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Merge branch 'main' into ue
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@@ -1,25 +0,0 @@
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export enum BlitzVFSSourceType {
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Steam,
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}
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type BlitzVFSSource = {
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type: BlitzVFSSourceType;
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username: string;
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password: string;
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app: number;
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os: "windows";
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};
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export class BlitzVFS {
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constructor(private source: BlitzVFSSource) {}
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async init() {
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return this;
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}
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async file(path: string) {
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return new Uint8Array();
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}
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}
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