Files
blitz-tools/analyze_wotb_replays.py
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Python
Executable File

#!/usr/bin/env python3
## PYTHON VERSION MUST BE 3.7 OR HIGHER
# Script Analyze WoT Blitz replays
import sys, argparse, json, os, concurrent, inspect, aiohttp, asyncio, aiofiles, aioconsole
import motor.motor_asyncio, configparser, ssl, re, logging, time, xmltodict, collections, csv
from datetime import datetime, timedelta, date
import blitzutils as bu
from blitzutils import WG
from blitzutils import WoTinspector
logging.getLogger("asyncio").setLevel(logging.DEBUG)
WG_APP_ID = 'df25c506c7944e48fbec67e8b74fd34e'
FILE_CONFIG = 'blitzstats.ini'
DB_C_TANK_STATS = 'WG_TankStats'
DB_C_PLAYER_STATS = 'WG_PlayerStats'
DB_C_REPLAYS = 'Replays'
N_PLAYERS = 'Nplayers'
MISSING_STATS = 'missing_stats'
wg = None
wi = None
REPLAY_N = 0
REPLAY_I = 0
STAT_TANK_BATTLE_MIN = 100
BATTLE_TIME_BUCKET = 3600*24*14
RE_SRC_IS_DB = re.compile(r'^DB:')
class StatFunc:
## For different player stat functions (global stats, tank tier stats, etc)
# 1st function = for forming stat_id, 2nd for DB stats query, 3rd for WG API stats query
STAT_FUNC = {
'tank_tier': [ 'get_stat_id_tank_tier', 'get_db_tank_tier_stats', 'get_wg_tank_tier_stats', 'WR at tier' ],
'tank': [ 'get_stat_id_tank', 'get_db_tank_stats', 'get_wg_tank_stats', 'WR in Tank' ],
'player': [ 'get_stat_id_player', 'get_db_player_stats', 'get_wg_player_stats', 'Career WR' ],
'tier_x': [ 'get_stat_id_player', 'get_db_tier_x_stats', 'get_wg_tier_x_stats', 'WR at tier X' ],
}
_DEFAULT = 'player'
_stat_func = _DEFAULT
@classmethod
def get_default(cls):
return cls._DEFAULT
@classmethod
def get_stat_funcs(cls):
return cls.STAT_FUNC.keys()
@classmethod
def set_stat_func(cls, stat_func: str = _DEFAULT):
if stat_func in cls.STAT_FUNC.keys():
cls._stat_func = stat_func
else:
## ERROR
pass
return cls._stat_func
@classmethod
def get_stat_func(cls):
return cls._stat_func
@classmethod
def get_stat_id_func(cls):
return cls.STAT_FUNC[cls._stat_func][0]
@classmethod
def get_db_func(cls):
return cls.STAT_FUNC[cls._stat_func][1]
@classmethod
def get_wg_func(cls):
return cls.STAT_FUNC[cls._stat_func][2]
@classmethod
def get_title(cls):
return cls.STAT_FUNC[cls._stat_func][3]
replay_summary_flds = [
'battle_result',
'battle_type',
'map_name',
'battle_duration',
'room_type',
'protagonist',
'player_name',
'title',
'mastery_badge'
]
replay_details_flds = [
'damage_made',
'damage_assisted_track',
'damage_assisted',
'damage_received',
'damage_blocked',
'enemies_damaged',
'enemies_destroyed',
'hitpoints_left',
'time_alive',
'distance_travelled',
'base_capture_points',
'base_defend_points',
'wp_points_earned',
'wp_points_stolen',
'hits_received',
'hits_bounced',
'hits_splash',
'hits_pen',
'shots_made',
'shots_hit',
'shots_pen',
'shots_splash',
'enemies_spotted'
]
## Syntax: key == stat field in https://api.wotblitz.eu/wotb/tanks/stats/ (all.KEY)
## Value array [ 'Stat Title', [ 0, data buckets ....], scaling_factor_for_bucket_values, 'print_format' ]
histogram_fields = {
'wins' : [ 'Win rate', [0, .35, .40, .45, .48, .5, .52, .55, .60, .65, .70, 1], 1, '{:2.0%}' ],
'damage_dealt' : [ 'Avg. Dmg.', [0, 200, 300, 400, 500, 600, 700, 800, 900, 1000, 1100, 1200, 1300, 1400, 1500, 1750, 2000, 2250, 2500, 2750, 3000, 100e3], 1, '{:3.0f}' ],
'battles' : [ 'Battles', [0, 1000, 2500, 5000, 7000, 10e3, 15e3, 25e3, 50e3, 5e7], .001, '{:.0f}k'] # battles is a mandatory stat to include
}
def def_value_zero():
return 0
def def_value_BattleCategory():
return BattleCategory()
class BattleCategorizationList():
@staticmethod
def mk_battle_modes(modes: dict):
"""Make a list of battle modes as required for the _categorizations"""
mode_ids = modes.values()
id_max = max(mode_ids)
ret_modes = ['-'] * (id_max+16)
for i in range(0, id_max+16):
ret_modes[i] = 'room_type=' + str(i)
for mode in modes:
id = modes[mode]
ret_modes[id] = mode
return ret_modes
_battle_modes = {
'Any' : 0,
'Regular' : 1,
'Training Room' : 2,
'Tournament' : 4,
'Rating' : 7,
'Mad Games' : 8,
'Realistic Battles' : 22,
'Uprising' : 23,
'Gravity Mode' : 24,
'Skirmish' : 25,
'Burning Games' : 26
}
_BATTLE_MODES = mk_battle_modes.__func__(_battle_modes)
_categorizations = {
'total' : [ 'TOTAL', 'total' ],
'battle_result' : [ 'Result', 'category', [ 'Loss', 'Win', 'Draw']],
'battle_type' : [ 'Battle Type', 'category', [ 'Encounter', 'Supremacy']],
'room_type' : [ 'Battle Mode', 'category', _BATTLE_MODES ],
'top_tier' : [ 'Tier', 'category', [ 'Bottom tier', 'Top tier']],
'tank_tier' : [ 'Tank Tier', 'number' ],
'is_premium' : [ 'Tank Type', 'category', [ 'Tech tree', 'Premium']],
'tank_type' : [ 'Tank Class', 'category', WG.TANK_TYPE_STR],
'tank_nation' : [ 'Nation', 'category', WG.NATION_STR],
'mastery_badge' : [ 'Battle Medal', 'category', ['-', '3rd Class', '2nd Class', '1st Class', 'Mastery' ]],
'team_result' : [ 'Team Result', 'string' ],
'player_wins' : [ 'Player WR', 'bucket', [ 0, .35, .45, .50, .55, .65], '%' ],
'player_battles' : [ 'Player Battles', 'bucket', [ 0, 500, 1000, 2500, 5e3, 10e3, 15e3, 25e3], 'int' ],
'player_damage_dealt' : [ 'Player Avg Dmg', 'bucket', [ 0, 500, 1000, 1250, 1500, 1750, 2000, 2500], 'int' ],
'damage_made' : [ 'Player Dmg made', 'bucket', [ 0, 500, 1000, 1250, 1500, 1750, 2000, 2500], 'int' ],
'enemies_destroyed' : [ 'Player Kills', 'number'],
'enemies_spotted' : [ 'Player Spots', 'number'],
'hit_rate' : [ 'Player Hit Rate', 'bucket', [ 0, .25, .5, .6, .7, .8, .9, .95 ], '%' ],
'pen_rate' : [ 'Player Pen Rate', 'bucket', [ 0, .25, .5, .6, .7, .8, .9, .95 ], '%' ],
'alive' : [ 'Time alive (pcs)', 'bucket', [ x/100 for x in range(0,100,10) ], '%' ],
'time_alive' : [ 'Time alive (s)', 'bucket', [ x*60 for x in range(0,8) ], 'int' ],
'battle_duration' : [ 'Battle Duration', 'bucket', [ x*60 for x in range(0,8) ], 'int' ],
'distance_travelled' : [ 'Distance Driven', 'bucket', [ x*250 for x in range(0,20) ], 'int' ],
'allies_wins' : [ 'Allies WR', 'bucket', [ 0, .35, .45, .50, .55, .65], '%' ],
'enemies_wins' : [ 'Enemies WR', 'bucket', [ 0, .35, .45, .50, .55, .65], '%' ],
'player_name' : [ 'Player', 'string', 25 ],
'protagonist' : [ 'account_id', 'number' ],
'tank_name' : [ 'Tank', 'string', 25],
'map_name' : [ 'Map', 'string', 20],
'battle' : [ 'Battle', 'string', 40],
'battle_i' : [ 'Battle #', 'number' ]
}
_categorizations_default = [
'total',
'battle_result',
'battle_type',
'tank_tier',
'top_tier'
]
@classmethod
def get_categorizations_all(cls):
return cls._categorizations.keys()
@classmethod
def get_categorizations_default(cls):
return cls._categorizations_default
@classmethod
def set_categorizations_default(cls, cat_defaults: list):
try:
defaults = list()
for cat in cat_defaults:
if cat in cls.get_categorizations_all():
defaults.append(cat)
else:
bu.error(cat + ' is not a defined categorization')
cls._categorizations_default = defaults
except Exception as err:
bu.error(exception=err)
@classmethod
def get_categorizations_extra(cls) -> list:
#return cls._categorizations_extra
return list( set(cls._categorizations.keys() ) - set(cls.get_categorizations_default() ) )
@classmethod
def get_categorization_title(cls, cat: str) -> str:
try:
return cls._categorizations[cat][0]
except Exception as err:
bu.error(exception=err)
return None
@classmethod
def get_categorization_type(cls, cat: str) -> str:
try:
return cls._categorizations[cat][1]
except Exception as err:
bu.error(exception=err)
return None
@classmethod
def get_categorization_params(cls, cat: str) -> list:
try:
if len(cls._categorizations[cat]) > 2:
return cls._categorizations[cat][2:]
except Exception as err:
bu.error(exception=err)
return None
@classmethod
def help(cls):
for cat in cls.get_categorizations_all():
try:
ctitle = cls.get_categorization_title(cat)
ctype = cls.get_categorization_type(cat)
cparams = cls.get_categorization_params(cat)
if ctype == 'number':
cat_tmp = BattleNumberCategorization(cat, ctitle)
elif ctype == 'string':
cat_tmp = BattleStringCategorization(cat, ctitle, cparams)
elif ctype == 'category':
cat_tmp = BattleClassCategorization(cat, ctitle, cparams[0])
elif ctype == 'bucket':
cat_tmp = BattleBucketCategorization(cat, ctitle, cparams[0], cparams[1])
else:
cat_tmp = BattleTotals(ctitle)
cat_tmp.help()
except KeyError as err:
bu.error('BattleCategorizationList(): Key not found: Category: ' + cat, exception=err)
except Exception as err:
bu.error('BattleCategorizationList()', exception=err)
@classmethod
def get_categorizations(cls, args : argparse.Namespace):
extra_cats = args.extra
only_extra = args.only_extra
if only_extra:
cats = list()
else:
cats = cls.get_categorizations_default()
if extra_cats != None:
cats = cats + extra_cats
return cats
def __init__(self, cats: list):
self.urls = collections.OrderedDict()
self.url_title_max_len = 0
cats = list(set(cats)) # remove duplicates
# ordering
self.categorizations_list = [ cat for cat in self._categorizations if cat in cats ]
self.categorizations = dict()
for cat in self.categorizations_list:
try:
ctitle = self.get_categorization_title(cat)
ctype = self.get_categorization_type(cat)
cparams = self.get_categorization_params(cat)
if ctype == 'total':
self.categorizations[cat] = BattleTotals(ctitle)
elif ctype == 'number':
self.categorizations[cat] = BattleNumberCategorization(cat, ctitle)
elif ctype == 'string':
self.categorizations[cat] = BattleStringCategorization(cat, ctitle, cparams)
elif ctype == 'category':
self.categorizations[cat] = BattleClassCategorization(cat, ctitle, cparams[0])
elif ctype == 'bucket':
self.categorizations[cat] = BattleBucketCategorization(cat, ctitle, cparams[0], cparams[1])
except KeyError as err:
bu.error('BattleCategorizationList(): Key not found: Category: ' + cat, exception=err)
except Exception as err:
bu.error('BattleCategorizationList()', exception=err)
def get_categorization(self, cat: str):
"""Return a BattleCategorization for a category"""
try:
return self.categorizations[cat]
except Exception as err:
bu.error(exception=err)
return None
def record_result(self, result: dict):
try:
for cat in self.categorizations_list:
self.categorizations[cat].record_result(result)
except Exception as err:
bu.error(exception=err)
return None
def calc_results(self):
try:
for cat in self.categorizations_list:
self.categorizations[cat].calc_results()
except Exception as err:
bu.error(exception=err)
return None
def record_url(self, result):
try:
self.url_title_max_len = max(self.url_title_max_len, len(result['title']))
self.urls[result['title']] = result['url']
except Exception as err:
bu.error(exception=err)
return None
def print_results(self):
try:
for cat in self.categorizations_list:
self.categorizations[cat].print_results()
self.print_urls()
except Exception as err:
bu.error(exception=err)
def print_urls(self):
try:
if len(self.urls) > 0:
print('\nURLs to Battle replays:')
for title in self.urls:
print(('{:' + str(3 + self.url_title_max_len) + '}').format(title) + ' : ' + self.urls[title])
