feat: upgrade rest of them

This commit is contained in:
TrèsAbhi committed 2025-09-02 16:24:13 -05:00
1 parent fe4afdcbf0
commit 30e87743fc
63 files changed
+824 -1123

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@@ -1,24 +1,23 @@
import { assertSecret, fetchTankDefinitions } from '@blitzkit/core';
import { MinusCircledIcon } from '@radix-ui/react-icons';
import { Callout, Flex } from '@radix-ui/themes';
import { uniq } from 'lodash-es';
import { useEffect } from 'react';
import { Duel } from '../../stores/duel';
import { TankopediaPersistent } from '../../stores/tankopediaPersistent';
import { AesonPlug } from '../AesonPlug';
import { ExperimentIcon } from '../ExperimentIcon';
import { MAX_RECENTLY_VIEWED } from '../TankSearch/constants';
import { assertSecret, fetchTankDefinitions } from "@blitzkit/core";
import { MinusCircledIcon } from "@radix-ui/react-icons";
import { Callout, Flex } from "@radix-ui/themes";
import { uniq } from "lodash-es";
import { useEffect } from "react";
import { Duel } from "../../stores/duel";
import { TankopediaPersistent } from "../../stores/tankopediaPersistent";
import { AesonPlug } from "../AesonPlug";
import { ExperimentIcon } from "../ExperimentIcon";
import { MAX_RECENTLY_VIEWED } from "../TankSearch/constants";
const tankDefinitions = await fetchTankDefinitions();
export function CalloutsSection() {
const tank = Duel.use((state) => state.protagonist.tank);
const mutateTankopediaPersistent = TankopediaPersistent.useMutation();
const promoteAeson =
assertSecret(import.meta.env.PUBLIC_BRANCH) === 'preview';
assertSecret(import.meta.env.PUBLIC_BRANCH) === "preview";
useEffect(() => {
mutateTankopediaPersistent((draft) => {
TankopediaPersistent.mutate((draft) => {
draft.recentlyViewed = uniq([tank.id, ...draft.recentlyViewed])
.filter((id) => id in tankDefinitions.tanks)
.slice(0, MAX_RECENTLY_VIEWED);
@@ -45,7 +44,7 @@ export function CalloutsSection() {
{tank.testing && (
<Callout.Root color="red">
<Callout.Icon>
<ExperimentIcon style={{ width: '1em', height: '1em' }} />
<ExperimentIcon style={{ width: "1em", height: "1em" }} />
</Callout.Icon>
<Callout.Text>
Tanks in testing are subject to change and may not represent the
@@ -1,14 +1,14 @@
import { DragHandleDots2Icon } from '@radix-ui/react-icons';
import { Box, Flex, Text } from '@radix-ui/themes';
import { useEffect, useRef, useState } from 'react';
import { clamp } from 'three/src/math/MathUtils.js';
import { DragHandleDots2Icon } from "@radix-ui/react-icons";
import { Box, Flex, Text } from "@radix-ui/themes";
import { useEffect, useRef, useState } from "react";
import { clamp } from "three/src/math/MathUtils.js";
import {
fakeLogSquishyHigh,
fakeLogSquishyHighInverse,
} from '../../../../../../../../../core/blitzkit/fakeLog';
import { Var } from '../../../../../../../../../core/radix/var';
import { Duel } from '../../../../../../../../../stores/duel';
import './index.css';
} from "../../../../../../../../../core/blitzkit/fakeLog";
import { Var } from "../../../../../../../../../core/radix/var";
import { Duel } from "../../../../../../../../../stores/duel";
import "./index.css";
interface Props {
maxDistance: number;
@@ -17,11 +17,10 @@ interface Props {
export function AssaultCursor({ maxDistance, maxFakeDistance }: Props) {
const assaultDistance = Duel.use(
(state) => state.protagonist.assaultDistance,
(state) => state.protagonist.assaultDistance
);
const [x, setX] = useState(fakeLogSquishyHigh(assaultDistance / maxDistance));
const cursor = useRef<HTMLDivElement>(null);
const mutateDuel = Duel.useMutation();
useEffect(() => {
let localX = x;
@@ -32,8 +31,8 @@ export function AssaultCursor({ maxDistance, maxFakeDistance }: Props) {
lastX = event.clientX;
window.addEventListener('pointermove', handlePointerMove);
window.addEventListener('pointerup', handlePointerUp);
window.addEventListener("pointermove", handlePointerMove);
window.addEventListener("pointerup", handlePointerUp);
}
function handlePointerMove(event: PointerEvent) {
@@ -54,21 +53,21 @@ export function AssaultCursor({ maxDistance, maxFakeDistance }: Props) {
}
function handlePointerUp() {
mutateDuel((draft) => {
Duel.mutate((draft) => {
draft.protagonist.assaultDistance =
fakeLogSquishyHighInverse(localX * maxFakeDistance) * maxDistance;
});
window.removeEventListener('pointermove', handlePointerMove);
window.removeEventListener('pointerup', handlePointerUp);
window.removeEventListener("pointermove", handlePointerMove);
window.removeEventListener("pointerup", handlePointerUp);
}
cursor.current?.addEventListener('pointerdown', handlePointerDown);
cursor.current?.addEventListener("pointerdown", handlePointerDown);
return () => {
cursor.current?.removeEventListener('pointerdown', handlePointerDown);
window.removeEventListener('pointermove', handlePointerMove);
window.removeEventListener('pointerup', handlePointerUp);
cursor.current?.removeEventListener("pointerdown", handlePointerDown);
window.removeEventListener("pointermove", handlePointerMove);
window.removeEventListener("pointerup", handlePointerUp);
};
}, []);
@@ -82,9 +81,9 @@ export function AssaultCursor({ maxDistance, maxFakeDistance }: Props) {
width="2pt"
id="assault-cursor"
style={{
touchAction: 'none',
transform: 'translateX(-50%)',
backgroundColor: Var('accent-11'),
touchAction: "none",
transform: "translateX(-50%)",
backgroundColor: Var("accent-11"),
}}
>
<Flex
@@ -93,19 +92,19 @@ export function AssaultCursor({ maxDistance, maxFakeDistance }: Props) {
position="absolute"
left="50%"
bottom="100%"
style={{ transform: 'translateX(-50%)' }}
style={{ transform: "translateX(-50%)" }}
>
<Flex
align="center"
justify="center"
style={{
width: '1.5rem',
height: '1.5rem',
backgroundColor: Var('accent-9'),
borderRadius: `50% 50% ${Var('radius-1')} ${Var('radius-1')}`,
width: "1.5rem",
height: "1.5rem",
backgroundColor: Var("accent-9"),
borderRadius: `50% 50% ${Var("radius-1")} ${Var("radius-1")}`,
}}
>
