#!/usr/bin/python3.7 # Script Analyze WoT Blitz replays import sys, argparse, json, os, inspect, aiohttp, asyncio, aiofiles, aioconsole, re, logging, time, xmltodict, collections import blitzutils as bu from blitzutils import WG logging.getLogger("asyncio").setLevel(logging.DEBUG) WG_appID = '81381d3f45fa4aa75b78a7198eb216ad' wg = None REPLAY_N = 0 STAT_TANK_BATTLE_MIN = 100 replay_summary_flds = [ 'battle_result', 'battle_type', 'map_name', 'battle_duration', 'protagonist' ] replay_details_flds = [ 'damage_made', 'damage_assisted_track', 'damage_assisted', 'damage_received', 'damage_blocked', 'enemies_damaged', 'enemies_destroyed', 'hitpoints_left', 'time_alive', 'distance_travelled', 'base_capture_points', 'base_defend_points', 'wp_points_earned', 'wp_points_stolen', 'hits_received', 'hits_bounced', 'hits_splash', 'hits_pen', 'shots_made', 'shots_hit', 'shots_pen', 'shots_splash', 'enemies_spotted' ] result_ratios = { 'KDR' : [ 'enemies_destroyed', 'destroyed' ], 'DR' : [ 'damage_made', 'damage_received' ], 'hit_rate' : [ 'shots_hit', 'shots_made' ], 'pen_rate' : [ 'shots_pen', 'shots_hit' ], 'dmg_block_rate' : [ 'damage_blocked', 'damage_received' ] } result_categories = { 'total' : [ 'TOTAL', 'Total' ], 'battle_result' : [ 'Result', [ 'Loss', 'Win', 'Draw']], 'battle_type' : [ 'Battle Type',['Encounter', 'Supremacy']], 'battle_tier' : [ 'Battle Tier', 'value' ], 'top_tier' : [ 'Tier', ['Bottom tier', 'Top tier']], 'map_name' : [ 'Map', 'value'] } result_cat_header_frmt = '{:_<17s}' result_cat_frmt = '{:>17s}' result_fields = { 'battles' : [ 'Battles', 'Number of battles', 8, '{:^8.0f}' ], 'win' : [ 'WR', 'Win rate', 6, '{:6.1%}' ], 'damage_made' : [ 'DPB', 'Average Damage', 5, '{:5.0f}' ], 'DR' : [ 'DR', 'Damage Ratio', 5, '{:5.1f}' ], 'KDR' : [ 'KDR', 'Kills / Death', 4, '{:4.1f}' ], 'enemies_spotted' : [ 'Spot', 'Enemies spotted per battle', 4, '{:4.1f}' ], 'hit_rate' : [ 'Hit rate', 'Shots hit / all shots made', 8, '{:8.1%}' ], 'pen_rate' : [ 'Pen rate', 'Shots pen / shots hit', 8, '{:8.1%}' ], 'survived' : [ 'Surv%', 'Survival rate', 6, '{:6.1%}' ], 'time_alive%' : [ 'T alive%', 'Percentage of time being alive in a battle', 8, '{:8.0%}' ], 'top_tier' : [ 'Top tier', 'Share of games as top tier', 8, '{:8.0%}' ], 'allies_win_rate' : [ 'Allies WR', 'Average WR of allies: WR in the tank played counted if more than ' + str(STAT_TANK_BATTLE_MIN) + ' in the tank', 9, '{:9.2%}' ], 'enemies_win_rate' : [ 'Enemies WR', 'Average WR of enemies: WR in the tank played counted if more than ' + str(STAT_TANK_BATTLE_MIN) + ' in the tank', 10, '{:10.2%}' ], 'allies_battles' : [ 'Allies Btls', 'Average number battles of the allies', 11, '{:11.0f}' ], 'enemies_battles' : [ 'Enemies Btls', 'Average number battles of the enemies', 12, '{:12.0f}' ] } battle_stats_fields = { 'WR' : 'Win rate', 'Battles' : 'Battles' } def defaultvalueZero(): return 0 def defaultvalueBtlRec(): return BattleRecord() class BattleRecord(): def __init__(self): try: self.battles = 0 self.ratios_ready = False self.results_ready = False self.results = collections.defaultdict(defaultvalueZero) self.avg_fields = set(result_fields.keys()) self.avg_fields.remove('battles') self.avg_fields.difference_update(result_ratios.keys()) self.ratio_fields = set() for ratio in result_ratios.keys(): self.ratio_fields.add(result_ratios[ratio][0]) self.ratio_fields.add(result_ratios[ratio][1]) except KeyError as err: bu.error('Key ' + str(err) + ' not found') def recordResult(self, result : dict) -> bool: try: for field in self.avg_fields | self.ratio_fields: if result[field] != None: