"
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hits: Long!
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"Total amount of losses"
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losses: Long!
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"Max frags per battle"
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maxFrags: Long!
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"Max experience per battle"
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maxXp: Long!
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"Total shots count"
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shots: Long!
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"Total count of spotted vehicles"
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spotted: Long!
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"Total count of survived battles"
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survivedBattles: Long!
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"Total count of survived and won battles"
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winAndSurvived: Long!
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"Total wins count"
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wins: Long!
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"Total amount of experience"
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xp: Long!
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"Average tier"
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avgTier: Float!
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"Wn7 coefficient"
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wn7: Float!
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"Player's win rate"
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@@ -129,10 +215,6 @@ type AccountInfoResponse {
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damageCoefficient: Decimal!
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"Rate of survival"
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survivalRate: Decimal!
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"All player's tanks"
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tanks: [TankInfoResponse!]
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"Account Region and request language"
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regionAndLanguage: RealmAndLanguage!
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}
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"Account search result item"
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@@ -151,6 +233,58 @@ type AccountsSearchResponseItem {
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lastBattle: DateTime!
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}
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"Represents game's statistics"
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interface Statistics {
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"Last battle time"
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lastBattleTime: DateTime!
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"Battles count"
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battles: Long!
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"Capture points"
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capturePoints: Long!
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"Total damage amount"
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damageDealt: Long!
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"Total amount of received damage"
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damageReceived: Long!
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"Dropped capture points"
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droppedCapturePoints: Long!
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"Total amount of frags"
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frags: Long!
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"Total amount of frags grater ten 8 lvl"
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frags8P: Long!
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"Total amount of hits"
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hits: Long!
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"Total amount of losses"
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losses: Long!
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"Max frags per battle"
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maxFrags: Long!
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"Max experience per battle"
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maxXp: Long!
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"Total shots count"
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shots: Long!
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"Total count of spotted vehicles"
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spotted: Long!
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"Total count of survived battles"
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survivedBattles: Long!
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"Total count of survived and won battles"
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winAndSurvived: Long!
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"Total wins count"
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wins: Long!
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"Total amount of experience"
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xp: Long!
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"Wn7 coefficient"
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wn7: Float!
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"Player's win rate"
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winRate: Decimal!
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"Player's average damage"
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avgDamage: Decimal!
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"Player's average XP"
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avgXp: Decimal!
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"Damage coefficient"
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damageCoefficient: Decimal!
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"Rate of survival"
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survivalRate: Decimal!
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}
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enum ApplyPolicy {
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BEFORE_RESOLVER
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AFTER_RESOLVER
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@@ -202,97 +336,15 @@ scalar Long
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"The `DateTime` scalar represents an ISO-8601 compliant date time type."
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scalar DateTime
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"The built-in `Decimal` scalar type."
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scalar Decimal
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"Information about player's tank"
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type TankInfoResponse {
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"Player account identifier"
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accountId: Long!
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"Tank identifier"
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tankId: Long!
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"Total time in battle until tank killed"
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battleLifeTimeInSeconds: Int!
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"Last battle"
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lastBattleTime: DateTime!
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"Information is tank in garage or not. Information is not provided without Auth token"
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inGarage: Boolean
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"Mark of Mastery"
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markOfMastery: MarkOfMastery!
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"Battles count"
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battles: Long!
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"Base capture points"
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capturePoints: Long!
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"Damage dealt"
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damageDealt: Long!
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"Damage received"
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damageReceived: Long!
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"Base dropped capture points"
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droppedCapturePoints: Long!
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"Frags count"
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frags: Long!
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"Frags count after 8 tier"
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frags8P: Long!
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"Hits count"
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hits: Long!
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"Losses count"
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losses: Long!
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"Max frags per battle"
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maxFrags: Long!
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"Max XP per battle"
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maxXp: Long!
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"Shots count"
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shots: Long!
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"Spotted vehicles count"
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spotted: Long!
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"Amount of survived battles"
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survivedBattles: Long!
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"Amount of survived and wined battles"
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winAndSurvived: Long!
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"Wins count"
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wins: Long!
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"Total experience"
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xp: Long!
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"Wn7 coefficient"
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wn7: Float!
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"Average life time in battle until tank is killed."
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avgBattleLifeTimeInMinutes: Decimal!
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"Tank's win rate"
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winRate: Decimal!
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"Average tank's damage"
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avgDamage: Decimal!
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"Average XP"
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avgXp: Decimal!
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"Damage coefficient"
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damageCoefficient: Decimal!
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"Rate of survival"
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survivalRate: Decimal!
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"Tank name"
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name: String
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"Tank nation dictionary identifier"
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tankNationId: String
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"Localized tank nation name"
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tankNation: String
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"Tank tier"
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tier: Int!
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"Tank type dictionary identifier"
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tankTypeId: String
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"Localized tank type name"
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tankType: String
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"Is it premium tank or not"
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isPremium: Boolean!
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"Vehicle preview image"
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previewImage: String
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"Vehicle normal image"
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normalImage: String
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}
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"Represents pair of realm type a nd requested language"
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type RealmAndLanguage {
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realm: RealmType!
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language: RequestLanguage!
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}
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"The built-in `Decimal` scalar type."
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scalar Decimal
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"Request for update dictionaries mutation"
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input UpdateDictionariesRequestInput {
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"Determines what dictionaries should be updated. Usage: StaticDictionaries | Achievements | Vehicles"
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