<Text style={{ display: 'flex' }} highContrast color="purple">
<Text style={{ display: "flex" }} highContrast color="purple">
<DragHandleDots2Icon />
</Text>
</Flex>
@@ -114,7 +113,7 @@ export function AssaultCursor({ maxDistance, maxFakeDistance }: Props) {
height="0.5rem"
width="2pt"
style={{
backgroundColor: Var('accent-11'),
backgroundColor: Var("accent-11"),
}}
/>
</Flex>
@@ -1,24 +1,23 @@
import { asset, isExplosive } from '@blitzkit/core';
import { literals } from '@blitzkit/i18n';
import { Flex, Heading, IconButton, Tooltip } from '@radix-ui/themes';
import { useLocale } from '../../../../../../hooks/useLocale';
import { useTankModelDefinition } from '../../../../../../hooks/useTankModelDefinition';
import { Duel } from '../../../../../../stores/duel';
import type { MaybeSkeletonComponentProps } from '../../../../../../types/maybeSkeletonComponentProps';
import { AssaultRangesVisualizer } from './AssaultRangesVisualizer';
import { GunFlexibilityVisualizer } from './GunFlexibilityVisualizer';
import { Info } from './Info';
import { InfoWithDelta } from './InfoWithDelta';
import { ReloadVisualizer } from './ReloadVisualizer';
import { RicochetVisualizer } from './RicochetVisualizer';
import { StatsTableWrapper } from './StatsTableWrapper';
import type { StatsAcceptorProps } from './TraverseVisualizer';
import { asset, isExplosive } from "@blitzkit/core";
import { literals } from "@blitzkit/i18n";
import { Flex, Heading, IconButton, Tooltip } from "@radix-ui/themes";
import { useLocale } from "../../../../../../hooks/useLocale";
import { useTankModelDefinition } from "../../../../../../hooks/useTankModelDefinition";
import { Duel } from "../../../../../../stores/duel";
import type { MaybeSkeletonComponentProps } from "../../../../../../types/maybeSkeletonComponentProps";
import { AssaultRangesVisualizer } from "./AssaultRangesVisualizer";
import { GunFlexibilityVisualizer } from "./GunFlexibilityVisualizer";
import { Info } from "./Info";
import { InfoWithDelta } from "./InfoWithDelta";
import { ReloadVisualizer } from "./ReloadVisualizer";
import { RicochetVisualizer } from "./RicochetVisualizer";
import { StatsTableWrapper } from "./StatsTableWrapper";
import type { StatsAcceptorProps } from "./TraverseVisualizer";
export function Firepower({
stats,
skeleton,
}: StatsAcceptorProps & MaybeSkeletonComponentProps) {
const mutateDuel = Duel.useMutation();
const { strings, unwrap } = useLocale();
const turret = Duel.use((state) => state.protagonist.turret);
const gun = Duel.use((state) => state.protagonist.gun);
@@ -41,8 +40,8 @@ export function Firepower({
return (
<Tooltip content={unwrap(thisShell.name)} key={thisShell.id}>
<IconButton
color={selected ? undefined : 'gray'}
variant={selected ? 'solid' : 'soft'}
color={selected ? undefined : "gray"}
variant={selected ? "solid" : "soft"}
highContrast={selected}
style={{
borderTopLeftRadius: shellIndex === 0 ? undefined : 0,
@@ -54,7 +53,7 @@ export function Firepower({
marginLeft: shellIndex === 0 ? 0 : -1,
}}
onClick={() => {
mutateDuel((draft) => {
Duel.mutate((draft) => {
draft.protagonist.shell = thisShell;
});
}}
@@ -79,7 +78,7 @@ export function Firepower({
</Info>
<InfoWithDelta stats={stats} decimals={0} value="dpm" />
<InfoWithDelta stats={stats} decimals={0} value="damage" />
{gun.gun_type!.$case !== 'regular' && (
{gun.gun_type!.$case !== "regular" && (
<InfoWithDelta stats={stats} indent decimals={0} value="clipDamage" />
)}
<InfoWithDelta stats={stats} decimals={0} value="moduleDamage" />
@@ -89,13 +88,13 @@ export function Firepower({
<AssaultRangesVisualizer stats={stats} ranges={gun.assault_ranges} />
)}
{gun.gun_type!.$case === 'auto_reloader' && (
{gun.gun_type!.$case === "auto_reloader" && (
<InfoWithDelta stats={stats} decimals={0} indent value="dpmEffective" />
)}
{gun.gun_type!.$case !== 'regular' && (
{gun.gun_type!.$case !== "regular" && (
<InfoWithDelta stats={stats} value="shells" />
)}
{gun.gun_type!.$case === 'auto_reloader' ? (
{gun.gun_type!.$case === "auto_reloader" ? (
<>
<Info
indent
@@ -120,7 +119,7 @@ export function Firepower({
name={literals(
strings.website.tools.tankopedia.characteristics.values
.shell_index,
[`${index + 1}`],
[`${index + 1}`]
)}
decimals={2}
deltaType="lowerIsBetter"
@@ -137,8 +136,8 @@ export function Firepower({
value="shellReload"
/>
)}
{(gun.gun_type!.$case === 'auto_loader' ||
gun.gun_type!.$case === 'auto_reloader') && (
{(gun.gun_type!.$case === "auto_loader" ||
gun.gun_type!.$case === "auto_reloader") && (
<InfoWithDelta
stats={stats}
indent
@@ -192,7 +191,7 @@ export function Firepower({
name={literals(
strings.website.tools.tankopedia.characteristics.values
.dispersion_at_distance,
['100'],
["100"]
)}
/>
<InfoWithDelta
@@ -1,22 +1,22 @@
import { literals } from '@blitzkit/i18n';
import { Box, Card, Flex } from '@radix-ui/themes';
import { clamp } from 'lodash-es';
import { useRef, useState } from 'react';
import { degToRad, radToDeg } from 'three/src/math/MathUtils.js';
import { awaitableModelDefinitions } from '../../../../../../../core/awaitables/modelDefinitions';
import { literals } from "@blitzkit/i18n";
import { Box, Card, Flex } from "@radix-ui/themes";
import { clamp } from "lodash-es";
import { useRef, useState } from "react";
import { degToRad, radToDeg } from "three/src/math/MathUtils.js";
import { awaitableModelDefinitions } from "../../../../../../../core/awaitables/modelDefinitions";
import {
DEFAULT_PITCH_TRANSITION,
applyPitchYawLimits,
} from '../../../../../../../core/blitz/applyPitchYawLimits';
import { hasEquipment } from '../../../../../../../core/blitzkit/hasEquipment';
import { modelTransformEvent } from '../../../../../../../core/blitzkit/modelTransform';
import { Var } from '../../../../../../../core/radix/var';
import { useLocale } from '../../../../../../../hooks/useLocale';
import { Duel } from '../../../../../../../stores/duel';
import type { MaybeSkeletonComponentProps } from '../../../../../../../types/maybeSkeletonComponentProps';
