proof of concept

This commit is contained in:
tresabhi committed 2026-10-17 23:21:47 -05:00
1 parent 7f7d0cc499
commit 249b185836
1 file changed
+96 -2
@@ -1,6 +1,19 @@
import { invalidate, useThree, type ThreeEvent } from "@react-three/fiber"; import {
invalidate,
useThree,
type ObjectMap,
type ThreeEvent,
} from "@react-three/fiber";
import { useRef } from "react"; import { useRef } from "react";
import { Group, Mesh, MeshStandardMaterial, Vector2 } from "three"; import {
BatchedMesh,
Group,
Mesh,
MeshStandardMaterial,
Object3D,
Vector2,
} from "three";
import type { GLTF } from "three-stdlib";
import { applyPitchYawLimits } from "../../../../../../core/blitz/applyPitchYawLimits"; import { applyPitchYawLimits } from "../../../../../../core/blitz/applyPitchYawLimits";
import { hasEquipment } from "../../../../../../core/blitzkit/hasEquipment"; import { hasEquipment } from "../../../../../../core/blitzkit/hasEquipment";
import { jsxTree } from "../../../../../../core/blitzkit/jsxTree"; import { jsxTree } from "../../../../../../core/blitzkit/jsxTree";
@@ -14,7 +27,88 @@ import { Tankopedia } from "../../../../../../stores/tankopedia";
import { TankopediaDisplay } from "../../../../../../stores/tankopediaPersistent/constants"; import { TankopediaDisplay } from "../../../../../../stores/tankopediaPersistent/constants";
import { ModelTankWrapper } from "../../../../../Armor/components/ModelTankWrapper"; import { ModelTankWrapper } from "../../../../../Armor/components/ModelTankWrapper";
function useBatched(gltf: GLTF & ObjectMap) {
function batched(
slicer: (node: Object3D) => boolean,
mutator: (mesh: Mesh) => void,
) {
const groups = new Map<MeshStandardMaterial, Mesh[]>();
for (const node of Object.values(gltf.nodes)) {
if (!slicer(node)) continue;
node.traverse((object) => {
if (!(object instanceof Mesh)) return;
let material = object.material;
if (!(material instanceof MeshStandardMaterial)) return;
if (!groups.has(object.material)) {
material = object.material.clone();
groups.set(material, []);
}
groups.get(material)!.push(object.clone());
});
}
const wrapper = new Group();
for (const [material, meshes] of groups) {
let vertices = 0;
for (const mesh of meshes) {
vertices += mesh.geometry.attributes.position.count;
}
const batched = new BatchedMesh(
meshes.length,
vertices,
undefined,
material,
);
for (const mesh of meshes) {
mutator(mesh);
batched.add(mesh);
}
wrapper.add(batched);
}
return <primitive object={wrapper} />;
}
return { batched };
}
export function TankModel() { export function TankModel() {
const tank = Duel.use((draft) => draft.protagonist.tank);
const { gltf } = useModel(tank.id);
const { batched } = useBatched(gltf);
return (
<group rotation={[-Math.PI / 2, 0, 0]}>
{batched(
(node) => {
const isHull = node.name === "hull";
const isWheel = node.name.startsWith("chassis_wheel_");
const isTrack = node.name.startsWith("chassis_track_");
return isHull || isWheel || isTrack;
},
(mesh) => {
mesh.castShadow = true;
mesh.receiveShadow = true;
},
)}
</group>
);
}
function _TankModel() {
const protagonist = Duel.use((draft) => draft.protagonist); const protagonist = Duel.use((draft) => draft.protagonist);
const track = Duel.use((state) => state.protagonist.track); const track = Duel.use((state) => state.protagonist.track);
const turret = Duel.use((state) => state.protagonist.turret); const turret = Duel.use((state) => state.protagonist.turret);