chore: cliend datamodel refactoring

This commit is contained in:
Mikhail Shabanov committed 2021-06-04 15:35:53 +02:00
1 parent 87fcdd31b1
commit 4430a938ca
47 files changed
+1855 -1471

No files matched your search

@@ -66,17 +66,27 @@ enum RequestLanguage {
}
"Information about player"
type AccountInfoResponse {
type AccountInfoResponse implements Statistics {
"Clan info"
clanInfo: ClanInfoResponse
"Player account identifier"
accountId: Long!
"Account creation date"
createdAt: DateTime!
"Last battle time"
lastBattleTime: DateTime!
"Player's nick"
nickname: String
"Tank id, which kills max frags per battle"
maxFragsTankId: Long!
"Tank Id which created max experience per battle"
maxXpTankId: Long!
"Average tier"
avgTier: Float!
"All player's tanks"
tanks: [TankInfoResponse!]
"Account Region and request language"
regionAndLanguage: RealmAndLanguage!
"Last battle time"
lastBattleTime: DateTime!
"Battles count"
battles: Long!
"Capture points"
@@ -97,26 +107,102 @@ type AccountInfoResponse {
losses: Long!
"Max frags per battle"
maxFrags: Long!
"Tank id, which kills max frags per battle"
maxFragsTankId: Long!
"Max experience per battle"
maxXp: Long!
"Tank Id which created max experience per battle"
maxXpTankId: Long!
"Total shots count"
shots: Long!
"Total count of spotted vehicles"
spotted: Long!
"Total count of survived battles"
survivedBattles: Long!
"Total count of survived and winned battles"
"Total count of survived and won battles"
winAndSurvived: Long!
"Total wins count"
wins: Long!
"Total amount of experience"
xp: Long!
"Wn7 coefficient"
wn7: Float!
"Player's win rate"
winRate: Decimal!
"Player's average damage"
avgDamage: Decimal!
"Player's average XP"
avgXp: Decimal!
"Damage coefficient"
damageCoefficient: Decimal!
"Rate of survival"
survivalRate: Decimal!
}
"Information about player's tank"
type TankInfoResponse implements Statistics {
"Player account identifier"
accountId: Long!
"Tank identifier"
tankId: Long!
"Information is tank in garage or not. Information is not provided without Auth token"
inGarage: Boolean
"Mark of Mastery"
markOfMastery: MarkOfMastery!
"Total time in battle until tank killed"
battleLifeTimeInSeconds: Int!
"Average life time in battle until tank is killed."
avgBattleLifeTimeInMinutes: Decimal!
"Tank name"
name: String
"Tank nation dictionary identifier"
tankNationId: String
"Localized tank nation name"
tankNation: String
"Tank tier"
tier: Int!
"Tank type dictionary identifier"
tankTypeId: String
"Localized tank type name"
tankType: String
"Is it premium tank or not"
isPremium: Boolean!
"Vehicle preview image"
previewImage: String
"Vehicle normal image"
normalImage: String
"Last battle time"
lastBattleTime: DateTime!
"Battles count"
battles: Long!
"Capture points"
capturePoints: Long!
"Total damage amount"
damageDealt: Long!
"Total amount of received damage"
damageReceived: Long!
"Dropped capture points"
droppedCapturePoints: Long!
"Total amount of frags"
frags: Long!
"Total amount of fras grater ten 8 lvl"
frags8P: Long!
"Total amount of hits"
hits: Long!
"Total amount of losses"
losses: Long!
"Max frags per battle"
maxFrags: Long!
"Max experience per battle"
maxXp: Long!
"Total shots count"
shots: Long!
"Total count of spotted vehicles"
spotted: Long!
"Total count of survived battles"
survivedBattles: Long!
"Total count of survived and won battles"
winAndSurvived: Long!
"Total wins count"
wins: Long!
"Total amount of experience"
xp: Long!
"Average tier"
avgTier: Float!
"Wn7 coefficient"
wn7: Float!
"Player's win rate"
@@ -129,10 +215,6 @@ type AccountInfoResponse {
damageCoefficient: Decimal!
"Rate of survival"
survivalRate: Decimal!
