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https://github.com/blitzkit/blitzkit.git
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feat: sides
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4 files changed
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-177
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@@ -1,6 +1,4 @@
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import { ChevronDownIcon, ChevronUpIcon } from '@radix-ui/react-icons';
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import { Flex, Heading, Tabs } from '@radix-ui/themes';
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import { Flex, Heading } from '@radix-ui/themes';
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import { useState } from 'react';
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import { Camouflage } from './components/Camouflage';
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import { Camouflage } from './components/Camouflage';
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import { Consumables } from './components/Consumables';
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import { Consumables } from './components/Consumables';
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import { Crew } from './components/Crew';
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import { Crew } from './components/Crew';
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@@ -9,158 +7,108 @@ import { Info } from './components/Info';
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import { Modules } from './components/Modules';
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import { Modules } from './components/Modules';
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import { Provisions } from './components/Provisions';
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import { Provisions } from './components/Provisions';
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interface CharacteristicsProps {
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export function Characteristics() {
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config?: boolean;
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}
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export function Characteristics({ config }: CharacteristicsProps) {
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const [configureVisible, setConfigureVisible] = useState(true);
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const [statsVisible, setStatsVisible] = useState(true);
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return (
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return (
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<Flex gap="8" direction="column" wrap="wrap">
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<Tabs.Root defaultValue="configure">
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{config && (
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<Flex gap="4" direction="column">
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<Flex
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<Tabs.List>
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style={{ flex: 1, minWidth: 320, position: 'sticky', top: 64 }}
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<Tabs.Trigger value="configure">Configure</Tabs.Trigger>
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direction="column"
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<Tabs.Trigger value="statistics">Statistics</Tabs.Trigger>
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gap="4"
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</Tabs.List>
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>
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<Heading
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onClick={() => setConfigureVisible((state) => !state)}
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style={{
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cursor: 'pointer',
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}}
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>
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Configure{' '}
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{configureVisible ? <ChevronDownIcon /> : <ChevronUpIcon />}
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</Heading>
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{configureVisible && (
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<Tabs.Content value="statistics">
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<Flex direction="column" gap="4">
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<Flex direction="column" gap="4">
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<Modules />
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<Flex direction="column" gap="2">
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<Equipments />
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<Heading size="4">Survivability</Heading>
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<Crew />
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<Info name="Health" value="2014" unit="hp" />
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<Consumables />
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<Provisions />
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<Camouflage />
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</Flex>
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</Flex>
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)}
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</Flex>
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)}
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{!config && (
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<Flex direction="column" gap="2">
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<Flex
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<Heading size="4">Lethality</Heading>
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style={{ flex: 1, minWidth: 320, position: 'sticky', top: 64 }}
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<Info name="Armor damage" value="330" unit="hp" />
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direction="column"
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<Info indent name="Module damage" value="125" unit="hp" />
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gap="4"
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<Info indent name="Caliber" value="100" unit="mm" />
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>
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<Info name="Penetration" value="257" unit="mm" />
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<Heading
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<Info indent name="At 500m" value="240" unit="mm" />
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onClick={() => setStatsVisible((state) => !state)}
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<Info name="Damage per minute" value="2316" unit="hp / min" />
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style={{
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<Info indent name="Maximum" value="2316" unit="hp / min" />
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cursor: 'pointer',
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<Info
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}}
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indent
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>
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name="Effective at 60s"
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Statistics {statsVisible ? <ChevronDownIcon /> : <ChevronUpIcon />}
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value="2316"
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</Heading>
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unit="hp / min"
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/>
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{statsVisible && (
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<Info name="Reload" value="5.73" unit="s" />
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<Flex direction="column" gap="4">
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<Info name="Shell velocity" value="1535" unit="m/s" />
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<Flex direction="column" gap="2">
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<Info name="Aim time" value="1.72" unit="s" />
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<Heading size="4">Survivability</Heading>
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<Info name="Dispersion" value="0.326" unit="m" />
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<Info name="Health" value="2014" unit="hp" />
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<Info indent name="On move" value="0.100" unit="m" />
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</Flex>
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<Info indent name="On hull traverse" value="0.100" unit="m" />
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<Info indent name="On turret traverse" value="0.070" unit="m" />
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<Flex direction="column" gap="2">
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<Info indent name="On shoot" value="3.500" unit="m" />
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<Heading size="4">Lethality</Heading>
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<Info name="Armor damage" value="330" unit="hp" />
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<Info indent name="Module damage" value="125" unit="hp" />
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<Info indent name="Caliber" value="100" unit="mm" />
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<Info name="Penetration" value="257" unit="mm" />
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<Info indent name="At 500m" value="240" unit="mm" />
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<Info name="Damage per minute" value="2316" unit="hp / min" />
