fix(build): use correct icon files

This commit is contained in:
C committed 2026-10-01 21:49:26 -07:00
1 parent 18ba8fb35f
commit 3b34c2bbac
3 files changed
+7 -2

No files matched your search

-1
View File
@@ -109,7 +109,6 @@ if((APPLE AND NOT IOS) AND WITH_GUI)
set_source_files_properties(${APP_ICON_CAR} PROPERTIES MACOSX_PACKAGE_LOCATION "Resources")
set_target_properties(palera1n PROPERTIES
MACOSX_BUNDLE_INFO_PLIST "${CMAKE_CURRENT_SOURCE_DIR}/resources/Info.plist"
MACOSX_BUNDLE_ICON_FILE AppIcon.icns
)
elseif(IOS)
add_executable(palera1n MACOSX_BUNDLE ${SOURCES})
Binary file not shown.
+7 -1
View File
@@ -7,7 +7,9 @@
<key>CFBundleExecutable</key>
<string>palera1n</string>
<key>CFBundleIconFile</key>
<string>palera1n.icns</string>
<string>AppIcon</string>
<key>CFBundleIconName</key>
<string>AppIcon</string>
<key>CFBundleIdentifier</key>
<string>palera1n</string>
<key>CFBundleInfoDictionaryVersion</key>
@@ -20,5 +22,9 @@
<string>(c) 2026 palera1n</string>
<key>NSHighResolutionCapable</key>
<true/>
<key>CFBundleShortVersionString</key>
<string>3.0.0</string>
<key>CFBundleVersion</key>
<string>1</string>
</dict>
</plist>