"All player's tanks"
tanks: [TankInfoResponse!]
"Account Region and request language"
regionAndLanguage: RealmAndLanguage!
}
"Account search result item"
@@ -151,6 +233,58 @@ type AccountsSearchResponseItem {
lastBattle: DateTime!
}
"Represents game's statistics"
interface Statistics {
"Last battle time"
lastBattleTime: DateTime!
"Battles count"
battles: Long!
"Capture points"
capturePoints: Long!
"Total damage amount"
damageDealt: Long!
"Total amount of received damage"
damageReceived: Long!
"Dropped capture points"
droppedCapturePoints: Long!
"Total amount of frags"
frags: Long!
"Total amount of frags grater ten 8 lvl"
frags8P: Long!
"Total amount of hits"
hits: Long!
"Total amount of losses"
losses: Long!
"Max frags per battle"
maxFrags: Long!
"Max experience per battle"
maxXp: Long!
"Total shots count"
shots: Long!
"Total count of spotted vehicles"
spotted: Long!
"Total count of survived battles"
survivedBattles: Long!
"Total count of survived and won battles"
winAndSurvived: Long!
"Total wins count"
wins: Long!
"Total amount of experience"
xp: Long!
"Wn7 coefficient"
wn7: Float!
"Player's win rate"
winRate: Decimal!
"Player's average damage"
avgDamage: Decimal!
"Player's average XP"
avgXp: Decimal!
"Damage coefficient"
damageCoefficient: Decimal!
"Rate of survival"
survivalRate: Decimal!
}
enum ApplyPolicy {
BEFORE_RESOLVER
AFTER_RESOLVER
@@ -202,97 +336,15 @@ scalar Long
"The `DateTime` scalar represents an ISO-8601 compliant date time type."
scalar DateTime
"The built-in `Decimal` scalar type."
scalar Decimal
"Information about player's tank"
type TankInfoResponse {
"Player account identifier"
accountId: Long!
"Tank identifier"
tankId: Long!
"Total time in battle until tank killed"
battleLifeTimeInSeconds: Int!
"Last battle"
lastBattleTime: DateTime!
"Information is tank in garage or not. Information is not provided without Auth token"
inGarage: Boolean
"Mark of Mastery"
markOfMastery: MarkOfMastery!
"Battles count"
battles: Long!
"Base capture points"
capturePoints: Long!
"Damage dealt"
damageDealt: Long!
"Damage received"
damageReceived: Long!
"Base dropped capture points"
droppedCapturePoints: Long!
"Frags count"
frags: Long!
"Frags count after 8 tier"
frags8P: Long!
"Hits count"
hits: Long!
"Losses count"
losses: Long!
"Max frags per battle"
maxFrags: Long!
"Max XP per battle"
maxXp: Long!
"Shots count"
shots: Long!
"Spotted vehicles count"
spotted: Long!
"Amount of survived battles"
survivedBattles: Long!
"Amount of survived and wined battles"
winAndSurvived: Long!
"Wins count"
wins: Long!
"Total experience"
xp: Long!
"Wn7 coefficient"
wn7: Float!
"Average life time in battle until tank is killed."
avgBattleLifeTimeInMinutes: Decimal!
"Tank's win rate"
winRate: Decimal!
"Average tank's damage"
avgDamage: Decimal!
"Average XP"
avgXp: Decimal!
"Damage coefficient"
damageCoefficient: Decimal!
"Rate of survival"
survivalRate: Decimal!
"Tank name"
name: String
"Tank nation dictionary identifier"
tankNationId: String
"Localized tank nation name"
tankNation: String
"Tank tier"
tier: Int!
"Tank type dictionary identifier"
tankTypeId: String
"Localized tank type name"
tankType: String
"Is it premium tank or not"
isPremium: Boolean!
"Vehicle preview image"
previewImage: String
"Vehicle normal image"
normalImage: String
}
"Represents pair of realm type a nd requested language"
type RealmAndLanguage {
realm: RealmType!
language: RequestLanguage!
}
"The built-in `Decimal` scalar type."
scalar Decimal
"Request for update dictionaries mutation"
input UpdateDictionariesRequestInput {
"Determines what dictionaries should be updated. Usage: StaticDictionaries | Achievements | Vehicles"