mirror of
https://github.com/DrMboga/WotBlitzStatisticsBlazor.git
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83 lines
2.2 KiB
C#
83 lines
2.2 KiB
C#
// <auto-generated/>
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#nullable enable
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namespace WotBlitzStatisticsPro.Blazor.GraphQl
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{
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/// <summary>
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/// Information about player's tank
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/// </summary>
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[global::System.CodeDom.Compiler.GeneratedCode("StrawberryShake", "11.2.2.0")]
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public interface IPlayer_AccountInfo_Tanks
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{
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/// <summary>
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/// Tank identifier
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/// </summary>
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public global::System.Int64 TankId { get; }
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/// <summary>
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/// Tank name
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/// </summary>
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public global::System.String? Name { get; }
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/// <summary>
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/// Localized tank nation name
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/// </summary>
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public global::System.String? TankNation { get; }
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/// <summary>
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/// Localized tank type name
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/// </summary>
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public global::System.String? TankType { get; }
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/// <summary>
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/// Tank tier
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/// </summary>
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public global::System.Int32 Tier { get; }
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/// <summary>
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/// Is it premium tank or not
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/// </summary>
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public global::System.Boolean IsPremium { get; }
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/// <summary>
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/// Last battle
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/// </summary>
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public global::System.DateTimeOffset LastBattleTime { get; }
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/// <summary>
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/// Battles count
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/// </summary>
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public global::System.Int64 Battles { get; }
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/// <summary>
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/// Tank's win rate
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/// </summary>
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public global::System.Decimal WinRate { get; }
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/// <summary>
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/// Average tank's damage
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/// </summary>
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public global::System.Decimal AvgDamage { get; }
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/// <summary>
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/// Average XP
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/// </summary>
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public global::System.Decimal AvgXp { get; }
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/// <summary>
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/// Average life time in battle until tank is killed.
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/// </summary>
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public global::System.Decimal AvgBattleLifeTimeInMinutes { get; }
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/// <summary>
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/// Damage coefficient
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/// </summary>
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public global::System.Decimal DamageCoefficient { get; }
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/// <summary>
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/// Rate of survival
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/// </summary>
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public global::System.Decimal SurvivalRate { get; }
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}
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}
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