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Added GraphQl Server and wg API client
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using Newtonsoft.Json;
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace WotBlitzStatisticsPro.WgApiClient.Model
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{
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public class AccountFullStatistics
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{
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///<summary>
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/// Battles count
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///</summary>
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[JsonProperty("battles")]
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public long? Battles { get; set; }
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///<summary>
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/// Capture points
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///</summary>
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[JsonProperty("capture_points")]
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public long? CapturePoints { get; set; }
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///<summary>
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/// Total damage amount
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///</summary>
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[JsonProperty("damage_dealt")]
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public long? DamageDealt { get; set; }
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///<summary>
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/// Total amount of received damage
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///</summary>
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[JsonProperty("damage_received")]
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public long? DamageReceived { get; set; }
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///<summary>
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/// Dropped capture points
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///</summary>
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[JsonProperty("dropped_capture_points")]
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public long? DroppedCapturePoints { get; set; }
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///<summary>
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/// Total amount of frags
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///</summary>
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[JsonProperty("frags")]
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public long? Frags { get; set; }
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///<summary>
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/// Total amount of fras grater ten 8 lvl
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///</summary>
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[JsonProperty("frags8p")]
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public long? Frags8P { get; set; }
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///<summary>
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/// Total amount of hits
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///</summary>
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[JsonProperty("hits")]
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public long? Hits { get; set; }
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///<summary>
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/// Total amount of losses
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///</summary>
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[JsonProperty("losses")]
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public long? Losses { get; set; }
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///<summary>
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/// Max frags per battle
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///</summary>
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[JsonProperty("max_frags")]
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public long? MaxFrags { get; set; }
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///<summary>
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/// Tank id, which kills max frags per battle
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///</summary>
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[JsonProperty("max_frags_tank_id")]
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public long? MaxFragsTankId { get; set; }
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///<summary>
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/// Max experience per battle
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///</summary>
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[JsonProperty("max_xp")]
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public long? MaxXp { get; set; }
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///<summary>
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/// Tank Id which created max experiense per battle
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///</summary>
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[JsonProperty("max_xp_tank_id")]
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public long? MaxXpTankId { get; set; }
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///<summary>
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/// Totla shots count
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///</summary>
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[JsonProperty("shots")]
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public long? Shots { get; set; }
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///<summary>
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/// Totla count of spotted vehicles
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///</summary>
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[JsonProperty("spotted")]
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public long? Spotted { get; set; }
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///<summary>
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/// Total count of survived battles
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///</summary>
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[JsonProperty("survived_battles")]
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public long? SurvivedBattles { get; set; }
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///<summary>
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/// Total count of suvived and winned battles
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///</summary>
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[JsonProperty("win_and_survived")]
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public long? WinAndSurvived { get; set; }
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///<summary>
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/// Total wins count
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///</summary>
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[JsonProperty("wins")]
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public long? Wins { get; set; }
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///<summary>
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/// Total amount of experience
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///</summary>
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[JsonProperty("xp")]
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public long? Xp { get; set; }
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}
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}
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