import { VisualizerCard } from '../VisualizerCard';
import { VisualizerCornerStat } from '../VisualizerCornerStat';
import { FlexibilityCanvas } from './components/FlexibilityCanvas';
} from "../../../../../../../core/blitz/applyPitchYawLimits";
import { hasEquipment } from "../../../../../../../core/blitzkit/hasEquipment";
import { modelTransformEvent } from "../../../../../../../core/blitzkit/modelTransform";
import { Var } from "../../../../../../../core/radix/var";
import { useLocale } from "../../../../../../../hooks/useLocale";
import { Duel } from "../../../../../../../stores/duel";
import type { MaybeSkeletonComponentProps } from "../../../../../../../types/maybeSkeletonComponentProps";
import { VisualizerCard } from "../VisualizerCard";
import { VisualizerCornerStat } from "../VisualizerCornerStat";
import { FlexibilityCanvas } from "./components/FlexibilityCanvas";
const ANGLE_COEFFICIENT = 1 / 10;
@@ -40,7 +40,6 @@ export function GunFlexibilityVisualizer({
}: MaybeSkeletonComponentProps) {
const { strings } = useLocale();
const duelStore = Duel.useStore();
const tank = Duel.use((state) => state.protagonist.tank);
const turret = Duel.use((state) => state.protagonist.turret);
const gun = Duel.use((state) => state.protagonist.gun);
@@ -52,10 +51,10 @@ export function GunFlexibilityVisualizer({
const [yaw, setYaw] = useState(0);
const [pitch, setPitch] = useState(0);
const [minPitch, setMinPitch] = useState(
-degToRad(gunModel.pitch.front?.max ?? gunModel.pitch.max),
-degToRad(gunModel.pitch.front?.max ?? gunModel.pitch.max)
);
const [maxPitch, setMaxPitch] = useState(
-degToRad(gunModel.pitch.front?.min ?? gunModel.pitch.min),
-degToRad(gunModel.pitch.front?.min ?? gunModel.pitch.min)
);
const container = useRef<HTMLDivElement>(null);
@@ -68,7 +67,7 @@ export function GunFlexibilityVisualizer({
const b = p.back;
const t = gunModel.pitch.transition ?? DEFAULT_PITCH_TRANSITION;
let d = '';
let d = "";
// right
const mo = mag(p.max);
@@ -169,10 +168,10 @@ export function GunFlexibilityVisualizer({
return (
<Flex direction="column-reverse" gap="0">
<Box mt="-3" px="2">
<Card variant="classic" style={{ height: '10rem' }}>
<Card variant="classic" style={{ height: "10rem" }}>
<Box
style={{
background: 'linear-gradient(var(--gray-1), var(--gray-3))',
background: "linear-gradient(var(--gray-1), var(--gray-3))",
}}
position="absolute"
width="100%"
@@ -195,8 +194,8 @@ export function GunFlexibilityVisualizer({
transparent,
transparent ${Math.PI / 2 - maxPitch}rad,
${Var('cyan-a4')} ${Math.PI / 2 - maxPitch}rad,
${Var('jade-a4')} ${Math.PI / 2 - minPitch}rad,
${Var("cyan-a4")} ${Math.PI / 2 - maxPitch}rad,
${Var("jade-a4")} ${Math.PI / 2 - minPitch}rad,
transparent ${Math.PI / 2 - minPitch}rad,
transparent 180deg
@@ -209,7 +208,7 @@ export function GunFlexibilityVisualizer({
<VisualizerCard
ref={container}
style={{ touchAction: 'none' }}
style={{ touchAction: "none" }}
onPointerMove={(event) => {
event.preventDefault();
@@ -221,19 +220,15 @@ export function GunFlexibilityVisualizer({
const v = event.clientY - rect.top - rect.height / 2;
let yaw = Math.atan2(u, -v);
const {
equipmentMatrix,
tank: { equipment_preset },
} = duelStore.getState().protagonist;
const hasImprovedVerticalStabilizer = hasEquipment(
122,
equipment_preset,
equipmentMatrix,
Duel.state.protagonist.tank.equipment_preset,
Duel.state.protagonist.equipmentMatrix
);
const hasDownImprovedVerticalStabilizer = hasEquipment(
124,
equipment_preset,
equipmentMatrix,
Duel.state.protagonist.tank.equipment_preset,
Duel.state.protagonist.equipmentMatrix
);
const min = applyPitchYawLimits(
@@ -242,7 +237,7 @@ export function GunFlexibilityVisualizer({
p,
y,
hasImprovedVerticalStabilizer,
hasDownImprovedVerticalStabilizer,
hasDownImprovedVerticalStabilizer
);
const max = applyPitchYawLimits(
Math.PI,
@@ -250,7 +245,7 @@ export function GunFlexibilityVisualizer({
p,
y,
hasImprovedVerticalStabilizer,
hasDownImprovedVerticalStabilizer,
hasDownImprovedVerticalStabilizer
);
yaw = min[1];
@@ -276,8 +271,8 @@ export function GunFlexibilityVisualizer({
width="100%"
height="100%"
style={{
borderRadius: Var('radius-2'),
overflow: 'hidden',
borderRadius: Var("radius-2"),
overflow: "hidden",
}}
>
<Box
@@ -286,18 +281,18 @@ export function GunFlexibilityVisualizer({
style={{
opacity: 2 ** -3,
backgroundImage: `url(/assets/images/tankopedia/visualizers/ricochet/armor-hash.png)`,
boxShadow: 'inset 0 0 4rem 1rem black',
boxShadow: "inset 0 0 4rem 1rem black",
}}
/>
</Box>
<svg
style={{
position: 'absolute',
position: "absolute",
top: 0,
left: 0,
width: 'calc(100%)',
height: 'calc(100%)',
width: "calc(100%)",
height: "calc(100%)",
}}
viewBox="-1 -1 2 2"
>
@@ -340,11 +335,11 @@ export function GunFlexibilityVisualizer({
width="1pt"
height="14rem"
style={{
borderRadius: Var('radius-1'),
background: `linear-gradient(${Var('gray-a11')}, ${Var('gray-a6')})`,
borderRadius: Var("radius-1"),
background: `linear-gradient(${Var("gray-a11")}, ${Var("gray-a6")})`,
boxShadow:
'var(--white-a12) -0.25rem 0 1rem, var(--black-a12) 0.25rem 0 1rem',
transform: 'translateX(-50%)',
"var(--white-a12) -0.25rem 0 1rem, var(--black-a12) 0.25rem 0 1rem",
transform: "translateX(-50%)",
}}
/>
</Box>
@@ -356,9 +351,9 @@ export function GunFlexibilityVisualizer({
width="0.25rem"
height="0.25rem"
style={{
borderRadius: '50%',
backgroundColor: Var('gray-12'),
transform: 'translate(-50%, 50%)',
borderRadius: "50%",
backgroundColor: Var("gray-12"),
transform: "translate(-50%, 50%)",
}}
/>
@@ -1,12 +1,12 @@
import { asset } from '@blitzkit/core';
import { Flex, IconButton, Tooltip } from '@radix-ui/themes';
import { useLocale } from '../../../../../../../../hooks/useLocale';
import { Duel } from '../../../../../../../../stores/duel';
import { asset } from "@blitzkit/core";
import { Flex, IconButton, Tooltip } from "@radix-ui/themes";
import { useLocale } from "../../../../../../../../hooks/useLocale";
