fix: render tracer over armor

This commit is contained in:
TrèsAbhi committed 2024-05-27 20:57:04 -05:00
1 parent 2b34863b53
commit 00cee28e08
3 files changed
+100 -63

No files matched your search

@@ -2,7 +2,6 @@ import { PerspectiveCamera } from '@react-three/drei';
import { Canvas } from '@react-three/fiber';
import { Suspense, use, useEffect, useRef } from 'react';
import { Armor } from '../../../../../../components/Armor';
import { ShotDisplay } from '../../../../../../components/Armor/components/ShotDisplay';
import { applyPitchYawLimits } from '../../../../../../core/blitz/applyPitchYawLimits';
import { modelDefinitions } from '../../../../../../core/blitzkit/modelDefinitions';
import { modelTransformEvent } from '../../../../../../core/blitzkit/modelTransform';
@@ -143,7 +142,6 @@ export function TankSandbox() {
<Lighting />
<TankModel />
<Armor />
<ShotDisplay />
</Suspense>
</Canvas>
);