diff --git a/packages/website/src/core/blitzkit/tankCharacteristics.ts b/packages/website/src/core/blitzkit/tankCharacteristics.ts index d219be0bb..cb44669aa 100644 --- a/packages/website/src/core/blitzkit/tankCharacteristics.ts +++ b/packages/website/src/core/blitzkit/tankCharacteristics.ts @@ -176,15 +176,17 @@ export function tankCharacteristics( ({ distance }) => distance >= assaultDistance, )?.factor ?? 0) : 1; - const moduleDamageCoefficient = coefficient([hasTungsten, 0.15]); + const moduleDamageCoefficient = + coefficient([hasTungsten, 0.15]) * equalizer.damage; const reloadCoefficient = (coefficient([hasGunRammer, -0.05]) * coefficient([true, degressiveStat(loaderMastery)])) / coefficient([hasAdrenaline && gun.gun_type!.$case === "regular", 0.17]); - const penetrationCoefficient = coefficient([ - hasCalibratedShells, - resolvePenetrationCoefficient(true, equalize, shell.type, equalizer) - 1, - ]); + const penetrationCoefficient = + coefficient([ + hasCalibratedShells, + resolvePenetrationCoefficient(true, equalize, shell.type, equalizer) - 1, + ]) * equalizer.penetration; const healthCoefficient = coefficient( [hasSandbagArmor, 0.03],