except Exception as err:
bu.error(exception=err)
def get_filter_categories(self, cat: str, filters: list) -> dict:
try:
return self.categorizations[cat].get_filter_categories(filters)
except Exception as err:
bu.error(exception=err)
return None
def get_categories(self, result: dict) -> dict:
"""Get categories for each categorization in the CategorizationList() for a battle result"""
try:
res = dict()
for cat in self.categorizations_list:
res[cat] = self.categorizations[cat].get_category(result)
return res
except Exception as err:
bu.error(exception=err)
return None
def get_results_json(self):
try:
res = dict()
for cat in self.categorizations_list:
res[cat] = self.categorizations[cat].get_results_json()
res['replay_urls'] = self.urls
return res
except Exception as err:
bu.error(exception=err)
return None
def get_results_list(self, urls: bool = False):
try:
res = list()
for cat in self.categorizations_list:
res.append('')
res.extend(self.categorizations[cat].get_results_list())
if urls:
res.append('')
for url in self.urls:
res.append(url)
return res
except Exception as err:
bu.error(exception=err)
return None
class BattleCategorization():
RESULT_CAT_HEADER_LEN = 15
RESULT_CAT_HEADER_FRMT = '{:_<' + str(RESULT_CAT_HEADER_LEN) + 's}'
RESULT_CAT_FRMT = '{:>' + str(RESULT_CAT_HEADER_LEN) + 's}'
def __init__(self, cat_key : str, title: str):
self.total_battles = 0
self.category_key = cat_key
self.title = title
self.categories = collections.defaultdict(def_value_BattleCategory)
def set_cat_header_format(self, header_len: int, left_aligned: bool = False):
self.RESULT_CAT_HEADER_LEN = header_len
self.RESULT_CAT_HEADER_FRMT = '{:_<' + str(header_len) + 's}'
if left_aligned:
self.RESULT_CAT_FRMT = '{:<' + str(header_len) + 's}'
else:
self.RESULT_CAT_FRMT = '{:>' + str(header_len) + 's}'
def get_categories(self):
"""Get category keys sorted"""
return sorted(self.categories.keys() , key=str.casefold)
### PER Child Class
def get_category(self, result: dict) -> str:
"""Get category. Must be implemented in the child classes"""
return 'NONE'
def get_filter_categories(self, filters: list) -> list:
if type(filters) != list:
filters = [ filters ]
return [ x for x in filters if x in self.get_categories() ]
def help(self):
"""Help"""
FORMAT = '\t{:<15s}\t{}. Options:'
print(FORMAT.format(self.category_key, self.title), end=' ')
def record_result(self, result: dict) -> bool:
try:
cat = self.get_category(result)
self.categories[cat].record_result(result)
self.total_battles += 1
return True
except KeyError as err:
bu.error('Category key not found: ' + cat, exception=err)
except Exception as err:
bu.error('Category key: ' + cat, exception = err)
return False
def calc_results(self):
try:
for cat in self.get_categories():
self.categories[cat].calc_results(self.total_battles)
except Exception as err:
bu.error(exception = err)
def print_headers(self):
try:
if len(self.title) > self.RESULT_CAT_HEADER_LEN:
cat_name = self.title[:self.RESULT_CAT_HEADER_LEN]
else:
cat_name = self.title
header = self.RESULT_CAT_HEADER_FRMT.format(cat_name)
BattleCategory.print_headers(header)
return None
except Exception as err:
bu.error(exception = err)
def get_headers(self) -> list:
"""Get BattleCategory headers as list"""
try:
return BattleCategory.get_headers(self.title)
except Exception as err:
bu.error(exception = err)
return None
def print_results(self):
try:
bu.print_new_line()
self.print_headers()
for cat in self.get_categories():
if len(cat) > self.RESULT_CAT_HEADER_LEN:
cat_name = cat[:self.RESULT_CAT_HEADER_LEN]
else:
cat_name = cat
print(self.RESULT_CAT_FRMT.format(cat_name), end=' ')
self.categories[cat].print_results()
except KeyError as err:
bu.error('Key not found', err)
except Exception as err:
bu.error(exception = err)
return None
def get_results_json(self) -> dict:
"""Get results in JSON format"""
try:
results = dict()
results['categorization'] = self.title
results['category_key'] = self.category_key
for cat in self.get_categories():
results[cat] = self.categories[cat].get_results()
return results
except KeyError as err:
bu.error('Key not found', err)
return None
def get_results_list(self) -> list:
"""Get results in list format (for CSV printing)"""
try:
results = list()
results.append(self.get_headers())
for cat in self.get_categories():
results.append( [cat] + self.categories[cat].get_results_list() )
return results
except KeyError as err:
bu.error('Key not found', err)
return None
class BattleTotals(BattleCategorization):
TOTAL = 'Total'
def __init__(self, title: str):
super().__init__(self.TOTAL, title)
def get_category(self, result: dict) -> str:
return self.TOTAL
def get_categories(self) -> str:
return [ self.TOTAL ]
def help(self):
super().help()
print('-')
class BattleClassCategorization(BattleCategorization):
"""Class for categorization by fixed classes with ID (int)"""
def __init__(self, cat_key : str, title: str, classes: list):
super().__init__(cat_key, title)
self.category_labels = classes
def help(self):
super().help()
labels = list()
for ndx in range(0, len(self.category_labels)):
labels.append(str(ndx) + '=' + self.category_labels[ndx])
print(', '.join(labels))
def get_category(self, result: dict) -> str:
"""Get category"""
cat_id = -1
try:
cat_id = result[self.category_key]
return self.category_labels[cat_id]
except KeyError as err:
bu.error('Category: ' + str(self.category_key) + ' ID: ' + str(cat_id), exception=err)
except Exception as err:
bu.error('Category: ' + str(self.category_key) + ' ID: ' + str(cat_id), exception=err)
return None
def get_filter_categories(self, filters: list) -> list:
try:
# bu.debug(str(filters), force=True)
if type(filters) != list:
filters = [ filters ]
bu.debug(str(self.category_labels))
res = list()
for ndx in filters:
if ndx in range(0,len(self.category_labels)):
res.append(self.category_labels[ndx])
return res
#return [ self.category_labels[int(x)] for x in filters if x in range(0, len(self.get_categories())) ]
except Exception as err:
bu.error('Category: ' + str(self.category_key), exception=err)
return None
def get_categories(self) -> list:
try:
cats = list()
for cat in self.category_labels:
if cat in self.categories.keys():
cats.append(cat)
return cats
except KeyError as err:
bu.error('Key not found', exception = err)
except Exception as err:
bu.error(exception = err)
return None
class BattleStringCategorization(BattleCategorization):
"""Class for categorization by string"""
def __init__(self, cat_key : str, title: str, params: list):
super().__init__(cat_key, title)
if params != None and len(params) > 0:
width = params[0]
left_align = True # align long category names left by default
if len(params) > 1:
left_align = params[1]
self.set_cat_header_format(width, left_align)
def get_category(self, result: dict) -> str:
"""Get category"""
try:
return result[self.category_key]
except KeyError as err:
bu.error('Category key: ' + self.category_key + ' not found', exception=err)
except Exception as err:
bu.error('Category: ' + self.category_key, exception=err)
return None
def get_categories(self):
"""Get category keys sorted"""
try:
p_number_sort = re.compile(r'^(\d+): .+')
cats = list(self.categories.keys())
if (p_number_sort.match(cats[0]) != None):
ndxs = sorted(range(len(cats)), key=lambda k: int(cats[k][:cats[k].find(':')]) )
return [ cats[i] for i in ndxs ]
else:
return sorted(cats , key=str.casefold)
except Exception as err:
bu.error('Category: ' + self.category_key, exception=err)
return None
def get_filter_categories(self, filters: list) -> list:
try:
return filters
except Exception as err:
bu.error('Category: ' + str(self.category_key), exception=err)
return None
def help(self):
super().help()
print(self.title + ' name')
class BattleNumberCategorization(BattleCategorization):
"""Class for categorization by number"""
def get_category(self, result: dict) -> str:
"""Get category as """
try:
return str(result[self.category_key])
except KeyError as err:
bu.error('Category: ' + str(self.category_key), exception=err)
except Exception as err:
bu.error('Category: ' + str(self.category_key), exception=err)
return None
def get_categories(self) -> list:
try:
return map(str, sorted( map(int, self.categories.keys())))
except KeyError as err:
bu.error('Key not found', exception=err)
return None
def get_filter_categories(self, filters: list) -> list:
try:
return list(map(str,filters))
except Exception as err:
bu.error('Category: ' + str(self.category_key), exception=err)
return None
def help(self):
super().help()
print('INTEGER')
class BattleBucketCategorization(BattleCategorization):
"""Class for categorization by buckets based on value"""
def __init__(self, cat_key : str, title: str, breaks: list, bucket_format = ''):
try:
super().__init__(cat_key, title)
self.breaks = breaks
self.bucket_format = bucket_format
self.category_labels = self.mk_category_labels(breaks, bucket_format)
except Exception as err:
bu.error('BattleBucketCategorization()', exception=err)
def help(self):
super().help()
labels = list()
for ndx in range(0, len(self.category_labels)):
labels.append(str(ndx) + '=' + self.category_labels[ndx])
print(', '.join(labels))
def get_category(self, result: dict) -> str:
"""Get category"""
cat_id = -1
value = None
try:
value = result[self.category_key]
cat_id = self.find_bucket(value, self.breaks)
return self.category_labels[cat_id]
except KeyError as err:
bu.error('Category: ' + str(self.category_key) + ' value: ' + str(value) + ' cat ID: ' + str(cat_id), exception=err)
except Exception as err:
bu.error('Category: ' + str(self.category_key) + ' value: ' + str(value) + ' cat ID: ' + str(cat_id), exception=err)
return None
def get_categories(self) -> list:
try:
cats = list()
for cat in self.category_labels:
if cat in self.categories.keys():
cats.append(cat)
return cats
except KeyError as err:
bu.error('Key not found', exception = err)
except Exception as err:
bu.error(exception = err)
return None
def get_filter_categories(self, filters: list) -> list:
try:
if type(filters) != list:
filters = [ filters ]
res = list()
for ndx in filters:
if ndx in range(0,len(self.category_labels)):
res.append(self.category_labels[ndx])
return res
except Exception as err:
bu.error('Category: ' + str(self.category_key), exception=err)
return None
def find_bucket(self, value, bucket_breaks: list):
"""Find bucket for value"""
try:
max = len(bucket_breaks)
if max <= 1:
return 0
ndx = int(max//2)
if value > bucket_breaks[ndx]:
return ndx + self.find_bucket(value, bucket_breaks[ndx:])
elif value < bucket_breaks[ndx]:
return self.find_bucket(value, bucket_breaks[:ndx])
else:
return ndx
except KeyError as err:
bu.error('Key not found ndx=' + str(ndx) + ', value=' + str(value), exception = err)
except Exception as err:
bu.error('ndx=' + str(ndx) + ', value=' + str(value), exception = err)
return -2
def mk_category_labels(self, bucket_breaks: list, bucket_format: str) -> list:
try:
