feat: add 124 support

This commit is contained in:
tresabhi committed 2025-03-11 10:13:02 -05:00
1 parent c964e3c8ec
commit 1879895db2
13 files changed
+62 -5

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@@ -180,6 +180,11 @@ export const StaticArmor = memo<ArmorSceneProps>(({ thicknessRange }) => {
duel.protagonist.tank.equipment_preset,
duel.protagonist.equipmentMatrix,
);
const hasDownImprovedVerticalStabilizer = await hasEquipment(
124,
duel.protagonist.tank.equipment_preset,
duel.protagonist.equipmentMatrix,
);
const boundingRect = canvas.getBoundingClientRect();
delta.set(event.clientX, event.clientY).sub(position);
@@ -191,6 +196,7 @@ export const StaticArmor = memo<ArmorSceneProps>(({ thicknessRange }) => {
gunModelDefinition.pitch,
turretModelDefinition.yaw,
hasImprovedVerticalStabilizer,
hasDownImprovedVerticalStabilizer,
);
modelTransformEvent.emit({ pitch, yaw });
}
@@ -275,6 +281,11 @@ export const StaticArmor = memo<ArmorSceneProps>(({ thicknessRange }) => {
duel.protagonist.tank.equipment_preset,
duel.protagonist.equipmentMatrix,
);
const hasDownImprovedVerticalStabilizer = await hasEquipment(
124,
duel.protagonist.tank.equipment_preset,
duel.protagonist.equipmentMatrix,
);
const boundingRect = canvas.getBoundingClientRect();
delta.set(event.clientX, event.clientY).sub(position);
position.set(event.clientX, event.clientY);
@@ -285,6 +296,7 @@ export const StaticArmor = memo<ArmorSceneProps>(({ thicknessRange }) => {
gunModelDefinition.pitch,
turretModelDefinition.yaw,
hasImprovedVerticalStabilizer,
hasDownImprovedVerticalStabilizer,
);
modelTransformEvent.emit({ pitch, yaw });
}
@@ -357,6 +369,11 @@ export const StaticArmor = memo<ArmorSceneProps>(({ thicknessRange }) => {
duel.protagonist.tank.equipment_preset,
duel.protagonist.equipmentMatrix,
);
const hasDownImprovedVerticalStabilizer = await hasEquipment(
124,
duel.protagonist.tank.equipment_preset,
duel.protagonist.equipmentMatrix,
);
const boundingRect = canvas.getBoundingClientRect();
delta.set(event.clientX, event.clientY).sub(position);
position.set(event.clientX, event.clientY);
@@ -367,6 +384,7 @@ export const StaticArmor = memo<ArmorSceneProps>(({ thicknessRange }) => {
gunModelDefinition.pitch,
turretModelDefinition.yaw,
hasImprovedVerticalStabilizer,
hasDownImprovedVerticalStabilizer,
);
modelTransformEvent.emit({ pitch, yaw });
}