diff --git a/.vscode/settings.json b/.vscode/settings.json index 185016d64..5a840472a 100644 --- a/.vscode/settings.json +++ b/.vscode/settings.json @@ -109,6 +109,7 @@ "Maddoxkkm", "malum", "mantlets", + "mediump", "metallicness", "metalness", "minitelrose", diff --git a/packages/website/src/components/Armor/components/PrimaryArmorSceneComponent/shaders/fragment.glsl b/packages/website/src/components/Armor/components/PrimaryArmorSceneComponent/shaders/fragment.glsl index 916e480ec..1d7493a79 100644 --- a/packages/website/src/components/Armor/components/PrimaryArmorSceneComponent/shaders/fragment.glsl +++ b/packages/website/src/components/Armor/components/PrimaryArmorSceneComponent/shaders/fragment.glsl @@ -1,3 +1,5 @@ +precision mediump float; + #define USE_FOG #include diff --git a/packages/website/src/components/Armor/components/PrimaryArmorSceneComponent/shaders/vertex.glsl b/packages/website/src/components/Armor/components/PrimaryArmorSceneComponent/shaders/vertex.glsl index d80ba8239..2c0140061 100644 --- a/packages/website/src/components/Armor/components/PrimaryArmorSceneComponent/shaders/vertex.glsl +++ b/packages/website/src/components/Armor/components/PrimaryArmorSceneComponent/shaders/vertex.glsl @@ -1,3 +1,5 @@ +precision mediump float; + #define USE_FOG #include diff --git a/packages/website/src/components/Armor/components/SpacedArmorSceneComponent/components/SpacedArmorSubExternal/shaders/fragment.glsl b/packages/website/src/components/Armor/components/SpacedArmorSceneComponent/components/SpacedArmorSubExternal/shaders/fragment.glsl index ca6251f89..5d3ededb1 100644 --- a/packages/website/src/components/Armor/components/SpacedArmorSceneComponent/components/SpacedArmorSubExternal/shaders/fragment.glsl +++ b/packages/website/src/components/Armor/components/SpacedArmorSceneComponent/components/SpacedArmorSubExternal/shaders/fragment.glsl @@ -1,3 +1,5 @@ +precision mediump float; + uniform float thickness; uniform float penetration; diff --git a/packages/website/src/components/Armor/components/SpacedArmorSceneComponent/components/SpacedArmorSubExternal/shaders/vertex.glsl b/packages/website/src/components/Armor/components/SpacedArmorSceneComponent/components/SpacedArmorSubExternal/shaders/vertex.glsl index 43b37bc3c..0c9b82ba3 100644 --- a/packages/website/src/components/Armor/components/SpacedArmorSceneComponent/components/SpacedArmorSubExternal/shaders/vertex.glsl +++ b/packages/website/src/components/Armor/components/SpacedArmorSceneComponent/components/SpacedArmorSubExternal/shaders/vertex.glsl @@ -1,3 +1,5 @@ +precision mediump float; + #include void main() { diff --git a/packages/website/src/components/Armor/components/SpacedArmorSceneComponent/components/SpacedArmorSubSpaced/shaders/fragment.glsl b/packages/website/src/components/Armor/components/SpacedArmorSceneComponent/components/SpacedArmorSubSpaced/shaders/fragment.glsl index 7d486d5e8..6fafe53d1 100644 --- a/packages/website/src/components/Armor/components/SpacedArmorSceneComponent/components/SpacedArmorSubSpaced/shaders/fragment.glsl +++ b/packages/website/src/components/Armor/components/SpacedArmorSceneComponent/components/SpacedArmorSubSpaced/shaders/fragment.glsl @@ -1,3 +1,5 @@ +precision mediump float; + varying vec3 vNormal; varying vec3 vViewPosition; diff --git a/packages/website/src/components/Armor/components/SpacedArmorSceneComponent/components/SpacedArmorSubSpaced/shaders/vertex.glsl b/packages/website/src/components/Armor/components/SpacedArmorSceneComponent/components/SpacedArmorSubSpaced/shaders/vertex.glsl index 82f94e255..459297160 100644 --- a/packages/website/src/components/Armor/components/SpacedArmorSceneComponent/components/SpacedArmorSubSpaced/shaders/vertex.glsl +++ b/packages/website/src/components/Armor/components/SpacedArmorSceneComponent/components/SpacedArmorSubSpaced/shaders/vertex.glsl @@ -1,3 +1,5 @@ +precision mediump float; + varying vec3 vNormal; varying vec3 vViewPosition; diff --git a/packages/website/src/components/Tankopedia/HeroSection/components/TankSandbox/components/TransitionSkeleton/shaders/fragment.glsl b/packages/website/src/components/Tankopedia/HeroSection/components/TankSandbox/components/TransitionSkeleton/shaders/fragment.glsl index 4cf3f9b1e..4a62b866a 100644 --- a/packages/website/src/components/Tankopedia/HeroSection/components/TankSandbox/components/TransitionSkeleton/shaders/fragment.glsl +++ b/packages/website/src/components/Tankopedia/HeroSection/components/TankSandbox/components/TransitionSkeleton/shaders/fragment.glsl @@ -1,3 +1,5 @@ +precision mediump float; + #define USE_FOG #include diff --git a/packages/website/src/components/Tankopedia/HeroSection/components/TankSandbox/components/TransitionSkeleton/shaders/vertex.glsl b/packages/website/src/components/Tankopedia/HeroSection/components/TankSandbox/components/TransitionSkeleton/shaders/vertex.glsl index d80ba8239..2c0140061 100644 --- a/packages/website/src/components/Tankopedia/HeroSection/components/TankSandbox/components/TransitionSkeleton/shaders/vertex.glsl +++ b/packages/website/src/components/Tankopedia/HeroSection/components/TankSandbox/components/TransitionSkeleton/shaders/vertex.glsl @@ -1,3 +1,5 @@ +precision mediump float; + #define USE_FOG #include