mirror of
https://github.com/DrMboga/WotBlitzStatisticsBlazor.git
synced 2026-10-21 10:27:18 +02:00
176 lines
6.1 KiB
C#
176 lines
6.1 KiB
C#
// <auto-generated/>
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#nullable enable
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namespace WotBlitzStatisticsPro.Blazor.GraphQl
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{
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/// <summary>
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/// Information about player's tank
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/// </summary>
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[global::System.CodeDom.Compiler.GeneratedCode("StrawberryShake", "11.2.2.0")]
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public partial class Player_AccountInfo_Tanks_TankInfoResponse : global::System.IEquatable<Player_AccountInfo_Tanks_TankInfoResponse>, IPlayer_AccountInfo_Tanks_TankInfoResponse
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{
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public Player_AccountInfo_Tanks_TankInfoResponse(global::System.Int64 tankId, global::System.String? name, global::System.String? tankNation, global::System.String? tankType, global::System.Int32 tier, global::System.Boolean isPremium, global::System.DateTimeOffset lastBattleTime, global::System.Int64 battles, global::System.Decimal winRate, global::System.Decimal avgDamage, global::System.Decimal avgXp, global::System.Decimal avgBattleLifeTimeInMinutes, global::System.Decimal damageCoefficient, global::System.Decimal survivalRate)
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{
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TankId = tankId;
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Name = name;
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TankNation = tankNation;
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TankType = tankType;
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Tier = tier;
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IsPremium = isPremium;
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LastBattleTime = lastBattleTime;
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Battles = battles;
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WinRate = winRate;
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AvgDamage = avgDamage;
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AvgXp = avgXp;
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AvgBattleLifeTimeInMinutes = avgBattleLifeTimeInMinutes;
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DamageCoefficient = damageCoefficient;
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SurvivalRate = survivalRate;
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}
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/// <summary>
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/// Tank identifier
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/// </summary>
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public global::System.Int64 TankId { get; }
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/// <summary>
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/// Tank name
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/// </summary>
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public global::System.String? Name { get; }
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/// <summary>
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/// Localized tank nation name
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/// </summary>
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public global::System.String? TankNation { get; }
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/// <summary>
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/// Localized tank type name
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/// </summary>
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public global::System.String? TankType { get; }
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/// <summary>
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/// Tank tier
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/// </summary>
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public global::System.Int32 Tier { get; }
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/// <summary>
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/// Is it premium tank or not
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/// </summary>
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public global::System.Boolean IsPremium { get; }
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/// <summary>
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/// Last battle
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/// </summary>
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public global::System.DateTimeOffset LastBattleTime { get; }
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/// <summary>
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/// Battles count
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/// </summary>
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public global::System.Int64 Battles { get; }
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/// <summary>
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/// Tank's win rate
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/// </summary>
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public global::System.Decimal WinRate { get; }
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/// <summary>
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/// Average tank's damage
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/// </summary>
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public global::System.Decimal AvgDamage { get; }
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/// <summary>
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/// Average XP
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/// </summary>
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public global::System.Decimal AvgXp { get; }
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/// <summary>
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/// Average life time in battle until tank is killed.
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/// </summary>
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public global::System.Decimal AvgBattleLifeTimeInMinutes { get; }
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/// <summary>
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/// Damage coefficient
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/// </summary>
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public global::System.Decimal DamageCoefficient { get; }
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/// <summary>
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/// Rate of survival
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/// </summary>
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public global::System.Decimal SurvivalRate { get; }
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public virtual global::System.Boolean Equals(Player_AccountInfo_Tanks_TankInfoResponse? other)
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{
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if (ReferenceEquals(null, other))
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{
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return false;
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}
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if (ReferenceEquals(this, other))
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{
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return true;
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}
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if (other.GetType() != GetType())
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{
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return false;
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}
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return (TankId == other.TankId) && ((Name is null && other.Name is null) || Name != null && Name.Equals(other.Name)) && ((TankNation is null && other.TankNation is null) || TankNation != null && TankNation.Equals(other.TankNation)) && ((TankType is null && other.TankType is null) || TankType != null && TankType.Equals(other.TankType)) && Tier == other.Tier && IsPremium == other.IsPremium && LastBattleTime.Equals(other.LastBattleTime) && Battles == other.Battles && WinRate == other.WinRate && AvgDamage == other.AvgDamage && AvgXp == other.AvgXp && AvgBattleLifeTimeInMinutes == other.AvgBattleLifeTimeInMinutes && DamageCoefficient == other.DamageCoefficient && SurvivalRate == other.SurvivalRate;
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}
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public override global::System.Boolean Equals(global::System.Object? obj)
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{
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if (ReferenceEquals(null, obj))
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{
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return false;
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}
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if (ReferenceEquals(this, obj))
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{
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return true;
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}
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if (obj.GetType() != GetType())
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{
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return false;
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}
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return Equals((Player_AccountInfo_Tanks_TankInfoResponse)obj);
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}
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public override global::System.Int32 GetHashCode()
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{
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unchecked
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{
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int hash = 5;
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hash ^= 397 * TankId.GetHashCode();
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if (Name != null)
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{
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hash ^= 397 * Name.GetHashCode();
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}
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if (TankNation != null)
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{
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hash ^= 397 * TankNation.GetHashCode();
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}
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if (TankType != null)
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{
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hash ^= 397 * TankType.GetHashCode();
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}
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hash ^= 397 * Tier.GetHashCode();
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hash ^= 397 * IsPremium.GetHashCode();
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hash ^= 397 * LastBattleTime.GetHashCode();
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hash ^= 397 * Battles.GetHashCode();
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hash ^= 397 * WinRate.GetHashCode();
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hash ^= 397 * AvgDamage.GetHashCode();
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hash ^= 397 * AvgXp.GetHashCode();
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hash ^= 397 * AvgBattleLifeTimeInMinutes.GetHashCode();
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hash ^= 397 * DamageCoefficient.GetHashCode();
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hash ^= 397 * SurvivalRate.GetHashCode();
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return hash;
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}
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}
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}
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}
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