Files

181 lines
8.0 KiB
C#

using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using MongoDB.Driver;
using WotBlitzStatisticsPro.Common;
using WotBlitzStatisticsPro.Common.Dictionaries;
using WotBlitzStatisticsPro.Common.Model;
using WotBlitzStatisticsPro.DataAccess.Model;
namespace WotBlitzStatisticsPro.DataAccess
{
public class DictionariesDataAccessor : IDictionariesDataAccessor
{
private const string LanguagesCollectionName = "dictionary-languages";
private const string NationsCollectionName = "dictionary-natons";
private const string VehicleTypesCollectionName = "dictionary-vehicle-types";
private const string ClanRolesCollectionName = "dictionary-clan-roles";
private const string AchievementsSectionsCollectionName = "dictionary-achievements-sections";
private const string AchievementsCollectionName = "dictionary-achievements";
private const string VehiclesCollectionName = "dictionary-vehicles";
private readonly IMongoDatabase _database;
public DictionariesDataAccessor(IMongoSettings settings)
{
var client = new MongoClient(settings.ConnectionString);
_database = client.GetDatabase(settings.DatabaseName);
}
public async Task UpdateLanguages(List<ILanguageDictionary> languages)
{
var dbLanguages = _database.GetCollection<ILanguageDictionary>(LanguagesCollectionName);
await dbLanguages.DeleteManyAsync(Builders<ILanguageDictionary>.Filter.Empty);
await dbLanguages.InsertManyAsync(languages);
}
public async Task UpdateNations(List<INationDictionary> nations)
{
var dbNations = _database.GetCollection<INationDictionary>(NationsCollectionName);
await dbNations.DeleteManyAsync(Builders<INationDictionary>.Filter.Empty);
await dbNations.InsertManyAsync(nations);
}
public async Task UpdateVehicleTypes(List<IVehicleTypeDictionary> vehicleTypes)
{
var dbVehicleTypes = _database.GetCollection<IVehicleTypeDictionary>(VehicleTypesCollectionName);
await dbVehicleTypes.DeleteManyAsync(Builders<IVehicleTypeDictionary>.Filter.Empty);
await dbVehicleTypes.InsertManyAsync(vehicleTypes);
}
public async Task UpdateClanRoles(List<IClanRoleDictionary> clanRoles)
{
var dbClanRoles = _database.GetCollection<IClanRoleDictionary>(ClanRolesCollectionName);
await dbClanRoles.DeleteManyAsync(Builders<IClanRoleDictionary>.Filter.Empty);
await dbClanRoles.InsertManyAsync(clanRoles);
}
public async Task UpdateAchievementsSections(List<IAchievementSectionDictionary> achievementSections)
{
var dbAchievementSections =
_database.GetCollection<IAchievementSectionDictionary>(AchievementsSectionsCollectionName);
await dbAchievementSections.DeleteManyAsync(Builders<IAchievementSectionDictionary>.Filter.Empty);
await dbAchievementSections.InsertManyAsync(achievementSections);
}
public async Task UpdateAchievements(List<IAchievementDictionary> achievementDictionary)
{
var dbAchievementSections =
_database.GetCollection<IAchievementDictionary>(AchievementsCollectionName);
await dbAchievementSections.DeleteManyAsync(Builders<IAchievementDictionary>.Filter.Empty);
await dbAchievementSections.InsertManyAsync(achievementDictionary);
}
public async Task UpdateVehicles(List<IVehiclesDictionary> vehiclesDictionary)
{
var dbVehicles =
_database.GetCollection<IVehiclesDictionary>(VehiclesCollectionName);
await dbVehicles.DeleteManyAsync(Builders<IVehiclesDictionary>.Filter.Empty);
await dbVehicles.InsertManyAsync(vehiclesDictionary);
}
public async Task<List<ILanguageDictionary>> ReadLanguages()
{
var collection = await _database.GetCollection<ILanguageDictionary>(LanguagesCollectionName)
.FindAsync(Builders<ILanguageDictionary>.Filter.Empty);
return collection.ToList();
}
public async Task<Dictionary<long, int>> GetTankTires(long[] tankIds)
{
var collection = await _database.GetCollection<VehiclesDictionary>(VehiclesCollectionName)
.Find(Builders<VehiclesDictionary>.Filter.In(v => v.TankId, tankIds))
.Project(v => new { TankId = v.TankId, Tier = v.Tier })
.ToListAsync();
return collection.ToDictionary(k => k.TankId, v => v.Tier);
}
public async Task<Dictionary<long, IVehiclesDictionary>> GetVehicles(long[] tankIds)
{
var collection = await _database.GetCollection<VehiclesDictionary>(VehiclesCollectionName)
.Find(Builders<VehiclesDictionary>.Filter.In(v => v.TankId, tankIds))
.ToListAsync();
return collection.ToDictionary(k => k.TankId, v => v as IVehiclesDictionary);
}
public async Task<Dictionary<string, string>> GetNations(RequestLanguage language)
{
var collection = await _database.GetCollection<NationDictionary>(NationsCollectionName)
.Find(Builders<NationDictionary>.Filter.Empty)
.Project(n => new
{
nationId = n.NationId,
nationValue = n.NationNames.First(v => v.Language == language).Value
})
.ToListAsync();
return collection.ToDictionary(n => n.nationId, n => n.nationValue);
}
public async Task<Dictionary<string, string>> GetTankTypes(RequestLanguage language)
{
var collection = await _database.GetCollection<VehicleTypeDictionary>(VehicleTypesCollectionName)
.Find(Builders<VehicleTypeDictionary>.Filter.Empty)
.Project(n => new
{
typeId = n.VehicleTypeId,
typeValue = n.VehicleTypeNames.First(v => v.Language == language).Value
})
.ToListAsync();
return collection.ToDictionary(n => n.typeId, n => n.typeValue);
}
public async Task<Dictionary<string, string>> GetClanRoles(RequestLanguage language)
{
var collection = await _database.GetCollection<ClanRoleDictionary>(ClanRolesCollectionName)
.Find(Builders<ClanRoleDictionary>.Filter.Empty)
.Project(n => new
{
ClanRoleId = n.ClanRoleId,
ClanRoleValueValue = n.ClanRoleNames.First(v => v.Language == language).Value
})
.ToListAsync();
return collection.ToDictionary(n => n.ClanRoleId, n => n.ClanRoleValueValue);
}
public async Task<List<AchievementSectionDictionary>> GetAchievementSections()
{
var collection = await _database.GetCollection<AchievementSectionDictionary>(AchievementsSectionsCollectionName)
.FindAsync(Builders<AchievementSectionDictionary>.Filter.Empty);
return collection.ToList();
}
public async Task<Dictionary<string, AchievementDictionary>> GetAchievements(string[] achievementIds)
{
var collection = await _database.GetCollection<AchievementDictionary>(AchievementsCollectionName)
.Find(Builders<AchievementDictionary>.Filter.In(v => v.AchievementId, achievementIds))
.ToListAsync();
return collection.ToDictionary(a => a.AchievementId, a => a);
}
public async Task<List<IVehiclesDictionary>> GetVehiclesByNation(string nationId)
{
var collection = await _database.GetCollection<VehiclesDictionary>(VehiclesCollectionName)
.Find(Builders<VehiclesDictionary>.Filter.Eq(v => v.NationId, nationId))
.ToListAsync();
return collection.Cast<IVehiclesDictionary>().ToList();
}
}
}