Fix: keep tank order stable on select

Tanks sharing the same tier, nation, class and type were shown in an arbitrary order that changed after selecting a tank. The meta sort had no tiebreaker, and the filtered list was sorted and reversed in place, so each re-sort started from the previous reversed order and flipped tied tanks around.

- Added tank ID as the first sort key in `metaSortTank` so tied tanks always come out in the same order
- Sorted a copy of the tank search results, pre-sorted by ID, instead of the cached list
- Added an `exclude` option to tank search and used it in Compare so tanks already being compared can't be added again, including through select all or by swapping another slot

Fixes #313
This commit is contained in:
Mark Greene committed 2026-10-05 18:00:43 +13:00
1 parent 116c30be88
commit 273881c460
4 files changed
+28 -4

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@@ -12,6 +12,7 @@ export function metaSortTank(
gameDefinitions: GameDefinitions,
) {
return tanks
.sort((a, b) => a.id - b.id)
.sort((a, b) => b.tier - a.tier)
.sort(
(a, b) => treeTypeOrder.indexOf(b.type) - treeTypeOrder.indexOf(a.type),