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<Info indent name="Maximum" value="2316" unit="hp / min" />
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<Info
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indent
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name="Effective at 60s"
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value="2316"
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unit="hp / min"
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/>
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<Info name="Reload" value="5.73" unit="s" />
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<Info name="Shell velocity" value="1535" unit="m/s" />
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<Info name="Aim time" value="1.72" unit="s" />
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<Info name="Dispersion" value="0.326" unit="m" />
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<Info indent name="On move" value="0.100" unit="m" />
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<Info indent name="On hull traverse" value="0.100" unit="m" />
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<Info indent name="On turret traverse" value="0.070" unit="m" />
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<Info indent name="On shoot" value="3.500" unit="m" />
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</Flex>
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<Flex direction="column" gap="2">
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<Heading size="4">Flexibility</Heading>
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<Info name="Gun depression" value="20" unit="°" />
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<Info indent name="Elevation" value="7" unit="°" />
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<Info indent name="Azimuth" value="30, 30" unit="°" />
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</Flex>
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<Flex direction="column" gap="2">
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<Heading size="4">Mobility</Heading>
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<Info name="Weight" value="45" unit="mt" />
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<Info name="Speed forwards" value="55" unit="km/s" />
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<Info indent name="Backward" value="20" unit="km/s" />
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<Info
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name="Effective power on hard terrain"
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value="36.86"
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unit="hp/kg"
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/>
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<Info
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indent
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name="On medium terrain"
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value="36.86"
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unit="hp/kg"
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/>
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<Info
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indent
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name="On soft terrain"
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value="36.86"
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unit="hp/kg"
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/>
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<Info
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name="Traverse speed on hard terrain"
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value="36.86"
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unit="°/s"
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/>
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<Info
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indent
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name="On medium terrain"
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value="36.86"
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unit="°/s"
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/>
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<Info indent name="On soft terrain" value="36.86" unit="°/s" />
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</Flex>
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<Flex direction="column" gap="2">
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<Heading size="4">Stealth</Heading>
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<Info name="View range" value="302" unit="m" />
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<Info name="Size" value="6.21 x 2.43 x 2.00" unit="m" />
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<Info name="Camouflage when still" value="30.00" unit="%" />
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<Info indent name="When moving" value="30.00" unit="%" />
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<Info
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indent
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name="When shooting still"
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value="30.00"
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unit="%"
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/>
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<Info
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indent
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name="When shooting while moving"
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value="30.00"
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unit="%"
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/>
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</Flex>
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</Flex>
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</Flex>
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)}
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</Flex>
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<Flex direction="column" gap="2">
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)}
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<Heading size="4">Flexibility</Heading>
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</Flex>
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<Info name="Gun depression" value="20" unit="°" />
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<Info indent name="Elevation" value="7" unit="°" />
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<Info indent name="Azimuth" value="30, 30" unit="°" />
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</Flex>
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<Flex direction="column" gap="2">
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<Heading size="4">Mobility</Heading>
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<Info name="Weight" value="45" unit="mt" />
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<Info name="Speed forwards" value="55" unit="km/s" />
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<Info indent name="Backward" value="20" unit="km/s" />
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<Info
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name="Effective power on hard terrain"
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value="36.86"
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unit="hp/kg"
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/>
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<Info
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indent
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name="On medium terrain"
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value="36.86"
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unit="hp/kg"
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/>
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<Info indent name="On soft terrain" value="36.86" unit="hp/kg" />
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<Info
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name="Traverse speed on hard terrain"
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value="36.86"
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unit="°/s"
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/>
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<Info indent name="On medium terrain" value="36.86" unit="°/s" />
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<Info indent name="On soft terrain" value="36.86" unit="°/s" />
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</Flex>
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<Flex direction="column" gap="2">
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<Heading size="4">Stealth</Heading>
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<Info name="View range" value="302" unit="m" />
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<Info name="Size" value="6.21 x 2.43 x 2.00" unit="m" />
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<Info name="Camouflage when still" value="30.00" unit="%" />
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<Info indent name="When moving" value="30.00" unit="%" />
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<Info indent name="When shooting still" value="30.00" unit="%" />
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<Info
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indent
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name="When shooting while moving"
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value="30.00"
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unit="%"
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/>
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</Flex>
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</Flex>
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</Tabs.Content>
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<Tabs.Content value="configure">
