Files
blitzkit/src/core/blitz/extractModel.ts
T

330 lines
11 KiB
TypeScript
Raw Normal View History

2023-12-25 12:37:37 -06:00
import { Document, Material, Node, Scene } from '@gltf-transform/core';
import { writeFileSync } from 'fs';
import { range, times } from 'lodash';
import { dirname } from 'path';
import sharp from 'sharp';
import { Matrix4, Quaternion, Vector3, Vector4Tuple } from 'three';
import { readTexture } from '../blitzkrieg/readTexture';
import { Hierarchy, Sc2Stream, Textures } from '../streams/sc2';
import { ScgStream, vertexAttributeVectorSizes } from '../streams/scg';
import { VertexAttribute } from '../streams/scpg';
import { readDVPLFile } from './readDVPLFile';
const MAX_FLOAT32 = 2 ** 127 * (2 - 2 ** -23);
const vertexAttributeGLTFName: Partial<Record<VertexAttribute, string>> = {
[VertexAttribute.VERTEX]: 'POSITION',
[VertexAttribute.NORMAL]: 'NORMAL',
[VertexAttribute.COLOR]: 'COLOR_0',
[VertexAttribute.TEXCOORD0]: 'TEXCOORD_0',
[VertexAttribute.TEXCOORD1]: 'TEXCOORD_0',
[VertexAttribute.TEXCOORD2]: 'TEXCOORD_0',
[VertexAttribute.TEXCOORD3]: 'TEXCOORD_0',
[VertexAttribute.TANGENT]: 'TANGENT',
[VertexAttribute.JOINTINDEX]: 'JOINT_0',
[VertexAttribute.JOINTWEIGHT]: 'WEIGHT_0',
};
export async function extractModel(data: string, path: string) {
const sc2Path = `${data}/3d/${path}.sc2.dvpl`;
const scgPath = `${data}/3d/${path}.scg.dvpl`;
const sc2 = new Sc2Stream(await readDVPLFile(sc2Path)).sc2();
const scg = new ScgStream(await readDVPLFile(scgPath)).scg();
const document = new Document();
const scene = document.createScene();
const buffer = document.createBuffer();
const materials = new Map<bigint, Material | bigint>();
writeFileSync('test.sc2.json', JSON.stringify(sc2, null, 2));
// create materials
await Promise.all(
sc2['#dataNodes'].map(async (node) => {
const id = node['#id'].readBigUInt64LE();
if (node.parentMaterialKey !== undefined) {
/**
* material depends on a parent and doesn't seem to have any
* properties so we just point it to the parent
*/
materials.set(id, node.parentMaterialKey);
return;
}
const material = document.createMaterial(node.materialName);
let textures: Textures | undefined = undefined;
if (node.textures) {
textures = node.textures;
} else if (typeof node.configCount === 'number') {
textures = node.configArchive_0.textures;
}
if (textures) {
material.setBaseColorTexture(
document
.createTexture(node.materialName)
.setMimeType('image/jpg')
.setImage(
await readTexture(
`${data}/3d/${dirname(path)}/${textures.albedo}`,
),
),
);
if (textures.baseRMMap) {
material.setMetallicRoughnessTexture(
document
.createTexture(node.materialName)
.setMimeType('image/jpg')
.setImage(
await sharp(
await readTexture(
`${data}/3d/${dirname(path)}/${textures.baseRMMap}`,
),
)
.raw()
.toBuffer({ resolveWithObject: true })
.then(({ data, info }) => {
// fake it till you make it
for (let index = 0; index < data.length; index++) {
data[index] = 255 - data[index];
}
return sharp(data, { raw: info }).jpeg().toBuffer();
}),
),
);
}
if (textures.baseNormalMap) {
material.setNormalTexture(
document
.createTexture(node.materialName)
.setMimeType('image/jpg')
.setImage(
await sharp(
await readTexture(
`${data}/3d/${dirname(path)}/${textures.baseNormalMap}`,
),
)
.raw()
.toBuffer({ resolveWithObject: true })
.then(({ data, info }) => {
// https://www.youtube.com/watch?v=CGys6CnnYSg
for (let index = 0; index < data.length; index += 3) {
data[index + 2] = 255 - data[index + 2];
}
return sharp(data, { raw: info }).jpeg().toBuffer();
}),
),
);
}
}
materials.set(node['#id'].readBigUInt64LE(), material);
}),
);
// replace children materials with parents
materials.forEach((material, id) => {
if (typeof material !== 'bigint') return;
let resolvedMaterial: Material | bigint = material;
while (typeof resolvedMaterial === 'bigint') {
const linkedParentMaterial = materials.get(resolvedMaterial);
if (linkedParentMaterial === undefined) {
throw new Error('Could not resolve material');
}
resolvedMaterial = linkedParentMaterial;
}
materials.set(id, resolvedMaterial);
});
writeFileSync('test.sc2.json', JSON.stringify(sc2, null, 2));
