Dictionaries DB structure refactored

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Mikhail Shabanov committed 2020-06-24 12:19:03 +02:00
1 parent 9b80314b92
commit 6c10c6c654
25 files changed
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using System.Collections.Generic;
namespace WotBlitzStatisticsPro.Common.Dictionaries
{
/// <summary>
/// Achievement dictionary item
/// </summary>
public interface IAchievementDictionary
{
/// <summary>
/// id
/// </summary>
string AchievementId { get; set; }
///<summary>
/// Achievement condition
///</summary>
List<LocalizableString> Condition { get; set; }
///<summary>
/// Achievement description
///</summary>
List<LocalizableString> Description { get; set; }
///<summary>
/// Historical info
///</summary>
List<LocalizableString> HeroInfo { get; set; }
///<summary>
/// Image link
///</summary>
string Image { get; set; }
///<summary>
/// Image 180x180px link
///</summary>
string ImageBig { get; set; }
///<summary>
/// Achievement name
///</summary>
List<LocalizableString> Name { get; set; }
///<summary>
/// Sort order
///</summary>
long? Order { get; set; }
///<summary>
/// Is outdated achievement
///</summary>
bool Outdated { get; set; }
///<summary>
/// Achievement section
///</summary>
string SectionId { get; set; }
///<summary>
/// Achievement section order
///</summary>
long? SectionOrder { get; set; }
///<summary>
/// Achievement Type
///</summary>
string Type { get; set; }
///<summary>
/// Achievement options
///</summary>
List<AchievementOption> Options { get; set; }
}
}