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<Flex direction="column" gap="4">
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<Modules />
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<Equipments />
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<Crew />
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<Consumables />
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<Provisions />
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<Camouflage />
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</Flex>
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</Tabs.Content>
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</Flex>
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</Tabs.Root>
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);
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);
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}
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}
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@@ -1,5 +1,4 @@
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import { ArrowLeftIcon } from '@radix-ui/react-icons';
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import { Flex, Heading } from '@radix-ui/themes';
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import { Flex, Heading, Link, Text } from '@radix-ui/themes';
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import { Flag } from '../../../../../components/Flag';
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import { Flag } from '../../../../../components/Flag';
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import { useDuel } from '../../../../../stores/duel';
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import { useDuel } from '../../../../../stores/duel';
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@@ -8,16 +7,6 @@ export function Title() {
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return (
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return (
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<Flex justify="between" align="center">
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<Flex justify="between" align="center">
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<Link
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href="/tools/tankopedia"
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style={{ color: 'unset', textDecoration: 'none' }}
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>
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<Flex gap="1" align="center">
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<ArrowLeftIcon />
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<Text>Back</Text>
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</Flex>
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</Link>
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<Flex gap="2" align="center">
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<Flex gap="2" align="center">
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<Flag nation={protagonist.tank.nation} />
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<Flag nation={protagonist.tank.nation} />
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<Heading>{protagonist.tank.name}</Heading>
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<Heading>{protagonist.tank.name}</Heading>
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@@ -79,39 +79,34 @@ export default function Page({ params }: { params: { id: string } }) {
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}, [id, assigned]);
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}, [id, assigned]);
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return (
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return (
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<PageWrapper color="purple" size="full">
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<PageWrapper color="purple" size="double">
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{assigned && (
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{assigned && (
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<Flex style={{ width: '100%' }} justify="center">
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<>
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<Title />
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<Flex
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<Flex
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style={{ width: '100%' }}
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gap="8"
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gap="8"
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direction="row"
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direction="row"
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align="start"
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align="start"
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justify="center"
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justify="center"
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style={{
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width: '100%',
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// maxWidth: 1024,
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}}
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>
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>
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<Characteristics config />
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<Characteristics />
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<Flex
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<Flex
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gap="4"
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gap="4"
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direction="column"
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direction="column"
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style={{
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style={{
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flex: 1,
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flex: 1,
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maxWidth: 640,
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position: 'sticky',
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position: 'sticky',
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top: 64,
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top: 64,
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}}
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}}
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>
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>
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<Title />
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<TankSandbox />
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<TankSandbox />
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<AntagonistBar />
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<AntagonistBar />
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</Flex>
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</Flex>
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<Characteristics />
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</Flex>
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</Flex>
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</Flex>
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</>
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)}
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)}
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</PageWrapper>
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</PageWrapper>
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);
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);
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@@ -3,7 +3,7 @@ import { ComponentProps } from 'react';
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interface PageWrapperProps extends ComponentProps<typeof Flex> {
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interface PageWrapperProps extends ComponentProps<typeof Flex> {
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color?: ComponentProps<typeof Theme>['accentColor'];
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color?: ComponentProps<typeof Theme>['accentColor'];
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size?: 'regular' | 'wide' | 'full';
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size?: 'regular' | 'wide' | 'double';
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}
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}
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export default function PageWrapper({
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export default function PageWrapper({
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@@ -19,7 +19,7 @@ export default function PageWrapper({
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gap="4"
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gap="4"
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style={{
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style={{
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width: '100%',
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width: '100%',
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maxWidth: size === 'regular' ? 800 : size === 'full' ? '100%' : 960,
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maxWidth: size === 'regular' ? 800 : size === 'double' ? 1200 : 960,
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margin: 'auto',
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margin: 'auto',
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padding: 16,
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padding: 16,
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boxSizing: 'border-box',
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boxSizing: 'border-box',
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Reference in new issue
Block a user