From 10f3bc0026ec4da6c1565f7a5a366d7a21bbe985 Mon Sep 17 00:00:00 2001 From: tresabhi <43380238+tresabhi@users.noreply.github.com> Date: Thu, 15 May 2025 22:45:09 -0500 Subject: [PATCH] fix: compare labels --- packages/i18n/strings/en.json | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/packages/i18n/strings/en.json b/packages/i18n/strings/en.json index 9aa996bc1..7a9cbdb4b 100644 --- a/packages/i18n/strings/en.json +++ b/packages/i18n/strings/en.json @@ -1089,7 +1089,7 @@ "explosionRadius": "Explosion radius", "shellVelocity": "Shell velocity", "aimTime": "Aim time", - "dispersion": "Still", + "dispersion": "Dispersion still", "dispersionMoving": "Moving", "dispersionHullTraversing": "Hull traversing", "dispersionTurretTraversing": "Turret traversing", @@ -1103,28 +1103,28 @@ "gunRearElevation": "Rear elevation", "azimuthLeft": "Azimuth left", "azimuthRight": "Azimuth right", - "speedForwards": "Forwards", + "speedForwards": "Speed forwards", "speedBackwards": "Backwards", - "hardTerrainCoefficient": "Hard", - "hardTerrainCoefficientRaw": "Hard", + "hardTerrainCoefficient": "Terrain coefficient hard", + "hardTerrainCoefficientRaw": "Raw terrain coefficient hard", "mediumTerrainCoefficient": "Medium", "mediumTerrainCoefficientRaw": "Medium", "softTerrainCoefficient": "Soft", "softTerrainCoefficientRaw": "Soft", "enginePower": "Engine power", - "powerToWeightRatioHardTerrain": "Hard", + "powerToWeightRatioHardTerrain": "Power to weight ratio hard", "powerToWeightRatioMediumTerrain": "Medium", "powerToWeightRatioSoftTerrain": "Soft", "weight": "Weight", "turretTraverseSpeed": "Turret traverse speed", "gunTraverseSpeed": "Gun traverse speed", - "hullTraverseHardTerrain": "Hard", + "hullTraverseHardTerrain": "Hull traverse hard", "hullTraverseMediumTerrain": "Medium", "hullTraverseSoftTerrain": "Soft", "health": "Health", "fireChance": "Fire chance", "viewRange": "View range", - "camouflageStill": "Still", + "camouflageStill": "Camouflage still", "camouflageMoving": "Moving", "camouflageShootingStill": "Still", "camouflageShootingMoving": "Moving",