import { Duel } from "../../../../../../../../stores/duel";
export function ShellSwitcher() {
const gun = Duel.use((state) => state.protagonist.gun);
const shell = Duel.use((state) => state.protagonist.shell);
const mutateDuel = Duel.useMutation();
const { unwrap } = useLocale();
return (
@@ -18,26 +18,26 @@ export function ShellSwitcher() {
<Tooltip content={unwrap(thisShell.name)} key={thisShell.id}>
<IconButton
size="3"
color={selected ? undefined : 'gray'}
variant={selected ? 'solid' : 'soft'}
color={selected ? undefined : "gray"}
variant={selected ? "solid" : "soft"}
highContrast={selected}
style={{
borderTopLeftRadius: 0,
borderBottomLeftRadius: shellIndex === 0 ? '50%' : 0,
borderBottomLeftRadius: shellIndex === 0 ? "50%" : 0,
borderTopRightRadius: 0,
borderBottomRightRadius:
shellIndex === gun.shells.length - 1 ? '50%' : 0,
shellIndex === gun.shells.length - 1 ? "50%" : 0,
marginLeft: shellIndex === 0 ? 0 : -1,
}}
onClick={() => {
mutateDuel((draft) => {
Duel.mutate((draft) => {
draft.protagonist.shell = thisShell;
});
}}
>
<img
alt={unwrap(thisShell.name)}
style={{ width: '1.125rem', height: '1.125rem' }}
style={{ width: "1.125rem", height: "1.125rem" }}
src={asset(`icons/shells/${thisShell.icon}.webp`)}
/>
</IconButton>
@@ -1,5 +1,5 @@
import { checkConsumableProvisionInclusivity } from '@blitzkit/core/src/blitzkit/checkConsumableProvisionInclusivity';
import { InfoCircledIcon } from '@radix-ui/react-icons';
import { checkConsumableProvisionInclusivity } from "@blitzkit/core/src/blitzkit/checkConsumableProvisionInclusivity";
import { InfoCircledIcon } from "@radix-ui/react-icons";
import {
Button,
Flex,
@@ -7,31 +7,30 @@ import {
IconButton,
Popover,
Text,
} from '@radix-ui/themes';
import { awaitableConsumableDefinitions } from '../../../../core/awaitables/consumableDefinitions';
import { useEquipment } from '../../../../hooks/useEquipment';
import { useLocale } from '../../../../hooks/useLocale';
import { Duel } from '../../../../stores/duel';
import { ConsumablesManager } from '../../../ConsumablesManager';
import { ConfigurationChildWrapper } from './ConfigurationChildWrapper';
} from "@radix-ui/themes";
import { awaitableConsumableDefinitions } from "../../../../core/awaitables/consumableDefinitions";
import { useEquipment } from "../../../../hooks/useEquipment";
import { useLocale } from "../../../../hooks/useLocale";
import { Duel } from "../../../../stores/duel";
import { ConsumablesManager } from "../../../ConsumablesManager";
import { ConfigurationChildWrapper } from "./ConfigurationChildWrapper";
const consumableDefinitions = await awaitableConsumableDefinitions;
export function Consumables() {
const mutateDuel = Duel.useMutation();
const protagonist = Duel.use((state) => state.protagonist);
const consumables = Duel.use((state) => state.protagonist.consumables);
const consumablesList = Object.values(
consumableDefinitions.consumables,
consumableDefinitions.consumables
).filter((consumable) =>
checkConsumableProvisionInclusivity(
consumable,
protagonist.tank,
protagonist.gun,
),
protagonist.gun
)
);
const cooldownBooster = Duel.use(
(state) => state.protagonist.cooldownBooster,
(state) => state.protagonist.cooldownBooster
);
const hasConsumableDeliverySystem = useEquipment(118);
const hasHighEndConsumables = useEquipment(101);
@@ -67,7 +66,7 @@ export function Consumables() {
variant="ghost"
color="red"
onClick={() => {
mutateDuel((draft) => {
Duel.mutate((draft) => {
draft.protagonist.consumables = [];
});
}}
@@ -85,11 +84,11 @@ export function Consumables() {
hasHighEndConsumables={hasHighEndConsumables}
timers
onConsumablesChange={(consumables) => {
mutateDuel((draft) => {
Duel.mutate((draft) => {
draft.protagonist.consumables = consumables;
});
}}
justify={{ initial: 'center', sm: 'start' }}
justify={{ initial: "center", sm: "start" }}
/>
</ConfigurationChildWrapper>
);
@@ -1,19 +1,18 @@
import { Button, Flex, Heading } from '@radix-ui/themes';
import { awaitableEquipmentDefinitions } from '../../../../core/awaitables/equipmentDefinitions';
import { useLocale } from '../../../../hooks/useLocale';
import { Duel } from '../../../../stores/duel';
import { EquipmentManager } from '../../../EquipmentManager';
import { ConfigurationChildWrapper } from './ConfigurationChildWrapper';
import { Button, Flex, Heading } from "@radix-ui/themes";
import { awaitableEquipmentDefinitions } from "../../../../core/awaitables/equipmentDefinitions";
import { useLocale } from "../../../../hooks/useLocale";
import { Duel } from "../../../../stores/duel";
import { EquipmentManager } from "../../../EquipmentManager";
import { ConfigurationChildWrapper } from "./ConfigurationChildWrapper";
const equipmentDefinitions = await awaitableEquipmentDefinitions;
export function Equipment() {
const mutateDuel = Duel.useMutation();
const protagonist = Duel.use((state) => state.protagonist);
const equipmentPreset =
equipmentDefinitions.presets[protagonist.tank.equipment_preset];
const equipmentMatrix = Duel.use(
(state) => state.protagonist.equipmentMatrix,
(state) => state.protagonist.equipmentMatrix
);
const { strings } = useLocale();
@@ -27,7 +26,7 @@ export function Equipment() {
variant="ghost"
color="red"
onClick={() => {
mutateDuel((draft) => {
Duel.mutate((draft) => {
draft.protagonist.equipmentMatrix.forEach((row) => {
row.forEach((_, index) => {
row[index] = 0;
@@ -44,7 +43,7 @@ export function Equipment() {
matrix={equipmentMatrix}
preset={equipmentPreset}
onChange={(matrix) => {
mutateDuel((draft) => {
Duel.mutate((draft) => {
draft.protagonist.equipmentMatrix = matrix;
});
}}
@@ -1,15 +1,14 @@
import { asset } from '@blitzkit/core';
import { Flex, Heading } from '@radix-ui/themes';
import { useLocale } from '../../../../hooks/useLocale';
import { Duel } from '../../../../stores/duel';
import { GenericTankComponentButton } from '../../../ModuleButtons/GenericTankComponentButton';
import { ConfigurationChildWrapper } from './ConfigurationChildWrapper';