# add open-ended last category. list.append() modifies by reference self.breaks (not OK)!!
bucket_breaks = bucket_breaks + [ None ]
multiplier = 1
prefix = ''
if bucket_format == '%':
frmt = '{:2.0f}'
multiplier = 100
prefix = '%'
elif bucket_format == 'float':
frmt = '{:.2f}'
elif bucket_format == 'int':
frmt = '{:.0f}'
else:
frmt = '{:.0f}'
labels = list()
for ndx in range(0,len(bucket_breaks) - 1):
low = bucket_breaks[ndx]
high = bucket_breaks[ndx +1]
# None makes open ended category label: '1500 - '
if low == None:
label = ' - '
else:
label = frmt.format(low*multiplier) + ' - '
if high == None:
label = label + ' '
else:
label = label + frmt.format(high*multiplier)
label = label + prefix
labels.append(label)
return labels
except KeyError as err:
bu.error('KeyError: ndx=' + str(ndx) + ' buckets=' + str(bucket_breaks), exception=err)
except Exception as err:
bu.error('Unknown error', exception=err)
return None
class BattleCategory():
## Syntax: Check how the replay JSON files look. The algorithm is counting/recording fields
_result_fields = {
'battles' : [ 'Battles', 'Number of battles', 7, '{:7.0f}' ],
'battles%' : [ '% Battles', 'Share of Battles', 9, '{:9.0%}' ],
'win' : [ 'WR', 'Win rate', 6, '{:6.1%}' ],
'damage_made' : [ 'DPB', 'Average Damage', 5, '{:5.0f}' ],
'enemies_destroyed' : [ 'KPB', 'Kills / Battle', 4, '{:4.2f}' ],
'DR' : [ 'DR', 'Damage Ratio', 5, '{:5.1f}' ],
'KDR' : [ 'KDR', 'Kills / Death', 4, '{:4.1f}' ],
'enemies_spotted' : [ 'Spot', 'Enemies spotted per battle', 4, '{:4.1f}' ],
'hit_rate' : [ 'Hit rate', 'Shots hit / all shots made', 8, '{:8.1%}' ],
'pen_rate' : [ 'Pen rate', 'Shots pen / shots hit', 8, '{:8.1%}' ],
'survived' : [ 'Surv%', 'Survival rate', 6, '{:6.1%}' ],
'time_alive' : [ 'T alive', 'Time being alive in a battle in secs', 7, '{:7.0f}' ],
'alive' : [ 'Share live', 'Percentage of time being alive in a battle', 8, '{:8.0%}' ],
'battle_duration' : [ 'Duration', 'Battle duration', 8, '{:8.0f}' ],
'distance_travelled': [ 'Distance', 'Distance travelled', 8, '{:8.0f}' ],
'top_tier' : [ 'Top tier', 'Share of games as top tier', 8, '{:8.0%}' ],
'player_wins' : [ 'Player WR', 'Average WR of the player', 9, '{:9.2%}' ],
'allies_wins' : [ 'Allies WR', 'Average WR of allies at the tier of their tank', 9, '{:9.2%}' ],
'enemies_wins' : [ 'Enemies WR', 'Average WR of enemies at the tier of their tank', 10, '{:10.2%}' ],
'player_battles' : [ 'Player Btls', 'Average number battles of the player', 11, '{:11.0f}' ],
'allies_battles' : [ 'Allies Btls', 'Average number battles of the allies', 11, '{:11.0f}' ],
'enemies_battles' : [ 'Enemies Btls', 'Average number battles of the enemies', 12, '{:12.0f}' ],
'player_damage_dealt' : [ 'Player Avg Dmg', 'Player Average damage', 11, '{:11.0f}' ],
'allies_damage_dealt' : [ 'Allies Avg Dmg', 'Average damage of the allies', 11, '{:11.0f}' ],
'enemies_damage_dealt' : [ 'Enemies Avg Dmg', 'Average damage of the enemies', 12, '{:12.0f}' ],
MISSING_STATS : [ 'No stats', 'Players without stats avail', 8, '{:8.1%}']
}
# fields to display in results
_result_fields_modes = {
'default' : [ 'battles', 'win','damage_made', 'enemies_destroyed', 'enemies_spotted',
'top_tier', 'DR', 'survived', 'allies_wins', 'enemies_wins'],
'team' : [ 'battles', 'win','player_wins','allies_wins','enemies_wins'],
'team_extended' : [ 'battles', 'battles%', 'win','player_wins','allies_wins','enemies_wins',
'player_damage_dealt', 'allies_damage_dealt', 'enemies_damage_dealt',
'player_battles','allies_battles','enemies_battles' ],
'extended' : [ 'battles', 'battles%', 'win','damage_made', 'enemies_destroyed', 'enemies_spotted',
'top_tier', 'DR', 'KDR', 'hit_rate', 'pen_rate', 'survived', 'alive',
'player_wins', 'allies_wins', 'enemies_wins', MISSING_STATS ],
'all' : [ cat for cat in _result_fields.keys() ]
}
_team_fields = [ 'wins', 'battles', 'damage_dealt' ]
count_fields = [
'battles',
MISSING_STATS,
'mastery_badge'
]
_result_ratios = {
'KDR' : [ 'enemies_destroyed', 'destroyed' ],
'DR' : [ 'damage_made', 'damage_received' ],
'hit_rate' : [ 'shots_hit', 'shots_made' ],
'pen_rate' : [ 'shots_pen', 'shots_hit' ],
'dmg_block_rate' : [ 'damage_blocked', 'damage_received' ]
}
# _extended_stats = False
result_fields = list()
avg_fields = set()
ratio_fields = set()
@classmethod
def get_modes(cls) -> list:
return list(cls._result_fields_modes.keys())
@classmethod
def get_mode_fields(cls, mode: str):
try:
return cls._result_fields_modes[mode]
except Exception as err:
bu.error(exception=err)
return None
@classmethod
def set_fields(cls, mode: str = None):
try:
if mode not in cls.get_modes():
bu.error('Mode ' + mode + ' not in defined modes: ' + ', '.join(cls.get_modes()))
sys.exit(2)
cls.mode = mode
cls.result_fields = cls.get_mode_fields(cls.mode)
cls.result_fields_ratio = set(cls._result_ratios.keys()) & set(cls.result_fields)
cls.avg_fields = set(cls.result_fields) - set(cls._result_ratios.keys()) - set(cls.count_fields)
for ratio in cls.result_fields_ratio:
cls.ratio_fields.add(cls._result_ratios[ratio][0])
cls.ratio_fields.add(cls._result_ratios[ratio][1])
except Exception as err:
bu.error('BattleCategory:' ,exception=err)
@classmethod
def get_result_fields(cls) -> list:
return cls.result_fields
@classmethod
def get_result_fields_all(cls) -> list:
return cls._result_fields.keys()
@classmethod
def get_result_fields_ratio(cls, all: bool = False) -> list:
if all:
return cls._result_ratios.keys()
else:
return cls.result_fields_ratio
@classmethod
def get_avg_fields(cls) -> set:
return cls.avg_fields
@classmethod
def get_ratio_fields(cls) -> set:
return cls.ratio_fields
@classmethod
def get_field_name(cls, field: str):
try:
return cls._result_fields[field][0]
except Exception as err:
bu.error(exception=err)
@classmethod
def get_field_width(cls, field: str):
try:
return cls._result_fields[field][2]
except Exception as err:
bu.error(exception=err)
@classmethod
def get_fields_team(cls) -> list:
return cls._team_fields
@classmethod
def calc_ratio(cls, ratio: str, result: dict):
try:
value = result[cls._result_ratios[ratio][0]]
divider = result[cls._result_ratios[ratio][1]]
if divider != 0:
if value == None:
value = 0
return value / divider
else:
if value == 0:
return 0
else:
return float('Inf')
except Exception as err:
bu.error('Replay _id=' + result['_id'] , exception=err)
return None
@classmethod
def print_headers(cls, header: str):
try:
headers = [ header ]
for field in cls.result_fields:
print_format = '{:^' + str(cls.get_field_width(field)) + 's}'
headers.append(print_format.format(cls.get_field_name(field)))
print(' '.join(headers))
except KeyError as err:
bu.error('Key not found', exception=err)
except Exception as err:
bu.error(exception=err)
return None
@classmethod
def get_headers(cls, header: str = None) -> list:
try:
headers = [ header ]
for field in cls.result_fields:
headers.append(cls.get_field_name(field))
return headers
except KeyError as err:
bu.error('Key not found', exception=err)
except Exception as err:
bu.error(exception=err)
return None
def __init__(self):
try:
self.battles = 0
self.missing_stats = 0
self.n_players = 0
self.ratios_ready = False
self.results_ready = False
self.results = collections.defaultdict(def_value_zero)
except KeyError as err:
bu.error('BattleCategory(): Key not found', err)
def record_result(self, result : dict) -> bool:
try:
for field in self.avg_fields | self.ratio_fields:
if (field in result) and (result[field] != None):
self.results[field] += result[field]
self.battles += 1
self.n_players += result[N_PLAYERS]
self.missing_stats += result[MISSING_STATS]
return True
except KeyError as err:
bu.error('Key not found', err)
bu.error(str(result))
except Exception as err:
bu.error('BattleCategory:' ,exception=err)
return False
def calc_ratios(self) -> bool:
if self.ratios_ready:
return True
try:
for field in self.result_fields_ratio:
if self.results[self._result_ratios[field][1]] != 0:
self.results[field] = self.results[self._result_ratios[field][0]] / self.results[self._result_ratios[field][1]]
else:
self.results[field] = float('Inf')
self.ratios_ready = True
return True
except KeyError as err:
bu.error('Key not found', err)
return False
def calc_results(self, total_battles: int = None):
