using MongoDB.Bson.Serialization.Attributes;
namespace WotBlitzStatisticsPro.DataAccess.Model.Accounts
{
public class AccountInfoHistory
{
public AccountInfoHistory(long accountId, int lastBattleTime)
{
AccountInfoHistoryId = new AccountInfoHistoryKey(accountId, lastBattleTime);
}
[BsonId]
public AccountInfoHistoryKey AccountInfoHistoryId { get; set; }
///
/// Player account identifier
///
[BsonIgnore]
public long AccountId => AccountInfoHistoryId.AccountId;
///
/// Last battle time
///
[BsonIgnore]
public int LastBattleTime => AccountInfoHistoryId.LastBattleTime;
///
/// Battles count
///
public long? Battles { get; set; }
///
/// Capture points
///
public long? CapturePoints { get; set; }
///
/// Total damage amount
///
public long? DamageDealt { get; set; }
///
/// Total amount of received damage
///
public long? DamageReceived { get; set; }
///
/// Dropped capture points
///
public long? DroppedCapturePoints { get; set; }
///
/// Total amount of frags
///
public long? Frags { get; set; }
///
/// Total amount of fras grater ten 8 lvl
///
public long? Frags8P { get; set; }
///
/// Total amount of hits
///
public long? Hits { get; set; }
///
/// Total amount of losses
///
public long? Losses { get; set; }
///
/// Max frags per battle
///
public long? MaxFrags { get; set; }
///
/// Tank id, which kills max frags per battle
///
public long? MaxFragsTankId { get; set; }
///
/// Max experience per battle
///
public long? MaxXp { get; set; }
///
/// Tank Id which created max experience per battle
///
public long? MaxXpTankId { get; set; }
///
/// Total shots count
///
public long? Shots { get; set; }
///
/// Total count of spotted vehicles
///
public long? Spotted { get; set; }
///
/// Total count of survived battles
///
public long? SurvivedBattles { get; set; }
///
/// Total count of survived and winned battles
///
public long? WinAndSurvived { get; set; }
///
/// Total wins count
///
public long? Wins { get; set; }
///
/// Total amount of experience
///
public long? Xp { get; set; }
///
/// Average tier
///
public double AvgTier { get; set; }
///
/// Wn7 coefficient
///
public double Wn7 { get; set; }
}
}