import { asset } from "@blitzkit/core";
import { Flex, Heading } from "@radix-ui/themes";
import { useLocale } from "../../../../hooks/useLocale";
import { Duel } from "../../../../stores/duel";
import { GenericTankComponentButton } from "../../../ModuleButtons/GenericTankComponentButton";
import { ConfigurationChildWrapper } from "./ConfigurationChildWrapper";
export function Miscellaneous() {
const mutateDuel = Duel.useMutation();
const camouflage = Duel.use((state) => state.protagonist.camouflage);
const cooldownBooster = Duel.use(
(state) => state.protagonist.cooldownBooster,
(state) => state.protagonist.cooldownBooster
);
const { tank } = Duel.use((state) => state.protagonist);
const { strings } = useLocale();
@@ -23,37 +22,37 @@ export function Miscellaneous() {
<Flex gap="2" align="center">
{!tank.fixed_camouflage && (
<GenericTankComponentButton
icon={asset('icons/camo.webp')}
icon={asset("icons/camo.webp")}
selected={camouflage}
iconStyles={{
top: '50%',
left: '50%',
transform: 'translate(calc(-50% + 4px), calc(-50% + 4px))',
top: "50%",
left: "50%",
transform: "translate(calc(-50% + 4px), calc(-50% + 4px))",
}}
onClick={() => {
mutateDuel((draft) => {
Duel.mutate((draft) => {
draft.protagonist.camouflage = !camouflage;
});
}}
/>
)}
<GenericTankComponentButton
icon={asset('icons/boosters/equipment.webp')}
icon={asset("icons/boosters/equipment.webp")}
selected={cooldownBooster > 0}
banner={
cooldownBooster === 0
? undefined
: cooldownBooster === 1
? '#afb0abc0'
? "#afb0abc0"
: cooldownBooster === 2
? '#5f72cbc0'
: '#9b3cc0c0'
? "#5f72cbc0"
: "#9b3cc0c0"
}
iconStyles={{
transform: 'translate(-50%, -50%) scale(0.8)',
transform: "translate(-50%, -50%) scale(0.8)",
}}
onClick={() => {
mutateDuel((draft) => {
Duel.mutate((draft) => {
draft.protagonist.cooldownBooster++;
if (draft.protagonist.cooldownBooster === 4)
draft.protagonist.cooldownBooster = 0;
@@ -10,7 +10,7 @@ import {
TurretDefinition,
type TankDefinition,
type Unlock,
} from '@blitzkit/core';
} from "@blitzkit/core";
import {
Button,
ChevronDownIcon,
@@ -18,12 +18,12 @@ import {
Heading,
IconButton,
Text,
} from '@radix-ui/themes';
import { awaitableTankDefinitions } from '../../../../core/awaitables/tankDefinitions';
import { useLocale } from '../../../../hooks/useLocale';
import { Duel } from '../../../../stores/duel';
import { LinkI18n } from '../../../LinkI18n';
import { ConfigurationChildWrapper } from './ConfigurationChildWrapper';
} from "@radix-ui/themes";
import { awaitableTankDefinitions } from "../../../../core/awaitables/tankDefinitions";
import { useLocale } from "../../../../hooks/useLocale";
import { Duel } from "../../../../stores/duel";
import { LinkI18n } from "../../../LinkI18n";
import { ConfigurationChildWrapper } from "./ConfigurationChildWrapper";
type ModuleDefinition =
| TurretDefinition
@@ -32,7 +32,7 @@ type ModuleDefinition =
| EngineDefinition;
function extractModule(raw: ModuleDefinition | TankDefinition) {
if ('gun_type' in raw) {
if ("gun_type" in raw) {
return raw;
} else
return raw as Exclude<ModuleDefinition | TankDefinition, GunDefinition>;
@@ -43,11 +43,11 @@ interface ModuleWithUnlocks {
}
const moduleTypeTypeIconName: Record<ModuleType, string> = {
[ModuleType.VEHICLE]: '',
[ModuleType.ENGINE]: 'engine',
[ModuleType.TRACKS]: 'chassis',
[ModuleType.TURRET]: 'turret',
[ModuleType.GUN]: 'gun',
[ModuleType.VEHICLE]: "",
[ModuleType.ENGINE]: "engine",
[ModuleType.TRACKS]: "chassis",
[ModuleType.TURRET]: "turret",
[ModuleType.GUN]: "gun",
};
function ModuleButton({
@@ -70,11 +70,11 @@ function ModuleButton({
<IconButton
size="4"
radius="small"
variant={selected ? 'surface' : 'soft'}
color={top ? 'amber' : selected ? undefined : 'gray'}
variant={selected ? "surface" : "soft"}
color={top ? "amber" : selected ? undefined : "gray"}
onClick={onClick}
style={{
position: 'relative',
position: "relative",
width: isTank ? 72 : undefined,
height: isTank ? 72 : undefined,
}}
@@ -83,7 +83,7 @@ function ModuleButton({
size="1"
color="gray"
style={{
position: 'absolute',
position: "absolute",
left: isTank ? 8 : 4,
top: isTank ? 8 : 4,
}}
@@ -94,13 +94,13 @@ function ModuleButton({
{unlock.cost.value > 0 && (
<Flex
style={{
position: 'absolute',
left: '50%',
position: "absolute",
left: "50%",
bottom: 4,
transform: 'translateX(-50%)',
transform: "translateX(-50%)",
}}
align="center"
gap={isTank ? '1' : undefined}
gap={isTank ? "1" : undefined}
>
<Text size="1" color="gray">
{formatCompact(locale, unlock.cost.value)}
@@ -112,7 +112,7 @@ function ModuleButton({
style={{
width: 12,
height: 12,
objectFit: 'contain',
objectFit: "contain",
}}
/>
</Flex>
@@ -128,7 +128,7 @@ function ModuleButton({
style={{
width: isTank ? 64 : 32,
height: isTank ? 64 : 32,
objectFit: 'contain',
objectFit: "contain",
}}
/>
</IconButton>
@@ -149,7 +149,6 @@ function ModuleButton({
const tankDefinitions = await awaitableTankDefinitions;
export function Modules() {
const mutateDuel = Duel.useMutation();
const tank = Duel.use((state) => state.protagonist.tank);
const hasUpgrades =
tank.turrets.length > 1 ||
@@ -171,15 +170,15 @@ export function Modules() {
const { strings } = useLocale();
function setByUnlock(unlock: Unlock) {
mutateDuel((draft) => {
Duel.mutate((draft) => {
if (unlock.type === ModuleType.TURRET) {
draft.protagonist.turret = draft.protagonist.tank.turrets.find(
(turret) => turret.id === unlock.id,
(turret) => turret.id === unlock.id
)!;
if (
!draft.protagonist.turret.guns.some(
(gun) => gun.id === draft.protagonist.gun.id,
(gun) => gun.id === draft.protagonist.gun.id
)
) {
draft.protagonist.gun = draft.protagonist.turret.guns.at(-1)!;
@@ -187,7 +186,7 @@ export function Modules() {
}
} else if (unlock.type === ModuleType.GUN) {
const gunInTurret = draft.protagonist.turret.guns.find(
(gun) => gun.id === unlock.id,
(gun) => gun.id === unlock.id
);
if (gunInTurret) {
draft.protagonist.gun = gunInTurret;
@@ -195,10 +194,10 @@ export function Modules() {
} else {
// TODO: warn somehow?
