From 1988ecff925f2697e69db6679244659fc26fad73 Mon Sep 17 00:00:00 2001 From: tresabhi <43380238+tresabhi@users.noreply.github.com> Date: Fri, 9 Oct 2026 18:20:11 -0500 Subject: [PATCH] smaller titles --- docs/changelogs/1.32.0.md | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) diff --git a/docs/changelogs/1.32.0.md b/docs/changelogs/1.32.0.md index 441babd95..ce86475ee 100644 --- a/docs/changelogs/1.32.0.md +++ b/docs/changelogs/1.32.0.md @@ -4,29 +4,29 @@ Thank you to [Mark Greene](https://github.com/Hitjack007) for your contributions ## Features -**Tankopedia & Armor** +### Tankopedia & Armor - Added a spall liner button to the Tankopedia beside the other equipment [Mark Greene] - Listed track repair times in the Tankopedia [Mark Greene] - The penetration chance is now displayed when penetration testing armor [Mark Greene] - Added a new setting to disable automatically loading tanks in Tankopedia [Mark Greene] -**Tank Performance & Mechanics** +### Tank Performance & Mechanics - Added Peekaboo DPM [Mark Greene] - Your Peekaboo DPM is lower than your normal DPM if your reload is faster than 10s as you'll have to wait for the remaining 10s for you to get unspotted before you can poke and shoot -**Tank Filters** +### Tank Filters - The test and owned tank filters are now more intuitive as clicking on them now turns the clicked option on instead of off [Mark Greene] -**Game Compatibility** +### Game Compatibility - Added compatibility for tier XI tanks [Mark Greene] ## Fixes -**Tankopedia & Armor** +### Tankopedia & Armor - The armor no longer disappears when you turn on Dynamic Armor System [Mark Greene] - Camouflage values in Tankopedia are now more descriptive when shooting [Mark Greene] @@ -37,14 +37,14 @@ Thank you to [Mark Greene](https://github.com/Hitjack007) for your contributions - The loading bar below the name of the tanks in Tankopedia is now sufficiently spaced below [Mark Greene] - Removed the vertical sliver of pixels found to the right of the Equalizer toggle in Tankopedia -**Tank Search & Filters** +### Tank Search & Filters - The search bar no longer redirects to a seemingly random tank when clicking enter when searching [Mark Greene] - Tank search now properly handles the full names of tanks like the Super Pershing [Mark Greene] - The tank search now remains consistent in order even when an added filter does not add/remove tanks from the list [Mark Greene] - The test and owned tank filters are now more intuitive as clicking on them now turns the clicked option on instead of off [Mark Greene] -**Visuals & UI** +### Visuals & UI - Removed the Beta badge from the Equalizer button [Mark Greene] - Updated the background image for the Equalizer button to the actual banner of the new game mode @@ -58,16 +58,16 @@ Thank you to [Mark Greene](https://github.com/Hitjack007) for your contributions - Mixer's controllers now scale better on smaller screens [Mark Greene] - The list of available tanks in the Playlist is no longer excessively wide [Mark Greene] -**Tank Mechanics & Models** +### Tank Mechanics & Models - The gun depression visualizer now properly handles the inherent tilt of tanks like the Minotauro [Mark Greene] - When moving the tracks of tanks, the textures no longer move at different rates [Mark Greene] -**Localization** +### Localization - Users with a preference on a language are once again redirected to the correct localized pages [Mark Greene] -**Session & Game Compatibility** +### Session & Game Compatibility - BlitzKit Session now properly handles tanks removed from the game [Mark Greene]