diff --git a/src/components/ArmorMesh/shaders/fragment.glsl b/src/components/ArmorMesh/shaders/fragment.glsl index 6716a2b31..3d08e8cc1 100644 --- a/src/components/ArmorMesh/shaders/fragment.glsl +++ b/src/components/ArmorMesh/shaders/fragment.glsl @@ -46,4 +46,4 @@ void main() { } else { csm_FragColor = vec4(1.0, 0.0, 0.0, alpha); } -} \ No newline at end of file +}