mirror of
https://github.com/DrMboga/WotBlitzStatisticsBlazor.git
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42 lines
1.7 KiB
C#
42 lines
1.7 KiB
C#
// <auto-generated/>
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#nullable enable
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namespace WotBlitzStatisticsPro.Blazor.GraphQl.State
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{
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///<summary>Account search result item</summary>
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[global::System.CodeDom.Compiler.GeneratedCode("StrawberryShake", "12.12.1.0")]
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public partial class AccountsSearchResponseItemData
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{
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public AccountsSearchResponseItemData(global::System.String __typename, global::System.Int64? accountId = default !, global::System.String? nickname = default !, global::System.String? clanTag = default !, global::System.DateTimeOffset? lastBattle = default !, global::System.Int64? battlesCount = default !, global::System.Int32? winRate = default !)
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{
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this.__typename = __typename ?? throw new global::System.ArgumentNullException(nameof(__typename));
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AccountId = accountId;
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Nickname = nickname;
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ClanTag = clanTag;
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LastBattle = lastBattle;
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BattlesCount = battlesCount;
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WinRate = winRate;
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}
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public global::System.String __typename { get; }
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///<summary>Player accountId</summary>
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public global::System.Int64? AccountId { get; }
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///<summary>Player nick</summary>
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public global::System.String? Nickname { get; }
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///<summary>Clan tag. Null if player doesn't have clan membership</summary>
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public global::System.String? ClanTag { get; }
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///<summary>Last battle time</summary>
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public global::System.DateTimeOffset? LastBattle { get; }
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///<summary>Player's battles count</summary>
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public global::System.Int64? BattlesCount { get; }
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///<summary>Win rate from 0 to 100</summary>
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public global::System.Int32? WinRate { get; }
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}
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}
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