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feat: some cleanup
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98e7760142
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4 files changed
+7
-2
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+2
-1
@@ -1,8 +1,9 @@
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using System.Runtime.InteropServices;
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using System.Runtime.InteropServices;
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using BlitzKit.Game.Models;
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using CUE4Parse.Compression;
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using CUE4Parse.Compression;
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using Microsoft.JavaScript.NodeApi;
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using Microsoft.JavaScript.NodeApi;
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namespace game.src.classes;
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namespace BlitzKit.Game.JSExport;
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[JSExport]
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[JSExport]
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public class GameInterface
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public class GameInterface
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@@ -1,7 +1,8 @@
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using BlitzKit.Game.Synchronous;
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using CUE4Parse.MappingsProvider;
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using CUE4Parse.MappingsProvider;
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using CUE4Parse.UE4.Versions;
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using CUE4Parse.UE4.Versions;
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namespace game.src.classes;
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namespace BlitzKit.Game.Models;
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public class BlitzFileProvider : SynchronousFileProvider
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public class BlitzFileProvider : SynchronousFileProvider
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{
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{
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+2
@@ -3,6 +3,8 @@ using CUE4Parse.UE4.Exceptions;
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using CUE4Parse.UE4.Versions;
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using CUE4Parse.UE4.Versions;
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using CUE4Parse.Utils;
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using CUE4Parse.Utils;
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namespace BlitzKit.Game.Synchronous;
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public class SynchronousFileProvider(
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public class SynchronousFileProvider(
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string directory,
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string directory,
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SearchOption searchOption,
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SearchOption searchOption,
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@@ -1,5 +1,6 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<PropertyGroup>
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<RootNamespace>BlitzKit.Game</RootNamespace>
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<TargetFramework>net9.0</TargetFramework>
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<TargetFramework>net9.0</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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<Nullable>enable</Nullable>
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