if self.results_ready == True:
return True
if not self.ratios_ready:
self.calc_ratios()
try:
for field in self.avg_fields:
self.results[field] = self.results[field] / max(self.battles,1)
self.results['battles'] = self.battles
self.results['battles%'] = self.battles / total_battles
self.results[MISSING_STATS] = self.missing_stats / max(self.n_players, 1)
self.results_ready = True
return True
except KeyError as err:
bu.error('Key not found', err)
except Exception as err:
bu.error(exception=err)
return False
def get_results(self) -> dict:
"""Return results as a dict"""
if not self.results_ready:
bu.error('Stats have not been calculated yet. call calc_results() before get_results()')
try:
results = dict()
for field in self.result_fields:
results[field] = self.results[field]
return results
except KeyError as err:
bu.error('Key not found', err)
except Exception as err:
bu.error(exception=err)
return None
def get_results_list(self) -> list:
"""Return results as a list"""
if not self.results_ready:
bu.error('Stats have not been calculated yet. call calc_results() before get_results()')
try:
results = list()
for field in self.result_fields:
results.append(self._result_fields[field][3].format(self.results[field]))
return results
except KeyError as err:
bu.error('Key not found', err)
except Exception as err:
bu.error(exception=err)
return None
def print_results(self):
if not self.results_ready:
bu.error('Stats have not been calculated yet. call calc_results() before printing()')
try:
results = []
for field in self.result_fields:
results.append(self._result_fields[field][3].format(self.results[field]) )
print(' : '.join(results))
return True
except KeyError as err:
bu.error('Key not found', err)
except Exception as err:
bu.error(exception=err)
return False
class PlayerHistogram():
def __init__(self, field: str, name: str, fields : list, factor: float, cat_format: str ):
self.field = field
if self.field == 'wins':
self.name = StatFunc.get_title()
else:
self.name = name
self.fields = fields
self.cat_factor = factor
self.cat_format = cat_format
self.ncat = len(self.fields) - 1
self.allies = [0] * self.ncat
self.enemies = [0] * self.ncat
self.total = [0] * self.ncat
self.results = None
def record_ally(self, stat: float):
for cat in range(0, self.ncat):
if self.fields[cat] <= stat <= self.fields[cat+1]:
self.allies[cat] += 1
self.total[cat] += 1
return True
return False
def record_enemy(self, stat: float):
for cat in range(0, self.ncat):
if self.fields[cat] <= stat <= self.fields[cat+1]:
self.enemies[cat] += 1
self.total[cat] += 1
return True
return False
def get_category_name(self, cat: int):
if cat < self.ncat - 1:
return self.format_category(cat) + ' - ' + self.format_category(cat+1)
else:
return self.format_category(cat) + ' -'
def format_category(self, cat: int):
val = self.fields[cat]
return self.cat_format.format(float(val * self.cat_factor))
def calc_results(self):
N_enemies = 0
N_allies = 0
res = dict()
# calculate buckets
for cat in range(0, self.ncat):
N_enemies += self.enemies[cat]
N_allies += self.allies[cat]
N_total = N_allies + N_enemies
for cat in range(0, self.ncat):
stat = dict()
stat['allies'] = self.allies[cat]
stat['allies%'] = stat['allies'] / N_allies
stat['enemies'] = self.enemies[cat]
stat['enemies%'] = stat['enemies'] / N_enemies
stat['total'] = self.allies[cat] + self.enemies[cat]
stat['total%'] = stat['total'] / N_total
res[self.get_category_name(cat)] = stat
self.results = res
return res
def get_results(self) -> dict:
return self.results
def get_results_list(self) -> list:
try:
if (self.results != None):
res = list()
res.append([self.name, "Allies", "Allies %", "Enemies", "Enemies %" ,"TOTAL", "TOTAL %"])
for cat in self.results:
stat = self.results[cat]
res.append([ cat, stat['allies'], stat['allies%'],
stat['enemies'], stat['enemies%'],
stat['total'], stat['total%'] ])
return res
else:
bu.error('Results have not been calculated yet.')
return None
except Exception as err:
bu.error(exception=err)
return None
def print(self):
try:
if (self.results != None):
print("\n{:12s} | {:13s} | {:13s} | {:13s}".format(self.name, "Allies", "Enemies", "TOTAL"))
for cat in self.results:
stat = self.results[cat]
print("{:12s} | {:5d} ({:4.1%}) | {:5d} ({:4.1%}) | {:5d} ({:4.1%})".format(cat, stat['allies'], stat['allies%'], stat['enemies'], stat['enemies%'], stat['total'], stat['total%'] ))
else:
bu.error('Results have not been calculated yet.')
except Exception as err:
bu.error(exception=err)
return None
class ErrorCatchingArgumentParser(argparse.ArgumentParser):
def exit(self, status=0, message=None):
if status:
if message != None:
raise UserWarning(message)
else:
raise UserWarning()
## main() -------------------------------------------------------------
async def main(argv):
global wg, wi, WG_APP_ID, OPT_MODE_DEFAULT
# set the directory for the script
current_dir = os.getcwd()
os.chdir(os.path.dirname(sys.argv[0]))
## Default options:
OPT_MODE_DEFAULT = 'default'
OPT_MODE_HELP = 'help'
OPT_MODES = BattleCategory.get_modes() + [OPT_MODE_HELP]
OPT_DB = False
OPT_HIST = False
OPT_STAT_FUNC = StatFunc.get_default()
OPT_WORKERS_N = 10
OPT_EXPORT_CSV_FILE = 'export.csv'
OPT_EXPORT_JSON_FILE = 'export.json'
#WG_ACCOUNT = None # format: nick@server, where server is either 'eu', 'ru', 'na', 'asia' or 'china'.
# China is not supported since WG API stats are not available there
#WG_ID = None # WG account_id in integer format.
# WG_ACCOUNT will be used to retrieve the account_id, but it can be set directly too
WG_RATE_LIMIT = 10 ## WG standard. Do not edit unless you have your
## own server app ID, it will REDUCE the performance
## VERY unlikely you have a DB set up
DB_SERVER = 'localhost'
DB_PORT = 27017
DB_SSL = False
DB_CERT_REQ = ssl.CERT_NONE
DB_AUTH = 'admin'
DB_NAME = 'BlitzStats'
DB_USER = 'mongouser'
DB_PASSWD = 'PASSWORD'
DB_CERT = None
DB_CA = None
try:
## Read config
if os.path.isfile(FILE_CONFIG):
config = configparser.ConfigParser()
config.read(FILE_CONFIG)
try:
if 'ANALYZER' in config.sections():
configAnalyzer = config['ANALYZER']
OPT_MODE_DEFAULT= configAnalyzer.getboolean('mode', OPT_MODE_DEFAULT)
OPT_HIST = configAnalyzer.getboolean('histograms', OPT_HIST)
OPT_STAT_FUNC = configAnalyzer.get('stat_func', fallback=OPT_STAT_FUNC)
OPT_WORKERS_N = configAnalyzer.getint('workers', OPT_WORKERS_N)
OPT_EXPORT_CSV_FILE = configAnalyzer.get('csv_file', OPT_EXPORT_CSV_FILE)
OPT_EXPORT_JSON_FILE = configAnalyzer.get('json_file', OPT_EXPORT_JSON_FILE)
res_categorizations = configAnalyzer.get('categorizations', None)
if res_categorizations != None:
res_categorizations.replace(' ','')
BattleCategorizationList.set_categorizations_default(res_categorizations.split(','))
histogram_fields_str = configAnalyzer.get('histogram_buckets', None)
if histogram_fields_str != None:
set_histogram_buckets(json.loads(histogram_fields_str))
except (KeyError, configparser.NoSectionError) as err:
bu.error(exception=err)
try:
if 'WG' in config.sections():
configWG = config['WG']
# WG account id of the uploader:
# # Find it here: https://developers.wargaming.net/reference/all/wotb/account/list/
#WG_ID = configWG.getint('wg_id', WG_ID)
#WG_ACCOUNT = configWG.get('wg_account', WG_ACCOUNT)
WG_APP_ID = configWG.get('wg_app_id', WG_APP_ID)
WG_RATE_LIMIT = configWG.getint('wg_rate_limit', WG_RATE_LIMIT)
except (KeyError, configparser.NoSectionError) as err:
bu.error(exception=err)
try:
if 'DATABASE' in config.sections():
configDB = config['DATABASE']
OPT_DB = configDB.getboolean('opt_DB', OPT_DB)
DB_SERVER = configDB.get('db_server', DB_SERVER)
DB_PORT = configDB.getint('db_port', DB_PORT)
DB_SSL = configDB.getboolean('db_ssl', DB_SSL)
DB_CERT_REQ = configDB.getint('db_ssl_req', DB_CERT_REQ)
DB_AUTH = configDB.get('db_auth', DB_AUTH)
DB_NAME = configDB.get('db_name', DB_NAME)
DB_USER = configDB.get('db_user', DB_USER)
DB_PASSWD = configDB.get('db_password', DB_PASSWD)
DB_CERT = configDB.get('db_ssl_cert_file', DB_CERT)
DB_CA = configDB.get('db_ssl_ca_file', DB_CA)
except (KeyError, configparser.NoSectionError) as err:
bu.error(exception=err)
parser = ErrorCatchingArgumentParser(description='Analyze Blitz replay JSON files from WoTinspector.com. Use \'upload_wotb_replays.py\' to upload the replay files first.')