self.results[field] += result[field] self.battles += 1 return True except KeyError as err: bu.error('Key ' + str(err) + ' not found') return False def calcRatios(self) -> bool: if self.ratios_ready: return True try: ratio_result_flds = set(result_ratios.keys()) & set(result_fields.keys()) for field in ratio_result_flds: if self.results[result_ratios[field][1]] != 0: self.results[field] = self.results[result_ratios[field][0]] / self.results[result_ratios[field][1]] else: self.results[field] = float('Inf') self.ratios_ready = True return True except KeyError as err: bu.error('Key ' + str(err) + ' not found') return False def calcResults(self): if self.results_ready == True: return True if not self.ratios_ready: self.calcRatios() try: for field in self.avg_fields: self.results[field] = self.results[field] / self.battles self.results['battles'] = self.battles self.results_ready = True return True except KeyError as err: bu.error('Key ' + str(err) + ' not found') except Exception as err: bu.error(str(err)) return False def getResults(self): if not self.results_ready: self.calcResults() results = [] try: for field in result_fields.keys(): results.append( result_fields[field][3].format(self.results[field]) ) return results except KeyError as err: bu.error('Key ' + str(err) + ' not found') except Exception as err: bu.error(str(err)) return None def printResults(self): print(' : '.join(self.getResults())) class BattleRecordCategory(): def __init__(self, cat_name : str): self.category_name = cat_name self.category = collections.defaultdict(defaultvalueBtlRec) def getSubCategories(self): return self.category.keys() def recordResult(self, result: dict): try: if self.category_name == 'total': cat = 'Total' elif result_categories[self.category_name][1] == 'value': cat = str(result[self.category_name]) else: cat = result_categories[self.category_name][1][result[self.category_name]] self.category[cat].recordResult(result) return True except KeyError as err: bu.error('Key ' + str(err) + ' not found') except Exception as err: bu.error(str(err)) return False def getHeaders(self): try: headers = [ result_cat_header_frmt.format(result_categories[self.category_name][0]) ] for field in result_fields.keys(): print_format = '{:^' + str(result_fields[field][2]) + 's}' headers.append(print_format.format(result_fields[field][0])) return headers except KeyError as err: bu.error('Key ' + str(err) + ' not found') except Exception as err: bu.error(str(err)) return None def printResults(self): try: print(' '.join(self.getHeaders())) for row in self.getResults(): print(' : '.join(row)) except KeyError as err: bu.error('Key ' + str(err) + ' not found') except Exception as err: bu.error(str(err)) return None def getResults(self): try: results = [] # results.append(self.getHeaders()) for cat in self.category.keys(): row = [ result_cat_frmt.format(cat) ] row.extend(self.category[cat].getResults()) results.append(row) return results except KeyError as err: bu.error('Key ' + str(err) + ' not found') return None ## main() ------------------------------------------------------------- async def main(argv): global wg TASK_N = 7 WG_ID = 2008897346 parser = argparse.ArgumentParser(description='ANalyze Blitz replay JSONs from WoTinspector.com') parser.add_argument('--output', default='plain', choices=['json', 'plain', 'db'], help='Select output mode: JSON, plain text or database') parser.add_argument('-id', dest='accountID', type=int, default=WG_ID, help='WG account_id to analyze') parser.add_argument('-a', '--account', dest='account', type=str, default=None, help='WG account nameto analyze. Format: ACCOUNT_NAME@SERVER') parser.add_argument('-u', '--url', dest= 'url', action='store_true', default=False, help='Print replay URLs') parser.add_argument('--tankfile', type=str, default='tanks.json', help='JSON file to read Tankopedia from. Default is "tanks.json"') parser.add_argument('--mapfile', type=str, default='maps.json', help='JSON file to read Blitz map names from. Default is "maps.json"') parser.add_argument('-o','--outfile', type=str, default='-', metavar="OUTPUT", help='File to write results. Default STDOUT') parser.add_argument('-d', '--debug', action='store_true', default=False, help='Debug mode') parser.add_argument('-v', '--verbose', action='store_true', default=False, help='Verbose mode') parser.add_argument('files', metavar='FILE1 [FILE2 ...]', type=str, nargs='+', help='Files to read. Use \'-\' for STDIN"') args = parser.parse_args() bu.setVerbose(args.verbose) bu.setDebug(args.debug) wg = WG(WG_appID, args.tankfile, args.mapfile) if (args.accountID == None) and (args.account != None): args.accountID = await wg.getAccountID(args.account) bu.debug('WG account_id: ' + str(args.accountID)) try: replayQ = asyncio.Queue() #resultsQ = asyncio.Queue() reader_tasks = [] # Make replay Queue scanner_task = asyncio.create_task(mkReplayQ(replayQ, args.files)) # Start tasks to process the Queue for i in range(TASK_N): reader_tasks.append(asyncio.create_task(replayReader(replayQ, i, args))) bu.debug('Task ' + str(i) + ' started') bu.debug('Waiting for the replay scanner to finish') await asyncio.wait([scanner_task]) bu.debug('Scanner finished. Waiting for replay readers to finish the queue') await replayQ.join() bu.debug('Replays read. Cancelling Readers and analyzing results') for task in reader_tasks: task.cancel() results = [] playerstanks = set() for res in await asyncio.gather(*reader_tasks): results.extend(res[0]) playerstanks.update(res[1]) player_stats = await processTankStats(playerstanks, TASK_N) bu.verbose('') results = calcTeamStats(results, player_stats) processStats(results, args) finally: ## Need to close the aiohttp.session since Python destructors do not support async methods... await wg.session.close() return None def processStats(results: dict, args : argparse.Namespace): categories = {} for cat in result_categories.keys(): categories[cat] = BattleRecordCategory(cat) for result in results: for cat in result_categories.keys(): categories[cat].recordResult(result) for cat in result_categories.keys(): for sub_cat in categories[cat].getSubCategories(): categories[cat].category[sub_cat].calcResults() print('') categories[cat].printResults() return None async def processTankStats(playerstanks, N_workers: int) -> dict: ## Create queue of player-tank pairs to find stats for statsQ = asyncio.Queue() bu.debug('Create player/tank stats queue') for playertank in playerstanks: await statsQ.put(playertank) # Process player WR / battle stats stats_tasks = [] bu.debug('Starting player/tank stats queue workers') for i in range(N_workers): stats_tasks.append(asyncio.create_task(statWorker(statsQ, i))) ## let the workers to process await statsQ.join() for task in stats_tasks: task.cancel() player_stats = {} for stats in await asyncio.gather(*stats_tasks): player_stats = {**player_stats, **stats} return player_stats def calcTeamStats(result_list: list, player_stats : dict) -> list: return_list = [] stat_types = player_stats[list(player_stats.keys())[0]].keys() for result in result_list: try: n_allies = len(result['allies']) allies_stats = collections.defaultdict(defaultvalueZero) for ally in result['allies']: for stat in stat_types: if player_stats[ally][stat] == None: n_allies -= 1 else: allies_stats[stat] += player_stats[ally][stat] for stat in stat_types: result['allies_' + str(stat)] = allies_stats[stat] / n_allies n_enemies = len(result['enemies']) enemies_stats = collections.defaultdict(defaultvalueZero) for enemy in result['enemies']: for stat in stat_types: if player_stats[enemy][stat] == None: n_enemies -= 1 else: enemies_stats[stat] += player_stats[enemy][stat] for stat in stat_types: result['enemies_' + str(stat)] = enemies_stats[stat] / n_enemies return_list.append(result) except KeyError as err: bu.error('Key :' + str(err) + ' not found') except Exception as err: bu.error(err) return return_list async def statWorker(queue : asyncio.Queue, workerID: int) -> list: """Worker thread to find stats for player / tank pairs""" # global wg stats = {} try: while True: # item = await queue.get_nowait() item = await queue.get() try: bu.printWaiter() acc, tank = item.split(':') account_id = int(acc) tank_id = int(tank) # bu.debug('[' +str(workerID) + '] AccountID: ' + acc + ' TankID: ' + tank) playerTankStat = await wg.getPlayerTankStats(account_id, tank_id, ['all.battles', 'all.wins']) # bu.debug('[' +str(workerID) + '] ' + str(playerTankStat)) playerStat = await wg.getPlayerStats(account_id, ['statistics.all.battles', 'statistics.all.wins']) # bu.debug('[' +str(workerID) + '] ' + str(playerStat)) stats[item] = {} if (playerTankStat == None) or (playerStat == None): stats[item]['win_rate'] = None stats[item]['battles'] = None else: playerTankStat = playerTankStat['all'] playerStat = playerStat['statistics']['all'] battles = playerStat['battles'] stats[item]['battles'] = battles battles_in_tank = playerTankStat['battles'] if battles_in_tank >= STAT_TANK_BATTLE_MIN: stats[item]['win_rate'] = min(playerTankStat['wins'] / battles_in_tank,1) # To cope with broken stats in WG DB else: stats[item]['win_rate'] = min(playerStat['wins'] / battles, 1) # To cope with broken stats in WG DB bu.debug('[' +str(workerID) + '] Player[' + str(account_id) + '], Tank[' + str(tank_id) + '] : WR : ' + str(stats[item]['win_rate']) + ' Battles: ' + str(battles)) except KeyError as err: bu.error('[' +str(workerID) + '] Key :' + str(err) + ' not found') except Exception as err: bu.error('[' +str(workerID) + '] ' + str(err)) queue.task_done() except asyncio.CancelledError: bu.debug('Stats queue[' + str(workerID) + '] is empty') except Exception as err: bu.error(str(err)) return stats async def mkReplayQ(queue : asyncio.Queue, files : list): """Create queue of replays to post""" p_replayfile = re.compile('.*\\.wotbreplay\\.json$') if files[0] == '-': bu.debug('reading replay file list from STDIN') stdin, _ = await aioconsole.get_standard_streams() while True: line = (await stdin.readline()).decode('utf-8').rstrip() if not line: break else: if (p_replayfile.match(line) != None): await queue.put(await mkReaderQitem(line)) else: for fn in files: if os.path.isfile(fn) and (p_replayfile.match(fn) != None): await queue.put(await mkReaderQitem(fn)) elif os.path.isdir(fn): with os.scandir(fn) as dirEntry: for entry in dirEntry: if entry.is_file() and (p_replayfile.match(entry.name) != None): bu.debug(entry.name) await queue.put(await mkReaderQitem(entry.path)) bu.debug('File added to queue: ' + fn) bu.debug('Finished') return None async def mkReaderQitem(filename : str) -> list: """Make an item to replay queue""" global REPLAY_N REPLAY_N +=1 return [filename, REPLAY_N] async def replayReader(queue: asyncio.Queue, readerID: int, args : argparse.Namespace): """Async Worker to process the replay queue""" #global SKIPPED_N account_id = args.accountID