const suitableTurret = draft.protagonist.tank.turrets.find((turret) =>
turret.guns.some((gun) => gun.id === unlock.id),
turret.guns.some((gun) => gun.id === unlock.id)
)!;
const gunInSuitableTurret = suitableTurret.guns.find(
(gun) => gun.id === unlock.id,
(gun) => gun.id === unlock.id
)!;
draft.protagonist.turret = suitableTurret;
@@ -207,11 +206,11 @@ export function Modules() {
}
} else if (unlock.type === ModuleType.ENGINE) {
draft.protagonist.engine = draft.protagonist.tank.engines.find(
(engine) => engine.id === unlock.id,
(engine) => engine.id === unlock.id
)!;
} else if (unlock.type === ModuleType.TRACKS) {
draft.protagonist.track = draft.protagonist.tank.tracks.find(
(track) => track.id === unlock.id,
(track) => track.id === unlock.id
)!;
}
});
@@ -235,7 +234,7 @@ export function Modules() {
} else if (unlock.type === ModuleType.GUN) {
module = tank.turrets
.find((turret) =>
turret.guns.some((gun) => gun.id === unlock.id),
turret.guns.some((gun) => gun.id === unlock.id)
)!
.guns.find((gun) => gun.id === unlock.id)!;
} else if (unlock.type === ModuleType.VEHICLE) {
@@ -257,12 +256,12 @@ export function Modules() {
{unlocks.length > 1 && (
<div
style={{
backgroundColor: 'currentcolor',
backgroundColor: "currentcolor",
width: `calc(${central ? 100 : 50}% + ${
central ? 8 : 4
}px)`,
height: 1,
position: 'absolute',
position: "absolute",
right: first ? 0 : undefined,
left: last ? 0 : undefined,
transform: `translateX(${first ? 4 : last ? -4 : 0}px)`,
@@ -279,14 +278,14 @@ export function Modules() {
>
<div
style={{
backgroundColor: 'currentcolor',
backgroundColor: "currentcolor",
width: 1,
height: 8,
}}
/>
<ChevronDownIcon
style={{
transform: 'translateY(-7px)',
transform: "translateY(-7px)",
}}
/>
</Flex>
@@ -326,7 +325,7 @@ export function Modules() {
1 && (
<div
style={{
backgroundColor: 'currentcolor',
backgroundColor: "currentcolor",
width: 1,
height: 8,
marginBottom: -8,
@@ -337,7 +336,7 @@ export function Modules() {
{(extractModule(module) as ModuleWithUnlocks).unlocks &&
tree(
type,
(extractModule(module) as ModuleWithUnlocks).unlocks!,
(extractModule(module) as ModuleWithUnlocks).unlocks!
)}
</Flex>
);
@@ -359,7 +358,7 @@ export function Modules() {
variant="ghost"
color="red"
onClick={() => {
mutateDuel((draft) => {
Duel.mutate((draft) => {
draft.protagonist.turret = draft.protagonist.tank.turrets[0];
draft.protagonist.gun = draft.protagonist.turret.guns[0];
draft.protagonist.shell = draft.protagonist.gun.shells[0];
@@ -373,7 +372,7 @@ export function Modules() {
<Button
variant="ghost"
onClick={() => {
mutateDuel((draft) => {
Duel.mutate((draft) => {
draft.protagonist.turret =
draft.protagonist.tank.turrets.at(-1)!;
draft.protagonist.gun = draft.protagonist.turret.guns.at(-1)!;
@@ -394,28 +393,28 @@ export function Modules() {
<Flex gap="2" wrap="wrap" gapY="6">
{tree(ModuleType.ENGINE, [
{
cost: { type: 'xp', value: 0 },
cost: { type: "xp", value: 0 },
id: engine0.id,
type: ModuleType.ENGINE,
},
])}
{tree(ModuleType.TRACKS, [
{
cost: { type: 'xp', value: 0 },
cost: { type: "xp", value: 0 },
id: track0.id,
type: ModuleType.TRACKS,
},
])}
{tree(ModuleType.TURRET, [
{
cost: { type: 'xp', value: 0 },
cost: { type: "xp", value: 0 },
id: turret0.id,
type: ModuleType.TURRET,
},
])}
{tree(ModuleType.GUN, [
{
cost: { type: 'xp', value: 0 },
cost: { type: "xp", value: 0 },
id: gun0.id,
type: ModuleType.GUN,
},
@@ -1,15 +1,14 @@
import { availableProvisions } from '@blitzkit/core';
import { Button, Flex, Heading } from '@radix-ui/themes';
import { awaitableProvisionDefinitions } from '../../../../core/awaitables/provisionDefinitions';
import { useLocale } from '../../../../hooks/useLocale';
import { Duel } from '../../../../stores/duel';
import { ProvisionsManager } from '../../../ProvisionsManager';
import { ConfigurationChildWrapper } from './ConfigurationChildWrapper';
import { availableProvisions } from "@blitzkit/core";
import { Button, Flex, Heading } from "@radix-ui/themes";
import { awaitableProvisionDefinitions } from "../../../../core/awaitables/provisionDefinitions";
import { useLocale } from "../../../../hooks/useLocale";
import { Duel } from "../../../../stores/duel";
import { ProvisionsManager } from "../../../ProvisionsManager";
import { ConfigurationChildWrapper } from "./ConfigurationChildWrapper";
const provisionDefinitions = await awaitableProvisionDefinitions;
export function Provisions() {
const mutateDuel = Duel.useMutation();
const { tank, gun } = Duel.use((state) => state.protagonist);
const provisions = Duel.use((state) => state.protagonist.provisions);
const provisionsList = availableProvisions(tank, gun, provisionDefinitions);
@@ -25,7 +24,7 @@ export function Provisions() {
variant="ghost"
color="red"
onClick={() => {
mutateDuel((draft) => {
Duel.mutate((draft) => {
draft.protagonist.provisions = [];
});
}}
@@ -39,7 +38,7 @@ export function Provisions() {
selected={provisions}
disabled={tank.max_provisions === provisions.length}
onChange={(provisions) => {
mutateDuel((draft) => {
Duel.mutate((draft) => {
draft.protagonist.provisions = provisions;
});
}}
@@ -6,7 +6,6 @@ import { Tankopedia } from "../../../../../../stores/tankopedia";
export function DynamicArmorSwitcher() {
const tank = Duel.use((state) => state.protagonist.tank);
const mutateDuel = Duel.useMutation();
const isDynamicArmorActive = Duel.use((state) =>
state.protagonist.consumables.includes(73)
);
@@ -20,7 +19,7 @@ export function DynamicArmorSwitcher() {
variant="soft"
size={{ initial: "2", sm: "3" }}
onClick={() => {
mutateDuel((draft) => {
Duel.mutate((draft) => {
