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# BlitzKit 1.32.0
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Thank you to [HitJack](https://github.com/Hitjack007) for your contributions this update.
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## Features
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### Tankopedia & Armor
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- Added a spall liner button to the Tankopedia beside the other equipment [HitJack]
- Listed track repair times in the Tankopedia [HitJack]
- The penetration chance is now displayed when penetration testing armor [HitJack]
- Added a new setting to disable automatically loading tanks in Tankopedia [HitJack]
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### Tank Performance & Mechanics
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- Added Peekaboo DPM [HitJack]
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- Your Peekaboo DPM is lower than your normal DPM if your reload is faster than 10s as you'll have to wait for the remaining 10s for you to get unspotted before you can poke and shoot
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### Tank Filters
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- The test and owned tank filters are now more intuitive as clicking on them now turns the clicked option on instead of off [HitJack]
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### Game Compatibility
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- Added compatibility for tier XI tanks [HitJack]
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## Fixes
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### Tankopedia & Armor
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- The armor no longer disappears when you turn on Dynamic Armor System [HitJack]
- Camouflage values in Tankopedia are now more descriptive when shooting [HitJack]
- The penetration chance is now displayed when penetration testing armor [HitJack]
- Listed track repair times in the Tankopedia [HitJack]
- Added a spall liner button to the Tankopedia beside the other equipment [HitJack]
- The flags in the Tankopedia tech tree are no longer offset to the top left [HitJack]
- The loading bar below the name of the tanks in Tankopedia is now sufficiently spaced below [HitJack]
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- Removed the vertical sliver of pixels found to the right of the Equalizer toggle in Tankopedia
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### Tank Search & Filters
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- The search bar no longer redirects to a seemingly random tank when clicking enter when searching [HitJack]
- Tank search now properly handles the full names of tanks like the Super Pershing [HitJack]
- The tank search now remains consistent in order even when an added filter does not add/remove tanks from the list [HitJack]
- The test and owned tank filters are now more intuitive as clicking on them now turns the clicked option on instead of off [HitJack]
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### Visuals & UI
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- Removed the Beta badge from the Equalizer button [HitJack]
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- Updated the background image for the Equalizer button to the actual banner of the new game mode
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- The contact shadows on the ground no longer grow & darken when switching between tabs [HitJack]
- Additionally, the contact shadows stays visible at low angles [HitJack]
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- The "Help Translate BlitzKit" text on the home page is now properly centered vertically
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- The footer now says "Branch" instead of "CDN" [HitJack]
- The game version in the footer now displays a shorthand version instead of the entire version number [HitJack]
- The reload visualizer now displays just 1 decimal place [HitJack]
- Plot controls for the Static armor tab no longer pokes in from the right on non-Static armor tabs in some languages [HitJack]
- Mixer's controllers now scale better on smaller screens [HitJack]
- The list of available tanks in the Playlist is no longer excessively wide [HitJack]
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### Tank Mechanics & Models
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- The gun depression visualizer now properly handles the inherent tilt of tanks like the Minotauro [HitJack]
- When moving the tracks of tanks, the textures no longer move at different rates [HitJack]
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### Localization
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- Users with a preference on a language are once again redirected to the correct localized pages [HitJack]
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### Session & Game Compatibility
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- BlitzKit Session now properly handles tanks removed from the game [HitJack]
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## Technical Fixes
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- BlitzKit now handles the new ID system for game-modes in WoTB
- The directory which preview versions of the game are downloaded to are now created properly
- This was the last bug standing in the way of BlitzKit Previews
- Welcome back, BlitzKit Previews!
- Removed some dead code from the BlitzKit model mangler
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- The player discovery loop now persists for longer than 1 iteration [HitJack]
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- Bun is now forced to run scripts with the `--bun` flag
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## Technical Features
- Added documentation to the README on setting up and developing BlitzKit locally
- Added bug report and feature request forms to GitHub
- Switched to the GNU AGPLv3 license
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## Technical Fixes
- BlitzKit now handles the new ID system for game-modes in WoTB
- The directory which preview versions of the game are downloaded to are now created properly
- This was the last bug standing in the way of BlitzKit Previews
- Welcome back, BlitzKit Previews!
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- Removed some dead code from the BlitzKit model mangler
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- The player discovery loop now persists for longer than 1 iteration [HitJack]
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- Bun is now forced to run scripts with the `--bun` flag