diff --git a/packages/i18n/strings/es.json b/packages/i18n/strings/es.json index cb4e05d34..8df0c4a90 100644 --- a/packages/i18n/strings/es.json +++ b/packages/i18n/strings/es.json @@ -515,8 +515,7 @@ "title": "", "equalizer": { "title": "Equalizer", - "equalize": "Equalize", - "beta": "Beta" + "equalize": "Equalize" }, "modules": { "title": "Módulos", @@ -572,6 +571,8 @@ "shellRicochet": "Rebote", "dpm": "DPM", "dpmEffective": "Effective at 60s", + "peekabooDpm": "Peekaboo DPM", + "peekabooDpmInfo": "Damage per minute assuming you only fire after resetting camouflage (or the reload finishes, if it's slower) — at least 10 seconds between shots.", "shells": "Proyectiles", "mostOptimalShellIndex": "Proyectil más óptimo", "shellReloads": "Reloads", @@ -623,8 +624,8 @@ "viewRange": "Rango de visión", "camouflageStill": "Quieto", "camouflageMoving": "En movimiento", - "camouflageShootingStill": "Quieto", - "camouflageShootingMoving": "En movimiento", + "camouflageShootingStill": "Shooting while still", + "camouflageShootingMoving": "Shooting while moving", "camouflageCaughtOnFire": "Atrapado en fuego", "width": "Ancho", "height": "Altura", diff --git a/packages/i18n/strings/fr.json b/packages/i18n/strings/fr.json index 7c4393c4b..7e5d2a7c3 100644 --- a/packages/i18n/strings/fr.json +++ b/packages/i18n/strings/fr.json @@ -515,8 +515,7 @@ "title": "Configuration", "equalizer": { "title": "Equalizer", - "equalize": "Equalize", - "beta": "Beta" + "equalize": "Equalize" }, "modules": { "title": "Modules", @@ -572,6 +571,8 @@ "shellRicochet": "Ricochet", "dpm": "DPM", "dpmEffective": "Effective at 60s", + "peekabooDpm": "Peekaboo DPM", + "peekabooDpmInfo": "Damage per minute assuming you only fire after resetting camouflage (or the reload finishes, if it's slower) — at least 10 seconds between shots.", "shells": "Shells", "mostOptimalShellIndex": "Most optimal shell", "shellReloads": "Reloads", @@ -623,8 +624,8 @@ "viewRange": "View range", "camouflageStill": "Still", "camouflageMoving": "Moving", - "camouflageShootingStill": "Still", - "camouflageShootingMoving": "Moving", + "camouflageShootingStill": "Shooting while still", + "camouflageShootingMoving": "Shooting while moving", "camouflageCaughtOnFire": "Caught on fire", "width": "Width", "height": "Height", diff --git a/packages/i18n/strings/ja.json b/packages/i18n/strings/ja.json index 85475d201..18ae1e3f4 100644 --- a/packages/i18n/strings/ja.json +++ b/packages/i18n/strings/ja.json @@ -515,8 +515,7 @@ "title": "構成", "equalizer": { "title": "Equalizer", - "equalize": "Equalize", - "beta": "Beta" + "equalize": "Equalize" }, "modules": { "title": "モジュール", @@ -572,6 +571,8 @@ "shellRicochet": "跳弾角度", "dpm": "DPM", "dpmEffective": "60秒での有効値", + "peekabooDpm": "Peekaboo DPM", + "peekabooDpmInfo": "Damage per minute assuming you only fire after resetting camouflage (or the reload finishes, if it's slower) — at least 10 seconds between shots.", "shells": "砲弾", "mostOptimalShellIndex": "最適な弾数", "shellReloads": "Reloads", @@ -623,8 +624,8 @@ "viewRange": "視認範囲", "camouflageStill": "静止時", "camouflageMoving": "移動時", - "camouflageShootingStill": "静止時", - "camouflageShootingMoving": "移動時", + "camouflageShootingStill": "Shooting while still", + "camouflageShootingMoving": "Shooting while moving", "camouflageCaughtOnFire": "Caught on fire", "width": "全幅", "height": "全高", diff --git a/packages/i18n/strings/pl.json b/packages/i18n/strings/pl.json index 407345858..cb209b4be 100644 --- a/packages/i18n/strings/pl.json +++ b/packages/i18n/strings/pl.json @@ -515,8 +515,7 @@ "title": "Configuration", "equalizer": { "title": "Equalizer", - "equalize": "Equalize", - "beta": "Beta" + "equalize": "Equalize" }, "modules": { "title": "Modules", @@ -572,6 +571,8 @@ "shellRicochet": "Ricochet", "dpm": "DPM", "dpmEffective": "Effective at 60s", + "peekabooDpm": "Peekaboo DPM", + "peekabooDpmInfo": "Damage per minute assuming you only fire after resetting camouflage (or the reload finishes, if it's slower) — at least 10 seconds between shots.", "shells": "Shells", "mostOptimalShellIndex": "Most optimal shell", "shellReloads": "Reloads", @@ -623,8 +624,8 @@ "viewRange": "View