if (draft.protagonist.consumables.includes(73)) {
draft.protagonist.consumables =
draft.protagonist.consumables.filter((id) => id !== 73);
@@ -25,7 +25,6 @@ export function Thicknesses({ thicknessRange, skeleton }: ThicknessesProps) {
const showPrimaryArmor = TankopediaPersistent.use(
(state) => state.showPrimaryArmor
);
const mutateTankopediaPersistent = TankopediaPersistent.useMutation();
const editStatic = Tankopedia.use((state) => state.editStatic);
const { strings } = useLocale();
@@ -50,7 +49,7 @@ export function Thicknesses({ thicknessRange, skeleton }: ThicknessesProps) {
gap="2"
style={{ opacity: showPrimaryArmor ? 1 : 0.5, cursor: "pointer" }}
onClick={() => {
mutateTankopediaPersistent((draft) => {
TankopediaPersistent.mutate((draft) => {
draft.showPrimaryArmor = !draft.showPrimaryArmor;
});
Tankopedia.mutate((draft) => {
@@ -91,7 +90,7 @@ export function Thicknesses({ thicknessRange, skeleton }: ThicknessesProps) {
gap="2"
style={{ opacity: showSpacedArmor ? 1 : 0.5, cursor: "pointer" }}
onClick={() => {
mutateTankopediaPersistent((draft) => {
TankopediaPersistent.mutate((draft) => {
draft.showSpacedArmor = !draft.showSpacedArmor;
});
Tankopedia.mutate((draft) => {
@@ -130,7 +129,7 @@ export function Thicknesses({ thicknessRange, skeleton }: ThicknessesProps) {
gap="2"
style={{ opacity: showExternalModules ? 1 : 0.5, cursor: "pointer" }}
onClick={() => {
mutateTankopediaPersistent((draft) => {
TankopediaPersistent.mutate((draft) => {
draft.showExternalModules = !draft.showExternalModules;
});
Tankopedia.mutate((draft) => {
@@ -69,10 +69,8 @@ export function Options({ thicknessRange, canvas, skeleton }: OptionsProps) {
const antagonistTank = Duel.use((state) => state.antagonist.tank);
const hasCalibratedShells = useEquipment(103, true);
const [tab, setTab] = useState("search");
const mutateDuel = Duel.useMutation();
const hasEnhancedArmor = useEquipment(110);
const antagonistUniqueGuns = uniqueGuns(antagonistTank.turrets);
const mutateTankopediaPersistent = TankopediaPersistent.useMutation();
const { strings, unwrap } = useLocale();
const revealed = Tankopedia.use((state) => state.revealed);
const disturbed = Tankopedia.use((state) => state.disturbed);
@@ -151,7 +149,7 @@ export function Options({ thicknessRange, canvas, skeleton }: OptionsProps) {
module="gun"
key={gun.id}
onClick={() =>
mutateDuel((draft) => {
Duel.mutate((draft) => {
draft.antagonist.turret = turret;
draft.antagonist.gun = gun;
draft.antagonist.shell = gun.shells[0];
@@ -192,7 +190,7 @@ export function Options({ thicknessRange, canvas, skeleton }: OptionsProps) {
size={{ initial: "2", sm: "3" }}
radius="none"
onClick={() => {
mutateDuel((draft) => {
Duel.mutate((draft) => {
draft.antagonist.shell = thisShell;
});
Tankopedia.mutate((draft) => {
@@ -229,7 +227,7 @@ export function Options({ thicknessRange, canvas, skeleton }: OptionsProps) {
size={{ initial: "2", sm: "3" }}
radius="none"
onClick={() => {
mutateDuel((draft) => {
Duel.mutate((draft) => {
draft.antagonist.equipmentMatrix[0][0] = hasCalibratedShells
? 0
: 1;
@@ -254,7 +252,7 @@ export function Options({ thicknessRange, canvas, skeleton }: OptionsProps) {
size={{ initial: "2", sm: "3" }}
radius="none"
onClick={() => {
mutateDuel((draft) => {
Duel.mutate((draft) => {
draft.protagonist.equipmentMatrix[1][1] = hasEnhancedArmor
? 0
: -1;
@@ -303,7 +301,7 @@ export function Options({ thicknessRange, canvas, skeleton }: OptionsProps) {
mb="1"
style={{ cursor: "pointer" }}
onClick={() => {
mutateTankopediaPersistent((draft) => {
TankopediaPersistent.mutate((draft) => {
draft.advancedHighlighting = !draft.advancedHighlighting;
});
}}
@@ -343,7 +341,7 @@ export function Options({ thicknessRange, canvas, skeleton }: OptionsProps) {
<TankSearch
compact
onSelect={(tank) => {
mutateDuel((draft) => {
Duel.mutate((draft) => {
draft.antagonist.tank = tank;
draft.antagonist.engine = tank.engines.at(-1)!;
draft.antagonist.track = tank.tracks.at(-1)!;
@@ -32,7 +32,6 @@ export function Controls({
zoomable = true,
enableRotate = true,
}: ControlsProps) {
const duelStore = Duel.useStore();
const camera = useThree((state) => state.camera as PerspectiveCamera);
const canvas = useThree((state) => state.gl.domElement);
const orbitControls = useRef<OrbitControlsClass>(null);
@@ -108,16 +107,15 @@ export function Controls({
);
function handlePoseEvent(event: Pose) {
const duel = duelStore.getState();
const hasImprovedVerticalStabilizer = hasEquipment(
122,
duel.protagonist.tank.equipment_preset,
duel.protagonist.equipmentMatrix
Duel.state.protagonist.tank.equipment_preset,
Duel.state.protagonist.equipmentMatrix
);
const hasDownImprovedVerticalStabilizer = hasEquipment(
124,
duel.protagonist.tank.equipment_preset,
duel.protagonist.equipmentMatrix
Duel.state.protagonist.tank.equipment_preset,
Duel.state.protagonist.equipmentMatrix
);
switch (event) {
@@ -14,7 +14,6 @@ import { TankopediaDisplay } from "../../../../../../stores/tankopediaPersistent
import { ModelTankWrapper } from "../../../../../Armor/components/ModelTankWrapper";
export function TankModel() {
const duelStore = Duel.useStore();
const protagonist = Duel.use((draft) => draft.protagonist);
const track = Duel.use((state) => state.protagonist.track);
const turret = Duel.use((state) => state.protagonist.turret);
@@ -135,16 +134,15 @@ export function TankModel() {
window.addEventListener("pointerup", handlePointerUp);
}
function handlePointerMove(event: PointerEvent) {
const duel = duelStore.getState();
const hasImprovedVerticalStabilizer = hasEquipment(
122,
duel.protagonist.tank.equipment_preset,