results = [] playerstanks = set() try: while True: item = await queue.get() filename = item[0] replayID = item[1] try: if os.path.exists(filename) and os.path.isfile(filename): async with aiofiles.open(filename) as fp: replay_json = json.loads(await fp.read()) if replay_json['status'] != 'ok': bu.verbose('Replay[' + str(replayID) + ']: ' + filename + ' is invalid. Skipping.' ) #SKIPPED_N += 1 queue.task_done() continue ## Read the replay JSON bu.debug('[' + str(readerID) + '] reading replay: ' + filename) result = await readReplayJSON(replay_json, args) if result == None: bu.error('[' + str(readerID) + '] Error reading replay: ' + filename) queue.task_done() continue if (account_id != None): playerstanks.update(set(result['allies'])) playerstanks.update(set(result['enemies'])) results.append(result) bu.debug('Marking task ' + str(replayID) + ' done') except Exception as err: bu.error(err) queue.task_done() except asyncio.CancelledError: return results, playerstanks return None async def readReplayJSON(replay_json: dict, args : argparse.Namespace) -> dict: """Parse replay JSON dict""" account_id = args.accountID url = args.url result = {} try: if account_id == None: account_id = replay_json['data']['summary']['protagonist'] elif replay_json['data']['summary']['protagonist'] != account_id: if account_id in replay_json['data']['summary']['enemies']: # switch the teams... if replay_json['data']['summary']['battle_result'] != 2: if replay_json['data']['summary']['battle_result'] == 0: replay_json['data']['summary']['battle_result'] = 1 else: replay_json['data']['summary']['battle_result'] = 0 tmp = replay_json['data']['summary']['enemies'] replay_json['data']['summary']['enemies'] = replay_json['data']['summary']['allies'] replay_json['data']['summary']['allies'] = tmp elif account_id not in replay_json['data']['summary']['allies']: # account_id looked for but not found in teams bu.debug('Replay ' + replay_json['data']['summary']['title'] + ' does not have account_id ' + str(account_id) + '. Skipping.') return None if url: result['url'] = replay_json['data']['view_url'] else: result['url'] = None for key in replay_summary_flds: result[key] = replay_json['data']['summary'][key] result['allies'] = set() result['enemies'] = set() btl_duration = 0 btl_tier = 0 for player in replay_json['data']['summary']['details']: btl_duration = max(btl_duration, player['time_alive']) player_tank_tier = wg.getTankData(player['vehicle_descr'], 'tier') btl_tier = max(btl_tier, player_tank_tier) if player['dbid'] == account_id: tmp = {} for key in replay_details_flds: tmp[key] = player[key] if player['hitpoints_left'] == 0: tmp['survived'] = 0 tmp['destroyed'] = 1 else: tmp['survived'] = 1 tmp['destroyed'] = 0 tmp['account_id'] = account_id tmp['tank_id'] = player['vehicle_descr'] tmp['tank_tier'] = player_tank_tier for key in tmp.keys(): result[key] = tmp[key] elif player['dbid'] in replay_json['data']['summary']['allies']: result['allies'].add(':'.join([ str(player['dbid']), str(player['vehicle_descr'])])) else: result['enemies'].add(':'.join([ str(player['dbid']), str(player['vehicle_descr'])])) result['time_alive%'] = result['time_alive'] / btl_duration result['battle_tier'] = btl_tier result['top_tier'] = 1 if (result['tank_tier'] == btl_tier) else 0 result['win'] = 1 if result['battle_result'] == 1 else 0 bu.debug(str(result)) return result except KeyError as err: bu.error('Key :' + str(err) + ' not found') except Exception as err: bu.error(err) return None ### main() if __name__ == "__main__": asyncio.run(main(sys.argv[1:]), debug=True) #asyncio.run(main(sys.argv[1:]))