feat: rename to avatars

This commit is contained in:
TrèsAbhi committed 2025-05-30 14:50:11 -05:00
1 parent 9375f134db
commit 2c2c3687c7
6 files changed
+107 -33

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@@ -3,6 +3,7 @@ import { StuffUIComponent } from '@protos/blitz_static_stuff_ui_component';
import { BlitzkitAllAvatarsComponent } from '@protos/blitzkit_static_all_avatars_component';
import { Badge, Box, Flex, Grid, Text } from '@radix-ui/themes';
import { CatalogItemAccessor } from 'packages/core/src/blitz/catalogItemAccessor';
import { literals } from 'packages/i18n/src';
import { PageWrapper } from 'packages/website-ue/src/components/PageWrapper';
import { metadata } from 'packages/website-ue/src/core/blitz/metadata';
import { Var } from 'packages/website-ue/src/core/radix/var';
@@ -45,7 +46,7 @@ function Content() {
);
const name =
gameStrings[stuffComponent.display_name] ??
strings.website.tools.gallery.unnamed_avatar;
strings.website.tools.avatars.unnamed_avatar;
return { avatar, name, stuffComponent, avatarComponent };
})
@@ -82,7 +83,7 @@ function Content() {
<Flex direction="column" gap="3" key={name}>
<Box
width="100%"
style={{ aspectRatio: '1 / 1' }}
style={{ aspectRatio: '7 / 8' }}
position="relative"
>
{avatarsReduced.map((avatar, index) => (
@@ -100,26 +101,41 @@ function Content() {
backgroundSize: 'cover',
backgroundPosition: 'center',
}}
/>
>
{avatars.length > 1 && (
<Box
width="100%"
height="100%"
style={{
background: `linear-gradient(-45deg, ${Var('black-a9')} 25%, ${Var('black-a1')} 50%)`,
}}
/>
)}
</Box>
))}
{avatars.length > 1 && (
<Box
position="absolute"
bottom="0"
left="50%"
style={{
transform: 'translate(-50%, 25%)',
}}
>
<Box position="absolute" bottom="1" right="1">
<Badge variant="solid" color="gray" highContrast size="3">
x{avatars.length}
{literals(strings.common.units.times, [
`${avatars.length}`,
])}
</Badge>
</Box>
)}
</Box>
<Text size="2">{name}</Text>
<Text
size="2"
wrap="nowrap"
align="center"
style={{
overflow: 'hidden',
textOverflow: 'ellipsis',
}}
>
{name}
</Text>
</Flex>
);
})}
@@ -0,0 +1,17 @@
---
import { metadata } from 'packages/website-ue/src/core/blitz/metadata';
import BaseLayout from 'packages/website-ue/src/layouts/BaseLayout.astro';
import { Page } from './_index';
export { getStaticPaths } from '../index.astro';
const { locale } = Astro.props;
const gameStrings = await metadata.stringsPartial(locale, [
'ProfileAvatarEntity__*',
]);
---
<BaseLayout {locale}>
<Page localeData={{ locale, gameStrings }} client:load />
</BaseLayout>
@@ -1,17 +1,9 @@
---
import { metadata } from 'packages/website-ue/src/core/blitz/metadata';
import BaseLayout from 'packages/website-ue/src/layouts/BaseLayout.astro';
import { Page } from './_index';
import LegacyRedirect from 'packages/website-ue/src/components/LegacyRedirect.astro';
export { getStaticPaths } from '../index.astro';
const { locale } = Astro.props;
const gameStrings = await metadata.stringsPartial(locale, [
'ProfileAvatarEntity__*',
]);
---
<BaseLayout {locale}>
<Page localeData={{ locale, gameStrings }} client:load />
</BaseLayout>
<LegacyRedirect {locale} path="avatars" />