duel.protagonist.equipmentMatrix
Duel.state.protagonist.tank.equipment_preset,
Duel.state.protagonist.equipmentMatrix
);
const hasDownImprovedVerticalStabilizer = hasEquipment(
124,
duel.protagonist.tank.equipment_preset,
duel.protagonist.equipmentMatrix
Duel.state.protagonist.tank.equipment_preset,
Duel.state.protagonist.equipmentMatrix
);
const boundingRect = canvas.getBoundingClientRect();
@@ -223,16 +221,15 @@ export function TankModel() {
window.addEventListener("pointerup", handlePointerUp);
}
function handlePointerMove(event: PointerEvent) {
const duel = duelStore.getState();
const hasImprovedVerticalStabilizer = hasEquipment(
122,
duel.protagonist.tank.equipment_preset,
duel.protagonist.equipmentMatrix
Duel.state.protagonist.tank.equipment_preset,
Duel.state.protagonist.equipmentMatrix
);
const hasDownImprovedVerticalStabilizer = hasEquipment(
124,
duel.protagonist.tank.equipment_preset,
duel.protagonist.equipmentMatrix
Duel.state.protagonist.tank.equipment_preset,
Duel.state.protagonist.equipmentMatrix
);
const boundingRect = canvas.getBoundingClientRect();
delta.set(event.clientX, event.clientY).sub(position);
@@ -36,8 +36,6 @@ export function HeroSection({ skeleton }: MaybeSkeletonComponentProps) {
return { value } satisfies ThicknessRange;
}, [protagonist]);
const duelStore = Duel.useStore();
const mutateDuel = Duel.useMutation();
useEffect(() => {
if (disturbed) {
@@ -47,12 +45,13 @@ export function HeroSection({ skeleton }: MaybeSkeletonComponentProps) {
useEffect(() => {
function handleKeyDown(event: KeyboardEvent) {
const { shells } = duelStore.getState().antagonist.gun;
times(3, (index) => {
if (event.key === `${index + 1}` && shells.length > index) {
mutateDuel((draft) => {
draft.antagonist.shell = shells[index];
if (
event.key === `${index + 1}` &&
Duel.state.antagonist.gun.shells.length > index
) {
Duel.mutate((draft) => {
draft.antagonist.shell = Duel.state.antagonist.gun.shells[index];
});
Tankopedia.mutate((draft) => {
draft.customShell = undefined;
@@ -1,5 +1,5 @@
import type { BlitzkitResponse, StarsInt } from '@blitzkit/core';
import { PaperPlaneIcon } from '@radix-ui/react-icons';
import type { BlitzkitResponse, StarsInt } from "@blitzkit/core";
import { PaperPlaneIcon } from "@radix-ui/react-icons";
import {
AlertDialog,
Button,
@@ -7,15 +7,14 @@ import {
Flex,
Spinner,
Text,
} from '@radix-ui/themes';
import { useState } from 'react';
import { useLocale } from '../../../../../../hooks/useLocale';
import { App } from '../../../../../../stores/app';
import { Duel } from '../../../../../../stores/duel';
import { Stars } from '../../Stars';
} from "@radix-ui/themes";
import { useState } from "react";
import { useLocale } from "../../../../../../hooks/useLocale";
import { App } from "../../../../../../stores/app";
import { Duel } from "../../../../../../stores/duel";
import { Stars } from "../../Stars";
export function VoteCaster() {
const appStore = App.useStore();
const tank = Duel.use((state) => state.protagonist.tank);
const [easiness, setEasiness] = useState<StarsInt | null>(null);
const [firepower, setFirepower] = useState<StarsInt | null>(null);
@@ -42,28 +41,28 @@ export function VoteCaster() {
<Flex direction="column" mt="4">
<Flex align="center" justify="between">
<Text>
Easiness{' '}
Easiness{" "}
<Text color="gray" size="2">
{easiness === null ? '(empty)' : `(${easiness})`}
{easiness === null ? "(empty)" : `(${easiness})`}
</Text>
</Text>
<Stars stars={easiness} size="5" onCast={setEasiness} />
</Flex>
<Flex align="center" justify="between">
<Text>
Firepower{' '}
Firepower{" "}
<Text color="gray" size="2">
{firepower === null ? '(empty)' : `(${firepower})`}
{firepower === null ? "(empty)" : `(${firepower})`}
</Text>
</Text>
<Stars stars={firepower} size="5" onCast={setFirepower} />
</Flex>
<Flex align="center" justify="between">
<Text>
Maneuverability{' '}
Maneuverability{" "}
<Text color="gray" size="2">
{maneuverability === null
? '(empty)'
? "(empty)"
: `(${maneuverability})`}
</Text>
</Text>
@@ -75,9 +74,9 @@ export function VoteCaster() {
</Flex>
<Flex align="center" justify="between">
<Text>
Survivability{' '}
Survivability{" "}
<Text color="gray" size="2">
{survivability === null ? '(empty)' : `(${survivability})`}
{survivability === null ? "(empty)" : `(${survivability})`}
</Text>
</Text>
<Stars stars={survivability} size="5" onCast={setSurvivability} />
@@ -100,7 +99,7 @@ export function VoteCaster() {
survivability === null)
}
onClick={() => {
const { wargaming } = appStore.getState().logins;
const { wargaming } = App.state.logins;
if (!wargaming) {
return setShowDialogue(false);
@@ -110,26 +109,26 @@ export function VoteCaster() {
fetch(
`/api/tank-voting/${tank.id}/cast?${
easiness === null ? '' : `easiness=${easiness}&`
}${firepower === null ? '' : `firepower=${firepower}&`}${
easiness === null ? "" : `easiness=${easiness}&`
}${firepower === null ? "" : `firepower=${firepower}&`}${
maneuverability === null
? ''
? ""
: `maneuverability=${maneuverability}&`
}${
survivability === null
? ''
? ""
: `survivability=${survivability}&`
}player=${wargaming.id}&token=${wargaming.token}`,
}player=${wargaming.id}&token=${wargaming.token}`
)
.then(
(response) => response.json() as Promise<BlitzkitResponse>,
(response) => response.json() as Promise<BlitzkitResponse>
)
.then((json) => {
setShowDialogue(false);
setPostVote(json.status === 'ok');
setPostVote(json.status === "ok");
if (json.status === 'error') {
console.error('vote failed', json);
if (json.status === "error") {
console.error("vote failed", json);
}
});
}}