parser.add_argument('--mode', default=OPT_MODE_DEFAULT, choices=OPT_MODES, help='Select stats to print out (columns). Options: ' + ', '.join(OPT_MODES))
parser.add_argument('--extra', choices=BattleCategorizationList.get_categorizations_all(), default=None, nargs='*', help='Print extra categories: ' + ', '.join( cat + '=' + BattleCategorizationList.get_categorization_title(cat) for cat in BattleCategorizationList.get_categorizations_all()))
parser.add_argument('--only_extra', action='store_true', default=False, help='Print only the extra categories')
parser.add_argument('--hist', action='store_true', default=OPT_HIST, help='Print player histograms: ' + ', '.join( histogram_fields[k][0] for k in histogram_fields))
# parser.add_argument('--output', default='plain', choices=['plain', 'db'], help='Select output mode: plain text or database')
parser.add_argument('-id', dest='account_id', type=int, default=None, help='WG account_id to analyze. Replays without the account_id will be ignored.')
parser.add_argument('-a', '--account', type=str, default=None, help='WG account name to analyze. Format: ACCOUNT_NAME@SERVER')
parser.add_argument('--stat_func', default=OPT_STAT_FUNC, choices=StatFunc.get_stat_funcs(), help='Select how to calculate for ally/enemy performance: tank-tier stats, global player stats')
parser.add_argument('-u', '--url', action='store_true', default=False, help='Print replay URLs')
parser.add_argument('--tankfile', type=str, default='tanks.json', help='JSON file to read Tankopedia from. Default is "tanks.json"')
parser.add_argument('--mapfile', type=str, default='maps.json', help='JSON file to read Blitz map names from. Default is "maps.json"')
parser.add_argument('--json', action='store_true', default=False, help='Export data in JSON format')
parser.add_argument('--csv', action='store_true', default=False, help='Export data in CSV format')
parser.add_argument('-o','--outfile', type=str, default='-', metavar="OUTPUT", help='File to write results. Default STDOUT')
parser.add_argument('--db', action='store_true', default=OPT_DB, help='Use DB - You are unlikely to have it')
parser.add_argument('--filters', type=str, default=None, help='Filter replays based on categories. Filters given in JSON format.\nUse array "[]" for multiple filters/values. see --mode help.\nExample: : [ {"tier" : [8,9,20] }, { "player_wins" : 5 }]')
parser.add_argument('--filters_db', type=str, default=None, help='[only for DB setup] Filter replays in DB based on categories. Filters given in MongoDB JSON format. See --mode help')
parser.add_argument('--min', type=int, default=None, help='Only select replays from players with minimum number of replays in the dataset')
parser.add_argument('-d', '--debug', action='store_true', default=False, help='Debug mode')
parser.add_argument('-v', '--verbose', action='store_true', default=False, help='Verbose mode')
parser.add_argument('-s', '--silent', action='store_true', default=False, help='Silent mode')
parser.add_argument('-l', '--log', action='store_true', default=False, help='Enable file logging')
parser.add_argument('files', metavar='FILE1 [FILE2 ...]', type=str, nargs='*', help='Files/dirs to read. Use \'-\' for STDIN, "db:" for database')
## parser.add_argument('--help_filters', action='store_true', default=False, help='Extended help for --filters')
try:
args = parser.parse_args()
except Exception as err:
bu.error('Invalid arguments', exception=err)
sys.exit(0)
# res_categories = BattleCategorization.get_categorizations(OPT_CATEGORIZATIONS, args)
bu.set_log_level(args.silent, args.verbose, args.debug)
bu.set_progress_step(250) # Set the frequency of the progress dots.
#### Connect to MongoDB. You are unlikely to have this set up...
bu.debug('DB_SERVER: ' + DB_SERVER)
bu.debug('DB_PORT: ' + str(DB_PORT))
bu.debug('DB_SSL: ' + "True" if DB_SSL else "False")
bu.debug('DB_AUTH: ' + DB_AUTH)
bu.debug('DB_NAME: ' + DB_NAME)
client = None
db = None
if args.db:
try:
client = motor.motor_asyncio.AsyncIOMotorClient(DB_SERVER,DB_PORT, authSource=DB_AUTH, username=DB_USER, password=DB_PASSWD, ssl=DB_SSL, ssl_cert_reqs=DB_CERT_REQ, ssl_certfile=DB_CERT, tlsCAFile=DB_CA)
db = client[DB_NAME]
bu.debug('Database connection initiated')
except Exception as err:
bu.error("Could no initiate DB connection: Disabling DB", err)
args.db = False
else:
bu.debug('No DB in use')
# TBD
if args.mode == OPT_MODE_HELP:
await help_extended(db, parser)
sys.exit(0)
elif len(args.files) == 0:
raise UserWarning('No FILES argument given: No replays to analyse')
if args.log:
await bu.set_file_logging('analyze_wotb_replays', add_timestamp=True)
StatFunc.set_stat_func(args.stat_func)
# rebase file arguments due to moving the working directory to the script location
args.files = bu.rebase_file_args(current_dir, args.files)
wg = WG(WG_APP_ID, args.tankfile, args.mapfile, stats_cache=True, rate_limit=WG_RATE_LIMIT)
wi = WoTinspector(rate_limit=10)
if args.account != None:
args.account_id = await wg.get_account_id(args.account)
bu.debug('WG account_id: ' + str(args.account_id))
try:
BattleCategory.set_fields(args.mode)
replayQ = asyncio.Queue(maxsize=1000)
reader_tasks = []
# Make replay Queue
scanner_task = asyncio.create_task(mk_replayQ(replayQ, args, db))
bu.debug('Replay scanner started')
# Start tasks to process the Queue
for i in range(OPT_WORKERS_N):
reader_tasks.append(asyncio.create_task(replay_reader(replayQ, i, args)))
bu.debug('ReplayReader ' + str(i) + ' started')
bu.debug('Waiting for the replay scanner to finish')
await asyncio.wait([scanner_task])
# bu.debug('Scanner finished. Waiting for replay readers to finish the queue')
await replayQ.join()
await asyncio.sleep(0.1)
bu.debug('Replays read. Cancelling Readers and analyzing results')
for task in reader_tasks:
task.cancel()
await asyncio.sleep(0.1)
results = []
players = set()
for res in await asyncio.gather(*reader_tasks):
results.extend(res[0])
players.update(res[1])
if len(players) == 0:
raise Exception("No players found to fetch stats for. No replays found?")
if args.min != None:
results = filter_min_replays_by_player(results, args.min)
players = get_players(results)
(player_stats, stat_id_map) = await process_player_stats(players, OPT_WORKERS_N, args, db)
bu.debug('Number of player stats: ' + str(len(player_stats)))
teamresults = calc_team_stats(results, player_stats, stat_id_map, args)
blt_cat_list = process_battle_results(teamresults, args)
bu.verbose_std('WR = ' + StatFunc.get_title())
blt_cat_list.print_results()
histograms = None
if args.hist:
histograms = process_player_dist(results, player_stats, stat_id_map)
print_player_dist(histograms)
if args.json:
res = blt_cat_list.get_results_json()
if histograms != None:
res_hist = dict()
for histogram in histograms.keys():
res_hist[histogram] = histograms[histogram].get_results()
res['histograms'] = res_hist
if args.outfile == '-':
export_file = OPT_EXPORT_JSON_FILE
else:
export_file = args.outfile
await bu.save_JSON(export_file, res, pretty=False) ## Excel does not understand pretty JSON
bu.verbose_std('Results exported to: ' + export_file)
if args.csv:
rows = blt_cat_list.get_results_list()
if args.hist:
rows.append('')
rows.append(['Player Histograms'])
for histogram in histograms.values():
rows.append('')
rows.extend(histogram.get_results_list())
if args.outfile == '-':
export_file = OPT_EXPORT_CSV_FILE
else:
export_file = args.outfile
with open(export_file, 'w') as csvfile:
# creating a csv writer object
csvwriter = csv.writer(csvfile)
csvwriter.writerows(rows)
bu.verbose_std('Results exported to: ' + export_file)
bu.debug('Finished. Cleaning up..................')
except Exception as err:
bu.error(exception=err)
except UserWarning as err:
bu.warning(str(err))
except asyncio.CancelledError:
pass
except Exception as err:
bu.error(exception=err)
finally:
## Need to close the aiohttp.session since Python destructors do not support async methods...
if wg != None:
await wg.close()
if wi != None:
await wi.close()
return None
async def help_extended(db : motor.motor_asyncio.AsyncIOMotorDatabase = None, parser: argparse.ArgumentParser = None):
"""Help for --filters"""
if parser != None:
parser.print_help()
# Result category options
# Filter usage
print('\n-------------------------------------------------------------------')
print('| DB Filter usage |')
print('-------------------------------------------------------------------')
print('')
print('You are unlikely to have DB setup required for these filters. This is "Jylpah\'s special"')
print('')
print("Syntax: --filters_db '{ \"replay.param\": VALUE, \"replay.param2\": { \"$MONGO_OPERATOR\" : VALUE }, ... }'")
print("\tExample: --filters_db '{ \"data.summary.protagonist\": ACCOUNT_ID, \"data.summary.battle_start_timestamp\": { \"$gt\" : 1602853200 } }'")
if db != None:
dbc = db[DB_C_REPLAYS]
try:
res = await dbc.find_one()
summary = res['data']['summary']
details = summary['details'][0]
print('\n--filters KEYS:')
for s in summary:
print("\tdata.summary." + s)
for d in details:
print("\tdata.summary.details.[]." + d)
except Exception as err:
bu.error(exception=err)
print('\n-------------------------------------------------------------------')
print('| Filters |')
print('-------------------------------------------------------------------')
print('')
print("\t--filters '{ \"categorization\" : category }'")
print('\tThese filters let you filter only battles matching the filter. The filter has been proper JSON dict.')
print("\tExample: --filter '{ \"room_type\" :1 }'")
print('')
BattleCategorizationList.help()
print('\n-------------------------------------------------------------------')
print('| Rounding errors |')
print('-------------------------------------------------------------------')
print('')
print('Yes, the numbers are rounded UP because reasons.')
print('If interested why please read this: ')
print('\thttps://realpython.com/python-rounding/#pythons-built-in-round-function')
print('No, I am not planning to fix these for now.')
