mirror of
https://github.com/DrMboga/WotBlitzStatisticsBlazor.git
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79 lines
4.4 KiB
C#
79 lines
4.4 KiB
C#
// <auto-generated/>
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#nullable enable
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namespace WotBlitzStatisticsPro.Blazor.GraphQl
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{
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/// <summary>
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/// Represents the operation service of the WargamingOpenIdAuthentication GraphQL operation
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/// <code>
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/// mutation WargamingOpenIdAuthentication($oldToken: String!, $realmType: RealmType!) {
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/// prolongAuthToken(oldToken: $oldToken, realm: $realmType) {
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/// __typename
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/// accessToken
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/// accountId
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/// expirationTimeStamp
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/// }
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/// }
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/// </code>
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/// </summary>
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[global::System.CodeDom.Compiler.GeneratedCode("StrawberryShake", "11.2.2.0")]
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public partial class WargamingOpenIdAuthenticationMutation : global::WotBlitzStatisticsPro.Blazor.GraphQl.IWargamingOpenIdAuthenticationMutation
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{
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private readonly global::StrawberryShake.IOperationExecutor<IWargamingOpenIdAuthenticationResult> _operationExecutor;
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private readonly global::StrawberryShake.Serialization.IInputValueFormatter _stringFormatter;
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private readonly global::StrawberryShake.Serialization.IInputValueFormatter _realmTypeFormatter;
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public WargamingOpenIdAuthenticationMutation(global::StrawberryShake.IOperationExecutor<IWargamingOpenIdAuthenticationResult> operationExecutor, global::StrawberryShake.Serialization.ISerializerResolver serializerResolver)
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{
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_operationExecutor = operationExecutor ?? throw new global::System.ArgumentNullException(nameof(operationExecutor));
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_stringFormatter = serializerResolver.GetInputValueFormatter("String");
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_realmTypeFormatter = serializerResolver.GetInputValueFormatter("RealmType");
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}
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global::System.Type global::StrawberryShake.IOperationRequestFactory.ResultType => typeof(IWargamingOpenIdAuthenticationResult);
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public async global::System.Threading.Tasks.Task<global::StrawberryShake.IOperationResult<IWargamingOpenIdAuthenticationResult>> ExecuteAsync(global::System.String oldToken, global::WotBlitzStatisticsPro.Blazor.GraphQl.RealmType realmType, global::System.Threading.CancellationToken cancellationToken = default)
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{
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var request = CreateRequest(oldToken, realmType);
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return await _operationExecutor.ExecuteAsync(request, cancellationToken).ConfigureAwait(false);
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}
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public global::System.IObservable<global::StrawberryShake.IOperationResult<IWargamingOpenIdAuthenticationResult>> Watch(global::System.String oldToken, global::WotBlitzStatisticsPro.Blazor.GraphQl.RealmType realmType, global::StrawberryShake.ExecutionStrategy? strategy = null)
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{
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var request = CreateRequest(oldToken, realmType);
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return _operationExecutor.Watch(request, strategy);
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}
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private global::StrawberryShake.OperationRequest CreateRequest(global::System.String oldToken, global::WotBlitzStatisticsPro.Blazor.GraphQl.RealmType realmType)
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{
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var variables = new global::System.Collections.Generic.Dictionary<global::System.String, global::System.Object?>();
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variables.Add("oldToken", FormatOldToken(oldToken));
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variables.Add("realmType", FormatRealmType(realmType));
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return CreateRequest(variables);
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}
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private global::StrawberryShake.OperationRequest CreateRequest(global::System.Collections.Generic.IReadOnlyDictionary<global::System.String, global::System.Object?>? variables)
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{
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return new global::StrawberryShake.OperationRequest(id: WargamingOpenIdAuthenticationMutationDocument.Instance.Hash.Value, name: "WargamingOpenIdAuthentication", document: WargamingOpenIdAuthenticationMutationDocument.Instance, strategy: global::StrawberryShake.RequestStrategy.Default, variables: variables);
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}
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private global::System.Object? FormatOldToken(global::System.String value)
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{
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if (value is null)
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{
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throw new global::System.ArgumentNullException(nameof(value));
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}
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return _stringFormatter.Format(value);
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}
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private global::System.Object? FormatRealmType(global::WotBlitzStatisticsPro.Blazor.GraphQl.RealmType value)
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{
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return _realmTypeFormatter.Format(value);
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}
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global::StrawberryShake.OperationRequest global::StrawberryShake.IOperationRequestFactory.Create(global::System.Collections.Generic.IReadOnlyDictionary<global::System.String, global::System.Object?>? variables)
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{
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return CreateRequest(variables!);
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}
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}
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}
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