// #nullable enable namespace WotBlitzStatisticsPro.Blazor.GraphQl { /// /// Information about player's tank /// [global::System.CodeDom.Compiler.GeneratedCode("StrawberryShake", "12.12.1.0")] public partial interface ITank : IStatistics { /// /// Tank identifier /// public global::System.Int64 TankId { get; } /// /// Total time in battle until tank killed /// public global::System.Int32 BattleLifeTimeInSeconds { get; } /// /// Mark of Mastery /// public global::WotBlitzStatisticsPro.Blazor.GraphQl.MarkOfMastery MarkOfMastery { get; } /// /// Average life time in battle until tank is killed. /// public global::System.Decimal AvgBattleLifeTimeInMinutes { get; } /// /// Tank name /// public global::System.String? Name { get; } /// /// Tank nation dictionary identifier /// public global::System.String? TankNationId { get; } /// /// Localized tank nation name /// public global::System.String? TankNation { get; } /// /// Tank tier /// public global::System.Int32 Tier { get; } /// /// Tank type dictionary identifier /// public global::System.String? TankTypeId { get; } /// /// Localized tank type name /// public global::System.String? TankType { get; } /// /// Is it premium tank or not /// public global::System.Boolean IsPremium { get; } /// /// Vehicle preview image /// public global::System.String? PreviewImage { get; } /// /// Vehicle normal image /// public global::System.String? NormalImage { get; } } }