## move the class PlayerHistogram?
def set_histogram_buckets(json: dict):
global histogram_fields
try:
for field in json.keys():
histogram_fields[field][1] = json[field]
except (KeyError, Exception) as err:
bu.error(exception=err)
return histogram_fields
def get_players(results: list) -> set:
try:
players = set()
for res in results:
players.add(res['player'])
players.update(res['allies'])
players.update(res['enemies'])
return players
except Exception as err:
bu.error(exception=err)
return None
def filter_min_replays_by_player(results: list, min_replays: int) -> list:
try:
replay_counter = collections.defaultdict(def_value_zero)
for res in results:
replay_counter[res['protagonist']] +=1
players_enough_replays = set()
for player in replay_counter.keys():
if replay_counter[player] >= min_replays:
players_enough_replays.add(player)
res_ret = list()
for res in results:
if res['protagonist'] in players_enough_replays:
res_ret.append(res)
return res_ret
except Exception as err:
bu.error(exception=err)
return None
def process_player_dist(results: list, player_stats: dict, stat_id_map: dict) -> dict:
"""Process player distribution"""
hist_stats = dict()
try:
for field in histogram_fields:
hist_stats[field] = PlayerHistogram(field, histogram_fields[field][0], histogram_fields[field][1], histogram_fields[field][2], histogram_fields[field][3] )
for result in results:
for player in result['allies'] | result['enemies']: # union of Sets
player_remapped = stat_id_map[player]
if player_remapped in player_stats:
if player in result['allies']:
for stat_field in hist_stats:
hist_stats[stat_field].record_ally(player_stats[player_remapped][stat_field])
else:
for stat_field in hist_stats:
hist_stats[stat_field].record_enemy(player_stats[player_remapped][stat_field])
for stat_field in hist_stats:
hist_stats[stat_field].calc_results()
return hist_stats
except Exception as err:
bu.error(exception=err)
return None
def print_player_dist(histograms: dict):
# Print results
print('\nPlayer Histograms______', end='', flush=True)
for hist in histograms.values():
print('')
hist.print()
def process_battle_results(results: dict, args : argparse.Namespace):
"""Process replay battle results"""
try:
url = args.url
cats = BattleCategorizationList.get_categorizations(args)
if args.filters != None:
results = filter_replays(results, args.filters)
if len(results) > 0:
blt_cat_list = BattleCategorizationList(cats)
for result in results:
blt_cat_list.record_result(result)
if url:
blt_cat_list.record_url(result)
blt_cat_list.calc_results()
else:
warning_txt = 'No replays to process '
if args.filter != None:
warning_txt = warning_txt + 'after filtering'
bu.warning(warning_txt)
except Exception as err:
bu.error(exception=err)
return blt_cat_list
def filter_replays(results: list, filter_json : str) -> bool:
"""Filter replays based on battle category filters"""
try:
filters = json.loads(filter_json)
bu.debug(str(filters))
for filter in filters:
if type(filters[filter]) != list:
filters[filter] = [ filters[filter]]
if type(filters) != dict:
bu.error('invalid --filter arguments: ' + str(filters))
sys.exit(1)
filter_cats = BattleCategorizationList(filters.keys())
for cat in filters:
categorization = filter_cats.get_categorization(cat)
filters[cat] = categorization.get_filter_categories(filters[cat])
bu.verbose('Filter: ' + cat + ': ' + ','.join(filters[cat]))
res = list()
for result in results:
try:
cats = filter_cats.get_categories(result)
bu.debug(str(cats))
ret = False
for cat in cats:
if cats[cat] not in filters[cat]:
ret = False
break
ret = True
if ret:
res.append(result)
except Exception as err:
bu.error(exception=err)
bu.verbose('Replays after filtering: ' + str(len(res)))
return res
except Exception as err:
bu.error(exception=err)
return None
async def process_player_stats(players, N_workers: int, args : argparse.Namespace, db : motor.motor_asyncio.AsyncIOMotorDatabase) -> dict:
"""Start stat_workers to retrieve and store players' stats"""
## Create queue of player-tank pairs to find stats for
try:
statsQ = asyncio.Queue()
bu.debug('Create player stats queue: ' + str(len(players)) + ' players')
stat_id_map = {}
stat_ids = set()
stat_id_map_func = globals()[StatFunc.get_stat_id_func()]
for player in players:
stat_id_map[player] = stat_id_map_func(player)
stat_ids.add(stat_id_map[player])
bu.set_progress_bar('Fetching player stats', len(stat_ids), 25, True)
# create statsQ
for stat_id in stat_ids:
await statsQ.put(stat_id)
# Process player WR / battle stats
stats_tasks = []
bu.debug('Starting player stats workers')
for i in range(N_workers):
bu.debug("Starting worker " + str(i))
stats_tasks.append(asyncio.create_task(stat_worker(statsQ, i, args, db)))
bu.debug('Waiting stats workers to finish')
await statsQ.join()
bu.debug('Cancelling stats workers')
for task in stats_tasks:
task.cancel()
player_stats = {}
stat_id_remap = {}
bu.debug('Gathering stats worker outputs')
for (stats, id_remap) in await asyncio.gather(*stats_tasks):
player_stats = {**player_stats, **stats}
stat_id_remap = {**stat_id_remap, **id_remap}
bu.finish_progress_bar()
## DO REMAPPING
stat_id_map = remap_stat_id(stat_id_map, stat_id_remap)
bu.debug('Returning player_stats')
return (player_stats, stat_id_map)
except Exception as err:
bu.error(exception=err)
return None
def remap_stat_id(stat_id_map: dict, stat_id_remap: dict):
bu.debug('Remapping stat_ids: stat_id_map: ' + str(len(stat_id_map)) + ' remap needed: ' + str(len(stat_id_remap)))
for stat_id in stat_id_map:
# bu.debug(stat_id)
if stat_id_map[stat_id] in stat_id_remap.keys():
stat_id_map[stat_id] = stat_id_remap[stat_id_map[stat_id]]
return stat_id_map
def calc_team_stats(results: list, player_stats : dict, stat_id_map : dict, args : argparse.Namespace) -> list:
"""Calculate team stats"""
return_list = []
## Bug here??
#stat_types = player_stats[list(player_stats.keys())[0]].keys()
#stat_types = list()
stat_types = BattleCategory.get_fields_team()
for result in results:
try:
missing_stats = 0
n_players = len(result['allies']) + len(result['enemies'])
n_allies = collections.defaultdict(def_value_zero)
allies_stats = collections.defaultdict(def_value_zero)
n_enemies = collections.defaultdict(def_value_zero)
enemies_stats = collections.defaultdict(def_value_zero)
#bu.debug('Processing Allies')
for ally in result['allies']:
# Player itself is not in 'allies': see read_replay_JSON()
ally_mapped = stat_id_map[ally]
if ally_mapped not in player_stats.keys():
missing_stats += 1
continue
for stat in stat_types:
if player_stats[ally_mapped][stat] != None:
allies_stats[stat] += player_stats[ally_mapped][stat]
n_allies[stat] += 1
#bu.debug('Processing Enemies')
for enemy in result['enemies']:
enemy_mapped = stat_id_map[enemy]
if enemy_mapped not in player_stats:
missing_stats += 1
continue
for stat in stat_types:
if player_stats[enemy_mapped][stat] != None:
enemies_stats[stat] += player_stats[enemy_mapped][stat]
n_enemies[stat] += 1
#bu.debug('Processing player's own stats')
player_mapped = stat_id_map[result['player']]
if player_mapped not in player_stats:
missing_stats += 1
else:
for stat in stat_types:
if player_stats[player_mapped][stat] != None:
result['player_' + stat] = player_stats[player_mapped][stat]
for stat in stat_types:
if n_allies[stat] > 0:
result['allies_' + stat] = allies_stats[stat] / n_allies[stat]
else:
bu.debug('No allies stats for: ' + str(result))
if n_enemies[stat] > 0:
result['enemies_' + stat] = enemies_stats[stat] / n_enemies[stat]
else:
bu.debug('No enemies stats for: ' + str(result))
# Steamroller stats
result['team_result'] = str(result['allies_survived']) + '-' + str(result['enemies_survived'])
result[N_PLAYERS] = n_players
result[MISSING_STATS] = missing_stats
return_list.append(result)
except KeyError as err:
bu.error('Key not found', err)
except Exception as err:
bu.error(exception=err)
return return_list
async def stat_worker(queue : asyncio.Queue, workerID: int, args : argparse.Namespace, db : motor.motor_asyncio.AsyncIOMotorDatabase) -> list:
"""Worker thread to find stats for player / tank pairs"""
# global wg
stats = {}
stat_id_remap = {}
stat_db_func = globals()[StatFunc.get_db_func()]
stat_wg_func = globals()[StatFunc.get_wg_func()]
bu.debug("workedID: " + str(workerID) + ' started', id=workerID)
try:
while True:
stat_id = await queue.get()
try:
bu.debug('Stat_id: ' + stat_id, id=workerID)
bu.print_progress()
# Analysing player performance based on their stats on the tier tanks they are playing
# Try cache first
if (stat_id not in stats):
stats_tmp = None
pruned_stat_id = prune_stat_id(stat_id)
if (pruned_stat_id not in stats):
stats_tmp = await stat_wg_func(pruned_stat_id, cache_only = True)
else:
stat_id_remap[stat_id] = pruned_stat_id
queue.task_done()
continue
if (stats_tmp != None):
stats[pruned_stat_id] = stats_tmp
stat_id_remap[stat_id] = pruned_stat_id
queue.task_done()
continue
# try DB
stats[stat_id] = await stat_db_func(db, stat_id)
bu.debug('get_db_' + args.stat_func + '_stats returned: account_id=' + str(get_account_id_f_stat_id(stat_id)) + ': ' + str(stats[stat_id]), workerID)
# no DB stats found, trying WG AP
if (stats[stat_id] == None):
stats[pruned_stat_id] = await stat_wg_func(pruned_stat_id)
stat_id_remap[stat_id] = pruned_stat_id
del stats[stat_id]
bu.debug('get_wg_' + args.stat_func + '_stats returned: account_id=' + str(get_account_id_f_stat_id(pruned_stat_id)) + ': ' + str(stats[pruned_stat_id]), workerID)
except KeyError as err:
bu.error('Key not found', err, id=workerID)
except Exception as err:
bu.error('Unexpected error', err, id=workerID)
queue.task_done()
except (asyncio.CancelledError, concurrent.futures.CancelledError):
