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blitzkit/src/stores/tankopediaEphemeral.ts
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2024-07-09 14:45:29 -05:00
'use client';
2024-07-09 14:43:33 -05:00
import { Vector3 } from 'three';
import { create } from 'zustand';
import { subscribeWithSelector } from 'zustand/middleware';
import { ArmorType } from '../components/Armor/components/SpacedArmorScene';
import { ExternalModuleVariant } from '../components/Armor/components/SpacedArmorSceneComponent';
import { createNextSafeStore } from '../core/zustand/createNextSafeStore';
interface TankopediaEphemeral {
shot?: Shot;
skills: Record<string, number>;
controlsEnabled: boolean;
}
export interface ShotLayerBase {
index: number;
thickness: number;
point: Vector3;
surfaceNormal: Vector3;
status: 'blocked' | 'penetration' | 'ricochet';
}
interface ShotLayerExternal extends ShotLayerBase {
type: ArmorType.External;
variant: ExternalModuleVariant;
}
export interface ShotLayerNonExternal extends ShotLayerBase {
type: Exclude<ArmorType, ArmorType.External>;
angle: number;
thicknessAngled: number;
}
export interface ShotLayerGap {
type: null;
status: 'penetration' | 'blocked';
distance: number;
}
export type ShotLayer = ShotLayerExternal | ShotLayerNonExternal | ShotLayerGap;
export type Shot = {
containsGaps: boolean;
damage: number;
in: {
surfaceNormal: Vector3;
status: ShotStatus;
layers: ShotLayer[];
};
out?: {
surfaceNormal: Vector3;
status: ShotStatus;
layers: ShotLayer[];
};
};
export type ShotStatus = 'penetration' | 'blocked' | 'ricochet' | 'splash';
export type ArmorPiercingLayer =
| {
distance: number;
nominal: number;
angled: number;
ricochet: boolean;
type: 'core' | 'spaced' | 'external';
}
| {
type: 'gap';
gap: number;
};
export const { Provider, use, useMutation, useStore } = createNextSafeStore(
() =>
create<TankopediaEphemeral>()(
subscribeWithSelector<TankopediaEphemeral>(() => ({
skills: {},
controlsEnabled: true,
})),
),
);