//
#nullable enable
namespace WotBlitzStatisticsPro.Blazor.GraphQl
{
///
/// Information about player's tank
///
[global::System.CodeDom.Compiler.GeneratedCode("StrawberryShake", "12.12.1.0")]
public partial interface ITank : IStatistics
{
///
/// Tank identifier
///
public global::System.Int64 TankId { get; }
///
/// Total time in battle until tank killed
///
public global::System.Int32 BattleLifeTimeInSeconds { get; }
///
/// Mark of Mastery
///
public global::WotBlitzStatisticsPro.Blazor.GraphQl.MarkOfMastery MarkOfMastery { get; }
///
/// Average life time in battle until tank is killed.
///
public global::System.Decimal AvgBattleLifeTimeInMinutes { get; }
///
/// Tank name
///
public global::System.String? Name { get; }
///
/// Tank nation dictionary identifier
///
public global::System.String? TankNationId { get; }
///
/// Localized tank nation name
///
public global::System.String? TankNation { get; }
///
/// Tank tier
///
public global::System.Int32 Tier { get; }
///
/// Tank type dictionary identifier
///
public global::System.String? TankTypeId { get; }
///
/// Localized tank type name
///
public global::System.String? TankType { get; }
///
/// Is it premium tank or not
///
public global::System.Boolean IsPremium { get; }
///
/// Vehicle preview image
///
public global::System.String? PreviewImage { get; }
///
/// Vehicle normal image
///
public global::System.String? NormalImage { get; }
}
}