bu.debug('Stats queue is empty', id=workerID)
except Exception as err:
bu.error(exception=err, id=workerID)
finally:
# remove empty stats
try:
keys_2_del = []
for key in stats:
if stats[key] == None:
keys_2_del.append(key)
for key in keys_2_del:
del stats[key]
except KeyError as err:
bu.error('Error in pruning empty stats', err, id=workerID)
# bu.debug('Returning stats & exiting')
return (stats, stat_id_remap)
## player stat functions: tank
async def get_wg_tank_stats(stat_id_str: str, cache_only = False) -> dict:
"""Get player stats from WG. Returns WR per tier of tank_id"""
try:
(account_id, tank_id) = str2ints(stat_id_str)
# 'battles' must always be there
hist_stats = [ 'all.' + x for x in histogram_fields.keys() ]
hist_stats.append('tank_id')
player_stats = await wg.get_player_tank_stats(account_id, [ tank_id ], hist_stats, cache_only = cache_only)
#bu.debug('account_id: ' + str(account_id) + ' ' + str(player_stats))
return await tank_stats_helper(player_stats)
except KeyError as err:
bu.error('account_id: ' + str(account_id) + ' tank_id:' + str(tank_id) +' : Key not found', err)
except Exception as err:
bu.error(exception=err)
return None
async def get_db_tank_stats(db : motor.motor_asyncio.AsyncIOMotorDatabase, stat_id_str: str) -> dict:
"""Get player stats from MongoDB (you are very unlikely to have it, unless you have set it up)"""
if db == None:
return None
try:
dbc = db[DB_C_TANK_STATS]
( account_id, tank_id, battletime ) = str2ints(stat_id_str)
time_buffer = 2*7*24*3600
hist_stats = [ 'all.' + x for x in histogram_fields.keys() ]
hist_stats.append('tank_id')
hist_stats.append('account_id')
hist_stats.append('last_battle_time')
project = dict()
for stat in hist_stats:
project[stat] = True
project['_id'] = False
cursor = dbc.find({ '$and': [ { 'account_id': account_id }, { 'last_battle_time': { '$gte': battletime - time_buffer }}, { 'tank_id' : tank_id } ] }, projection=project).sort('last_battle_time',-1).limit(1)
# pipeline = [ { '$match': { '$and': [ { 'account_id': account_id }, { 'last_battle_time': { '$lte': battletime + time_buffer }}, { 'tank_id' : tank_id } ]}},
# { '$sort': { 'last_battle_time': -1 }},
# { '$group': { '_id': '$tank_id', 'doc': { '$first': '$$ROOT' }}},
# { '$replaceRoot': { 'newRoot': '$doc' }},
# { '$project': { '_id': 0 }} ]
# cursor = dbc.aggregate(pipeline, allowDiskUse=True)
#cursor = dbc.aggregate(pipeline)
return await tank_stats_helper(await cursor.to_list(1))
except Exception as err:
bu.error('account_id: ' + str(account_id) + ' Error', err)
return None
## player stat functions: tank_tier
async def get_wg_tank_tier_stats(stat_id_str: str, cache_only = False) -> dict:
"""Get player stats from WG. Returns WR per tier of tank_id"""
try:
(account_id, tier) = str2ints(stat_id_str)
tier_tanks = wg.get_tanks_by_tier(tier)
# 'battles' must always be there
hist_stats = [ 'all.' + x for x in histogram_fields.keys() ]
hist_stats.append('tank_id')
player_stats = await wg.get_player_tank_stats(account_id, tier_tanks, hist_stats, cache_only = cache_only)
#bu.debug('account_id: ' + str(account_id) + ' ' + str(player_stats))
return await tank_stats_helper(player_stats)
except KeyError as err:
bu.error('account_id: ' + str(account_id) + ' Key not found', err)
except Exception as err:
bu.error(exception=err)
return None
## player stat functions: tier_x
async def get_wg_tier_x_stats(stat_id_str: str, cache_only = False) -> dict:
"""Get player stats from WG. Returns WR per tier of tank_id"""
try:
account_id = int(stat_id_str)
tier_tanks = wg.get_tanks_by_tier(10)
# 'battles' must always be there
hist_stats = [ 'all.' + x for x in histogram_fields.keys() ]
hist_stats.append('tank_id')
player_stats = await wg.get_player_tank_stats(account_id, tier_tanks, hist_stats, cache_only = cache_only)
#bu.debug('account_id: ' + str(account_id) + ' ' + str(player_stats))
return await tank_stats_helper(player_stats)
except KeyError as err:
bu.error('account_id: ' + str(account_id) + ' Key not found', err)
except Exception as err:
bu.error(exception=err)
return None
async def get_db_tank_tier_stats(db : motor.motor_asyncio.AsyncIOMotorDatabase, stat_id_str: str) -> dict:
"""Get player stats from MongoDB (you are very unlikely to have it, unless you have set it up)"""
if db == None:
return None
try:
dbc = db[DB_C_TANK_STATS]
( account_id, tier, battletime ) = str2ints(stat_id_str)
tier_tanks = wg.get_tanks_by_tier(tier)
time_buffer = 2*7*24*3600
pipeline = [ { '$match': { '$and': [ { 'account_id': account_id }, { 'last_battle_time': { '$lte': battletime + time_buffer }}, { 'tank_id' : {'$in': tier_tanks} } ]}},
{ '$sort': { 'last_battle_time': -1 }},
{ '$group': { '_id': '$tank_id', 'doc': { '$first': '$$ROOT' }}},
{ '$replaceRoot': { 'newRoot': '$doc' }},
{ '$project': { '_id': 0 }} ]
# cursor = dbc.aggregate(pipeline, allowDiskUse=True)
cursor = dbc.aggregate(pipeline)
return await tank_stats_helper(await cursor.to_list(1000))
except Exception as err:
bu.error('account_id: ' + str(account_id) + ' Error', err)
return None
async def get_db_tier_x_stats(db : motor.motor_asyncio.AsyncIOMotorDatabase, stat_id_str: str) -> dict:
"""Get player stats from MongoDB (you are very unlikely to have it, unless you have set it up)"""
if db == None:
return None
try:
dbc = db[DB_C_TANK_STATS]
( account_id, battletime ) = str2ints(stat_id_str)
tier_tanks = wg.get_tanks_by_tier(10)
time_buffer = 2*7*24*3600
pipeline = [ { '$match': { '$and': [ { 'account_id': account_id }, { 'last_battle_time': { '$lte': battletime + time_buffer }}, { 'tank_id' : {'$in': tier_tanks} } ]}},
{ '$sort': { 'last_battle_time': -1 }},
{ '$group': { '_id': '$tank_id', 'doc': { '$first': '$$ROOT' }}},
{ '$replaceRoot': { 'newRoot': '$doc' }},
{ '$project': { '_id': 0 }} ]
# cursor = dbc.aggregate(pipeline, allowDiskUse=True)
cursor = dbc.aggregate(pipeline)
return await tank_stats_helper(await cursor.to_list(1000))
except Exception as err:
bu.error('account_id: ' + str(account_id) + ' Error', err)
return None
## player stat functions: player
async def get_db_player_stats(db : motor.motor_asyncio.AsyncIOMotorDatabase, stat_id_str: str) -> dict:
"""Get player stats from MongoDB (you are very unlikely to have it, unless you have set it up)"""
if db == None:
return None
try:
dbc = db[DB_C_TANK_STATS] ## not collecting player stats yet 2019-12-23
( account_id, battletime ) = str2ints(stat_id_str)
time_buffer = 2*7*24*3600
pipeline = [ { '$match': { '$and': [ { 'account_id': account_id }, { 'last_battle_time': { '$lte': battletime + time_buffer }} ]}},
{ '$sort': { 'last_battle_time': -1 }},
{ '$group': { '_id': '$tank_id', 'doc': { '$first': '$$ROOT' }}},
{ '$replaceRoot': { 'newRoot': '$doc' }},
{ '$project': { '_id': 0 }} ]
# cursor = dbc.aggregate(pipeline, allowDiskUse=True)
cursor = dbc.aggregate(pipeline)
return await tank_stats_helper(await cursor.to_list(1000))
except Exception as err:
bu.error('account_id: ' + str(account_id) + ' Error', err)
return None
async def get_wg_player_stats(stat_id_str: str, cache_only = False) -> dict:
"""Get player stats from WG. Returns WR per tier of tank_id"""
try:
account_id = int(stat_id_str)
# 'battles' must always be there
hist_stats = [ 'statistics.all.' + x for x in histogram_fields.keys() ]
hist_stats.append('account_id')
player_stats = await wg.get_player_stats(account_id, hist_stats, cache_only = cache_only)
#bu.debug('account_id: ' + str(account_id) + ' ' + str(player_stats))
return await player_stats_helper(player_stats)
except KeyError as err:
bu.error('account_id: ' + str(account_id) + ' Key not found', err)
except Exception as err:
bu.error(exception=err)
return None
async def tank_stats_helper(stat_list: list):
"""Helpher func got get_db_tank_tier_stats() and get_wg_tank_tier_stats()"""
try:
if stat_list == None:
return None
stats = {}
hist_fields = histogram_fields.keys()
if 'battles' not in hist_fields:
bu.error('\'battles\' must be defined in \'histogram_fields\'')
return None
for field in hist_fields:
stats[field] = 0
for tank_stat in stat_list:
tank_stat = tank_stat['all']
for field in hist_fields:
stats[field] += max(0, tank_stat[field])
if stats['battles'] == 0:
return None
for field in hist_fields:
if field == 'battles': continue
stats[field] = stats[field] / stats['battles']
return stats
except Exception as err:
bu.error(exception=err)
return None
async def player_stats_helper(player_stats: dict):
"""Extract relevant stats for player histogram from raw player stats"""
try:
if player_stats == None:
return None
stats = {}
hist_fields = histogram_fields.keys()
if 'battles' not in hist_fields:
bu.error('\'battles\' must be defined in \'histogram_fields\'')
return None
for field in hist_fields:
stats[field] = max(0, player_stats['statistics']['all'][field])
if stats['battles'] == 0:
return None
for field in hist_fields:
if field == 'battles': continue
stats[field] = stats[field] / stats['battles']
return stats
except Exception as err:
bu.error(exception=err)
return None
async def mk_replayQ(queue : asyncio.Queue, args : argparse.Namespace, db : motor.motor_asyncio.AsyncIOMotorDatabase = None):
"""Create queue of replays to post"""
p_replayfile = re.compile('.*\\.wotbreplay\\.json$')
files = args.files
Nreplays = 0
if files[0] == 'db:':
if db == None:
bu.error('No database connection opened')
sys.exit(1)
try:
dbc = db[DB_C_REPLAYS]
cursor = None
if args.filters_db != None:
bu.debug(str(args.filters_db))
filters = json.loads(args.filters_db)
bu.debug(json.dumps(filters, indent=2))
cursor = dbc.find(filters)
else:
# select all
cursor = dbc.find({})
bu.debug('Reading replays...')
