mirror of
https://github.com/DrMboga/WotBlitzStatisticsBlazor.git
synced 2026-10-22 19:00:07 +02:00
66 lines
3.0 KiB
C#
66 lines
3.0 KiB
C#
// <auto-generated/>
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#nullable enable
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namespace WotBlitzStatisticsPro.Blazor.GraphQl.State
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{
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///<summary>Information about player</summary>
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[global::System.CodeDom.Compiler.GeneratedCode("StrawberryShake", "11.2.2.0")]
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public partial class AccountInfoResponseData
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{
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public AccountInfoResponseData(global::System.String __typename, global::System.Int64? accountId = default !, global::System.String? nickname = default !, global::System.DateTimeOffset? createdAt = default !, global::System.DateTimeOffset? lastBattleTime = default !, global::System.Int64? battles = default !, global::System.Decimal? winRate = default !, global::System.Decimal? avgDamage = default !, global::System.Decimal? avgXp = default !, global::System.Double? avgTier = default !, global::System.Decimal? damageCoefficient = default !, global::System.Decimal? survivalRate = default !, global::System.Collections.Generic.IReadOnlyList<global::WotBlitzStatisticsPro.Blazor.GraphQl.State.TankInfoResponseData>? tanks = default !)
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{
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this.__typename = __typename ?? throw new global::System.ArgumentNullException(nameof(__typename));
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AccountId = accountId;
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Nickname = nickname;
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CreatedAt = createdAt;
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LastBattleTime = lastBattleTime;
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Battles = battles;
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WinRate = winRate;
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AvgDamage = avgDamage;
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AvgXp = avgXp;
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AvgTier = avgTier;
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DamageCoefficient = damageCoefficient;
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SurvivalRate = survivalRate;
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Tanks = tanks;
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}
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public global::System.String __typename { get; }
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///<summary>Player account identifier</summary>
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public global::System.Int64? AccountId { get; }
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///<summary>Player's nick</summary>
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public global::System.String? Nickname { get; }
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///<summary>Account creation date</summary>
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public global::System.DateTimeOffset? CreatedAt { get; }
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///<summary>Last battle time</summary>
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public global::System.DateTimeOffset? LastBattleTime { get; }
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///<summary>Battles count</summary>
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public global::System.Int64? Battles { get; }
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///<summary>Player's win rate</summary>
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public global::System.Decimal? WinRate { get; }
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///<summary>Player's average damage</summary>
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public global::System.Decimal? AvgDamage { get; }
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///<summary>Player's average XP</summary>
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public global::System.Decimal? AvgXp { get; }
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///<summary>Average tier</summary>
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public global::System.Double? AvgTier { get; }
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///<summary>Damage coefficient</summary>
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public global::System.Decimal? DamageCoefficient { get; }
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///<summary>Rate of survival</summary>
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public global::System.Decimal? SurvivalRate { get; }
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///<summary>All player's tanks</summary>
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public global::System.Collections.Generic.IReadOnlyList<global::WotBlitzStatisticsPro.Blazor.GraphQl.State.TankInfoResponseData>? Tanks { get; }
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}
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}
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