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feat: add 124 support
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@@ -12,6 +12,7 @@ export function applyPitchYawLimits(
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pitchLimits: PitchLimits, // deg
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yawLimits?: YawLimits, // deg
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verticalStabilizer = false,
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downVerticalStabilizer = false,
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) {
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let newPitch = pitch;
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let newYaw = yaw;
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@@ -22,7 +23,8 @@ export function applyPitchYawLimits(
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);
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}
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const depressionBuff = verticalStabilizer ? degToRad(3) : 0;
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const depressionBuff =
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verticalStabilizer || downVerticalStabilizer ? degToRad(3) : 0;
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const elevationBuff = verticalStabilizer ? degToRad(4) : 0;
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let lowerPitch = -degToRad(pitchLimits.max) - depressionBuff;
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let upperPitch = -degToRad(pitchLimits.min) + elevationBuff;
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@@ -109,6 +109,7 @@ export function tankCharacteristics(
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const hasEngineAccelerator = equipment(117);
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const hasCamouflageNet = equipment(115);
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const hasImprovedVerticalStabilizer = equipment(122);
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const hasDownImprovedVerticalStabilizer = equipment(124);
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const hasImprovedSuspension = equipment(123);
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const hasTungsten = consumable(45);
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@@ -425,7 +426,8 @@ export function tankCharacteristics(
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const gunDepression =
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gunModelDefinition.pitch.max +
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gunDefaultPitch +
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(hasImprovedVerticalStabilizer ? 3 : 0);
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(hasImprovedVerticalStabilizer ? 3 : 0) +
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(hasDownImprovedVerticalStabilizer ? 3 : 0);
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const gunElevation =
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-gunModelDefinition.pitch.min -
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gunDefaultPitch +
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