function parseHierarchies(hierarchies: Hierarchy[], parent: Scene | Node) {
hierarchies.forEach((hierarchy) => {
const node = document.createNode(hierarchy.name);
const components = times(
hierarchy.components.count,
(index) => hierarchy.components[index.toString().padStart(4, '0')],
);
components.forEach((component) => {
switch (component['comp.typename']) {
case 'LodComponent':
case 'DecorItemComponent':
case 'NewSlotComponent':
case 'SlotComponent':
break;
case 'TransformComponent': {
const translation = new Vector3();
const rotation = new Quaternion();
const scale = new Vector3();
new Matrix4()
.multiplyMatrices(
new Matrix4().compose(
new Vector3().fromArray(component['tc.worldTranslation']),
new Quaternion().fromArray(component['tc.worldRotation']),
new Vector3().fromArray(component['tc.worldScale']),
),
new Matrix4().compose(
new Vector3().fromArray(component['tc.localTranslation']),
new Quaternion().fromArray(component['tc.localRotation']),
new Vector3().fromArray(component['tc.localScale']),
),
)
.decompose(translation, rotation, scale);
node.setTranslation(translation.toArray());
node.setRotation(rotation.toArray() as Vector4Tuple);
node.setScale(scale.toArray());
break;
}
case 'RenderComponent': {
let minLODDistanceBatchId: undefined | number = undefined;
if (component['rc.renderObj']['rb0.lodIndex'] === -1) {
minLODDistanceBatchId = 0;
} else {
const lodList = components.find(
(component) => component['comp.typename'] === 'LodComponent',
);
if (
lodList === undefined ||
lodList['comp.typename'] !== 'LodComponent' // type annotation hack
) {
throw new SyntaxError('Missing LodComponent');
}
let minLODDistance = Infinity;
range(component['rc.renderObj']['ro.batchCount']).forEach(
(id) => {
const lodIndex =
component['rc.renderObj'][`rb${id}.lodIndex`];
const lodDistance =
lodList['lc.loddist'][`distance${lodIndex}`];
if (
lodDistance <= minLODDistance ||
lodDistance === MAX_FLOAT32
) {
minLODDistance = lodDistance;
minLODDistanceBatchId = id;
}
},
);
}
const batch =
component['rc.renderObj']['ro.batches'][
minLODDistanceBatchId!.toString().padStart(4, '0')
];
const polygonGroup = scg.get(batch['rb.datasource']);
if (!polygonGroup) {
console.warn(
`Missing polygon group ${batch['rb.datasource']}; skipping...`,
);
break;
}
const indexedVertexAttributes: VertexAttribute[] = [];
const unpackedVertices: Partial<Record<VertexAttribute, number[]>> =
{};
polygonGroup.vertices.forEach((vertex) => {
vertex.map((vertexItem) => {
if (!(vertexItem.attribute in unpackedVertices)) {
unpackedVertices[vertexItem.attribute] = [];
indexedVertexAttributes.push(vertexItem.attribute);
}
unpackedVertices[vertexItem.attribute]!.push(
...vertexItem.value,
);
});
});
const indexAccessor = document
.createAccessor()
.setType('SCALAR')
.setArray(new Uint16Array(polygonGroup.indices))
.setBuffer(buffer);
const material = materials.get(batch['rb.nmatname']);
if (!(material instanceof Material)) {
throw new Error(`Material ${batch['rb.nmatname']} is unresolved`);
}
const primitive = document
.createPrimitive()
.setIndices(indexAccessor)
.setMaterial(material);
indexedVertexAttributes.forEach((attribute) => {
if (!(attribute in vertexAttributeGLTFName)) return;
const vertexSize = vertexAttributeVectorSizes[attribute];
if (
!primitive.getAttribute(vertexAttributeGLTFName[attribute]!)
) {
primitive.setAttribute(
vertexAttributeGLTFName[attribute]!,
document
.createAccessor()
.setType(vertexSize === 1 ? 'SCALAR' : `VEC${vertexSize}`)
.setArray(new Float32Array(unpackedVertices[attribute]!))
.setBuffer(buffer),
);
}
});
const mesh = document
.createMesh(batch['##name'])
.addPrimitive(primitive);
node.setMesh(mesh);
break;
}
default:
throw new TypeError(
`Unhandled component type: ${component['comp.typename']}`,
);
}
});
if (hierarchy['#hierarchy']) {
parseHierarchies(hierarchy['#hierarchy'], node);
}
parent.addChild(node);
});
}
// rotate 90 degrees on the x axis
const rootNode = document
.createNode()
.setRotation([Math.cos(Math.PI / 4), 0, 0, -Math.sin(Math.PI / 4)]);
scene.addChild(rootNode);
parseHierarchies(sc2['#hierarchy'], rootNode);
return document;
}