range", "camouflageStill": "Still", "camouflageMoving": "Moving", - "camouflageShootingStill": "Still", - "camouflageShootingMoving": "Moving", + "camouflageShootingStill": "Shooting while still", + "camouflageShootingMoving": "Shooting while moving", "camouflageCaughtOnFire": "Caught on fire", "width": "Width", "height": "Height", diff --git a/packages/i18n/strings/pt.json b/packages/i18n/strings/pt.json index ea5da1e2d..c0591e83c 100644 --- a/packages/i18n/strings/pt.json +++ b/packages/i18n/strings/pt.json @@ -515,8 +515,7 @@ "title": "Configuração", "equalizer": { "title": "Equalizer", - "equalize": "Equalize", - "beta": "Beta" + "equalize": "Equalize" }, "modules": { "title": "Módulos", @@ -572,6 +571,8 @@ "shellRicochet": "Ricochete", "dpm": "DPM", "dpmEffective": "Efetivo aos 60s", + "peekabooDpm": "Peekaboo DPM", + "peekabooDpmInfo": "Damage per minute assuming you only fire after resetting camouflage (or the reload finishes, if it's slower) — at least 10 seconds between shots.", "shells": "Projéteis", "mostOptimalShellIndex": "Projétil mais ideal", "shellReloads": "Reloads", @@ -623,8 +624,8 @@ "viewRange": "Alcance de visão", "camouflageStill": "Parado", "camouflageMoving": "Em movimento", - "camouflageShootingStill": "Parado", - "camouflageShootingMoving": "Em movimento", + "camouflageShootingStill": "Shooting while still", + "camouflageShootingMoving": "Shooting while moving", "camouflageCaughtOnFire": "Preso em chamas", "width": "Largura", "height": "Altura", diff --git a/packages/i18n/strings/ru.json b/packages/i18n/strings/ru.json index bac2c99fa..3f34d00d4 100644 --- a/packages/i18n/strings/ru.json +++ b/packages/i18n/strings/ru.json @@ -515,8 +515,7 @@ "title": "Конфигурация", "equalizer": { "title": "Уравнение", - "equalize": "Уравнять", - "beta": "Бета" + "equalize": "Уравнять" }, "modules": { "title": "Модули", @@ -572,6 +571,8 @@ "shellRicochet": "Рикошет", "dpm": "ДПМ", "dpmEffective": "Эффективность за 60с", + "peekabooDpm": "Peekaboo DPM", + "peekabooDpmInfo": "Damage per minute assuming you only fire after resetting camouflage (or the reload finishes, if it's slower) — at least 10 seconds between shots.", "shells": "Снарядов в барабане", "mostOptimalShellIndex": "Самый эффективный снаряд", "shellReloads": "Перезарядка", @@ -623,8 +624,8 @@ "viewRange": "Радиус обзора", "camouflageStill": "Когда неподвижен", "camouflageMoving": "В движении", - "camouflageShootingStill": "После выстрела, если неподвижен", - "camouflageShootingMoving": "После выстрела в движении", + "camouflageShootingStill": "Shooting while still", + "camouflageShootingMoving": "Shooting while moving", "camouflageCaughtOnFire": "При пожаре", "width": "Ширина", "height": "Высота", diff --git a/packages/i18n/strings/uk.json b/packages/i18n/strings/uk.json index c8bf56162..945d41188 100644 --- a/packages/i18n/strings/uk.json +++ b/packages/i18n/strings/uk.json @@ -515,8 +515,7 @@ "title": "Configuration", "equalizer": { "title": "Equalizer", - "equalize": "Equalize", - "beta": "Beta" + "equalize": "Equalize" }, "modules": { "title": "Модулі", @@ -572,6 +571,8 @@ "shellRicochet": "Рикошет", "dpm": "DPM", "dpmEffective": "Effective at 60s", + "peekabooDpm": "Peekaboo DPM", + "peekabooDpmInfo": "Damage per minute assuming you only fire after resetting camouflage (or the reload finishes, if it's slower) — at least 10 seconds between shots.", "shells": "Снаряди", "mostOptimalShellIndex": "Most optimal shell", "shellReloads": "Reloads", diff --git a/packages/i18n/strings/zh.json b/packages/i18n/strings/zh.json index 84eecb93a..eeb75358e 100644 --- a/packages/i18n/strings/zh.json +++ b/packages/i18n/strings/zh.json @@ -515,8 +515,7 @@ "title": "配置设定", "equalizer": { "title": "平衡器", - "equalize": "平衡", - "beta": "测试" + "equalize": "平衡" }, "modules": { "title": "坦克模块", @@ -572,6 +571,8 @@ "shellRicochet": "跳弹", "dpm": "每分钟伤害", "dpmEffective": "60秒内实际输出", + "peekabooDpm": "Peekaboo DPM", + "peekabooDpmInfo": "Damage per minute assuming you only fire after resetting camouflage (or the reload finishes, if it's slower) — at least 10 seconds between shots.", "shells": "炮弹 ", "mostOptimalShellIndex": "最优炮弹", "shellReloads": "装填时间",