async for replay_json in cursor:
_id = replay_json['_id']
#del(replay_json['_id'])
await queue.put(await mk_readerQ_item(replay_json, 'DB: _id = ' + _id))
Nreplays += 1
bu.debug('All the matching replays have been read from the DB')
except Exception as err:
bu.error(exception=err)
elif files[0] == '-':
bu.debug('reading replay file list from STDIN')
stdin, _ = await aioconsole.get_standard_streams()
while True:
try:
line = (await stdin.readline()).decode('utf-8').rstrip()
if not line: break
if (p_replayfile.match(line) != None):
replay_json = await bu.open_JSON(line, wi.chk_JSON_replay)
await queue.put(await mk_readerQ_item(replay_json, line))
except Exception as err:
bu.error(exception=err)
else:
for fn in files:
try:
# bu.debug('Filename: ' + fn)
if fn.endswith('"'):
fn = fn[:-1]
if os.path.isfile(fn) and (p_replayfile.match(fn) != None):
replay_json = await bu.open_JSON(fn, wi.chk_JSON_replay)
await queue.put(await mk_readerQ_item(replay_json, fn))
bu.debug('File added to queue: ' + fn)
Nreplays += 1
elif os.path.isdir(fn):
with os.scandir(fn) as dirEntry:
for entry in dirEntry:
if entry.is_file() and (p_replayfile.match(entry.name) != None):
bu.debug(entry.name)
replay_json = await bu.open_JSON(entry.path, wi.chk_JSON_replay)
await queue.put(await mk_readerQ_item(replay_json, entry.name))
bu.debug('File added to queue: ' + entry.path)
Nreplays += 1
except Exception as err:
bu.error(exception=err)
bu.verbose('Finished scanning replays: ' + str(Nreplays) + ' replays to process')
return Nreplays
async def mk_readerQ_item(replay_json, filename : str = None) -> list:
"""Make an item to replay queue"""
global REPLAY_N
REPLAY_N +=1
try:
if not '_id' in replay_json:
id = wi.read_replay_id(replay_json)
replay_json['_id'] = id
except Exception as err:
bu.error(exception=err)
if filename == None:
return [replay_json, REPLAY_N, '' ]
elif RE_SRC_IS_DB.match(filename) != None:
return [replay_json, REPLAY_N, filename ]
else:
return [replay_json, REPLAY_N, os.path.basename(filename) ]
async def replay_reader(queue: asyncio.Queue, readerID: int, args : argparse.Namespace):
"""Async Worker to process the replay queue"""
#global SKIPPED_N
results = []
playerstanks = set()
try:
while True:
item = await queue.get()
replay_json = item[0]
replayID = item[1]
replay_file = item[2]
try:
msg_str = 'Replay[' + str(replayID) + ']: '
if replay_json == None:
bu.warning(msg_str + 'Invalid replay. Skipping: ' + (replay_file if replay_file != None else '') )
queue.task_done()
continue
## Read the replay JSON
bu.debug('reading replay', readerID)
result = await read_replay_JSON(replay_json, args)
bu.print_progress()
if result == None:
bu.warning(msg_str + 'Invalid replay ' + (replay_file if replay_file != None else '') )
queue.task_done()
continue
playerstanks.update(set(result['allies']))
playerstanks.update(set(result['enemies']))
playerstanks.update(set([result['player']]))
results.append(result)
bu.debug('Marking task ' + str(replayID) + ' done')
except Exception as err:
bu.error(exception=err)
queue.task_done()
except (asyncio.CancelledError, concurrent.futures.CancelledError):
bu.debug( str(len(results)) + ' replays, ' + str(len(playerstanks)) + ' player/tanks', readerID)
return results, playerstanks
return None
async def read_replay_JSON(replay_json: dict, args : argparse.Namespace) -> dict:
"""Parse replay JSON dict"""
global REPLAY_I
account_id = args.account_id
url = args.url
#db = args.db
result = {}
try:
# bu.debug(str(replay_json))
if not wi.chk_JSON_replay(replay_json):
bu.debug('Invalid replay')
return None
result['_id'] = replay_json['_id']
replay_summary = replay_json['data']['summary']
result['battle_start_timestamp'] = int(replay_summary['battle_start_timestamp'])
# TBD...
protagonist = int(replay_summary['protagonist'])
# For filtering replays per submitter
result['protagonist'] = protagonist
if account_id == None:
account_id = protagonist
elif protagonist != account_id:
if account_id in replay_summary['enemies']:
# switch the teams...
if replay_summary['battle_result'] != 2:
if replay_summary['battle_result'] == 0:
replay_summary['battle_result'] = 1
else:
replay_summary['battle_result'] = 0
tmp = replay_summary['enemies']
replay_summary['enemies'] = replay_summary['allies']
replay_summary['allies'] = tmp
elif account_id in replay_summary['allies']:
pass
else:
# looking for an account_id, but account_id not found in the teams => skipping the replay
return None
if url:
result['url'] = replay_json['data']['view_url']
for key in replay_summary_flds:
result[key] = replay_summary[key]
except Exception as err:
bu.error(exception=err)
return None
try:
#bu.debug('Part 2')
result['allies'] = set()
result['enemies'] = set()
result['allies_survived'] = 0 # for steamroller stats
result['enemies_survived'] = 0 # for steamroller stats
btl_duration = 0
btl_tier = 0
protagonist_tank = None
for player in replay_summary['details']:
btl_duration = max(btl_duration, player['time_alive'])
player_tank_tier = wg.get_tank_data(player['vehicle_descr'], 'tier')
btl_tier = max(btl_tier, player_tank_tier)
if (protagonist != None) and (player['dbid'] == protagonist):
protagonist_tank = player['vehicle_descr']
if player['dbid'] == account_id:
# player itself is not put in results['allies']
tmp = {}
tmp['account_id'] = account_id
tmp['tank_id'] = player['vehicle_descr']
tmp['tank_tier'] = player_tank_tier
tmp['tank_name'] = wg.get_tank_name(tmp['tank_id'])
tmp['tank_type'] = wg.get_tank_type_id(tmp['tank_id'])
tmp['tank_nation'] = wg.get_tank_nation_id(tmp['tank_id'])
tmp['is_premium'] = int(wg.is_premium(tmp['tank_id']))
tmp['squad_index'] = player['squad_index']
for key in replay_details_flds:
tmp[key] = player[key]
if player['hitpoints_left'] == 0:
tmp['survived'] = 0
tmp['destroyed'] = 1
else:
tmp['survived'] = 1
tmp['destroyed'] = 0
result['allies_survived'] += 1
for key in tmp.keys():
result[key] = tmp[key]
else:
tmp_account_id = player['dbid']
tmp_tank_id = player['vehicle_descr']
tmp_battletime = result['battle_start_timestamp']
if player['death_reason'] == -1:
survived = True
else:
survived = False
if player['dbid'] in replay_summary['allies']:
result['allies'].add(get_stat_id(tmp_account_id, tmp_tank_id, tmp_battletime))
if survived:
result['allies_survived'] += 1
else:
result['enemies'].add(get_stat_id(tmp_account_id, tmp_tank_id, tmp_battletime))
if survived:
result['enemies_survived'] += 1
result['battle_duration'] = btl_duration
## Rather use 'player' than incomprehensible 'protagonist'...
result['player'] = get_stat_id(protagonist, protagonist_tank, result['battle_start_timestamp'])
bu.debug('Player stats_id: ' + result['player'])
# remove platoon buddy from stats
if result['squad_index'] != None:
for player in replay_summary['details']:
bu.debug(str(player))
if (player['squad_index'] == result['squad_index']) and (player['dbid'] in replay_summary['allies']) and (player['dbid'] != account_id):
# platoon buddy found
tmp_account_id = player['dbid']
tmp_tank_id = player['vehicle_descr']
#tmp_tank_tier = str(wg.get_tank_tier(tmp_tank_id))
tmp_battletime = result['battle_start_timestamp']
# platoon buddy removed from stats
result['allies'].remove(get_stat_id(tmp_account_id, tmp_tank_id, tmp_battletime))
break
for ratio in BattleCategory.get_result_fields_ratio(all=True):
result[ratio] = BattleCategory.calc_ratio(ratio, result)
result['alive'] = min(result['time_alive'] / result['battle_duration'], 1)
result['battle_tier'] = btl_tier
result['top_tier'] = 1 if (result['tank_tier'] == btl_tier) else 0
result['win'] = 1 if result['battle_result'] == 1 else 0
REPLAY_I += 1
result['battle_i'] = REPLAY_I
result['battle'] = str(REPLAY_I) + ': ' + replay_summary['vehicle'] + ' @' + replay_summary['map_name']
bu.debug(str(result))
return result
except KeyError as err:
bu.warning('Invalid replay. Key not found', err)
except Exception as err:
bu.error(exception=err)
return None
def str2ints(stat_id_str: str) -> list:
"""Convert stat_id string e.g. 'account_id:tank_id' to list of ints"""
return [ int(x) for x in stat_id_str.split(':') ]
def prune_stat_id(stat_id_str: str) -> str:
stat_id = stat_id_str.split(':')
del stat_id[-1]
return ':'.join(stat_id)
def get_stat_id(account_id: int, tank_id: int, battletime: int) -> str:
return ':'.join([ str(account_id), str(tank_id), str(battletime)])
def get_stat_id_tank_tier(stat_id_str: str) -> str:
"""Return stat_id = account_id:tank_tier:battletime"""
try:
stat_id = str2ints(stat_id_str)
account_id = stat_id[0]
tank_tier = wg.get_tank_tier(stat_id[1])
battle_time = (stat_id[2] // BATTLE_TIME_BUCKET) * BATTLE_TIME_BUCKET
return ':'.join(map(str, [account_id, tank_tier, battle_time ]))
except Exception as err:
bu.error('Stats_id: ' + stat_id_str, exception=err)
return None
def get_stat_id_tank(stat_id_str: str) -> str:
"""Return stat_id = account_id:tank_id:battletime"""
try:
stat_id = str2ints(stat_id_str)
account_id = stat_id[0]
tank_id = stat_id[1]
battle_time = (stat_id[2] // BATTLE_TIME_BUCKET) * BATTLE_TIME_BUCKET
return ':'.join(map(str, [account_id, tank_id, battle_time ]))
except Exception as err:
bu.error('Stats_id: ' + stat_id_str, exception=err)
return None
def get_stat_id_player(stat_id_str: str) -> str:
"""Return stat_id = account_id:battletime"""
try:
stat_id = str2ints(stat_id_str)
battle_time = (stat_id[2] // BATTLE_TIME_BUCKET) * BATTLE_TIME_BUCKET
return ':'.join(map(str, [ stat_id[0], battle_time ]))
except Exception as err:
bu.error('Stats_id: ' + stat_id_str, exception=err)
return None
def get_account_id_f_stat_id(stat_id_str: str) -> int:
"""get account_id from a stat_id"""
try:
stat_id = str2ints(stat_id_str)
return stat_id[0]
except Exception as err:
bu.error('Stats_id: ' + stat_id_str, exception=err)
return None
### main()
if __name__ == "__main__":
# To avoid 'Event loop is closed' RuntimeError due to compatibility issue with aiohttp
if sys.platform.startswith("win") and sys.version_info >= (3, 8):
try:
from asyncio import WindowsSelectorEventLoopPolicy
except ImportError:
pass
else:
if not isinstance(asyncio.get_event_loop_policy(), WindowsSelectorEventLoopPolicy):
asyncio.set_event_loop_policy(WindowsSelectorEventLoopPolicy())
asyncio.run(main(sys.argv[1:]), debug=False)