Merge branch 'main' into ue

This commit is contained in:
TrèsAbhi committed 2025-12-10 22:52:49 -06:00
commit 3b757562d2
16 files changed
+197 -124

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@@ -5,10 +5,12 @@ import { vfs } from "./constants";
export async function boosterIcons() {
console.log("Building booster icons...");
using uploader = new AssetUploader("booster icons");
const boosterFiles = (vfs.dir(`Data/Gfx/Shared/boosters`)).filter(
(file) => !file.includes("@2x.txt") && !file.startsWith("texture0")
);
const uploader = new AssetUploader("booster icons");
const boosterFiles = vfs
.dir("Data/Gfx/Shared/boosters")
.filter(
(file) => !file.includes("@2x.txt") && !file.startsWith("texture0")
);
const image = sharp(
await vfs.file(`Data/Gfx/Shared/boosters/texture0.packed.webp`)
);
+30 -9
View File
@@ -1,12 +1,33 @@
import { assertSecret } from "@blitzkit/core";
import { SteamVFS } from "../core/steam/vfs";
import { AbstractVFS } from "../core/vfs/abstract";
import { SteamVFS } from "../core/vfs/steam";
import { ZipVFS } from "../core/vfs/zip";
const APP = 444200;
const DEPOT = 444202;
const steamPattern = /steam:(\d+)\/(\d+)/;
const zipPattern = /zip:(.+)/;
export const vfs = await new SteamVFS(
assertSecret(import.meta.env.STEAM_USERNAME),
assertSecret(import.meta.env.STEAM_PASSWORD),
APP,
DEPOT
).init();
const source = Bun.argv
.find((arg) => arg.startsWith("--source="))
?.split("=")[1];
let resolved: AbstractVFS;
if (!source) {
throw new Error("No source specified");
} else if (steamPattern.test(source)) {
const [, app, depot] = source.match(steamPattern)!.map(Number);
resolved = await new SteamVFS(
assertSecret(import.meta.env.STEAM_USERNAME),
assertSecret(import.meta.env.STEAM_PASSWORD),
app,
depot
).init();
} else if (zipPattern.test(source)) {
const [, url] = source.match(zipPattern)!;
resolved = await new ZipVFS(url).init();
} else {
throw new Error("No valid source specified");
}
export const vfs = resolved;
@@ -534,11 +534,11 @@ const blitzModuleTypeToBlitzkit: Record<keyof BlitzModuleType, ModuleType> = {
export async function definitions() {
console.log("Building definitions...");
using uploader = new AssetUploader("definitions");
const uploader = new AssetUploader("definitions");
const gameDefinitions: GameDefinitions = {
version: (await vfs.text('Data/version.txt')).split(" ")[0],
version: (await vfs.text("Data/version.txt")).split(" ")[0],
nations: (
await vfs.yaml<AvailableNationsYaml>('Data/available_nations.yaml')
await vfs.yaml<AvailableNationsYaml>("Data/available_nations.yaml")
).available_nations,
gameModes: {},
roles: {},
@@ -561,10 +561,12 @@ export async function definitions() {
[TankClass.TANK_DESTROYER]: { skills: [] },
},
};
const nations = vfs.dir('Data/XML/item_defs/vehicles').filter((nation) => nation !== "common")
const nations = vfs
.dir("Data/XML/item_defs/vehicles")
.filter((nation) => nation !== "common");
const tankStringIdMap: Record<string, number> = {};
const optionalDevices = await vfs.xml<{ root: OptionalDevices }>(
'Data/XML/item_defs/vehicles/common/optional_devices.xml'
"Data/XML/item_defs/vehicles/common/optional_devices.xml"
);
const stringsI18n: Record<string, Record<string, string>> = {};
@@ -617,9 +619,7 @@ export async function definitions() {
const provisions: ProvisionsCommon = {};
for (const match of (
await vfs.text(
`Data/XML/item_defs/vehicles/common/consumables/list.xml`
)
await vfs.text(`Data/XML/item_defs/vehicles/common/consumables/list.xml`)
).matchAll(/<items path="(.+)\.xml"\/>/g)) {
if (match[1] === "prototypes") continue;
@@ -634,9 +634,7 @@ export async function definitions() {
}
for (const match of (
await vfs.text(
`Data/XML/item_defs/vehicles/common/provisions/list.xml`
)
await vfs.text(`Data/XML/item_defs/vehicles/common/provisions/list.xml`)
).matchAll(/<items path="(.+)\.xml"\/>/g)) {
if (match[1] === "prototypes") continue;
@@ -28,7 +28,7 @@ export async function skillIcons() {
const avatar = await vfs.xml<{ root: Avatar }>(
`Data/XML/item_defs/tankmen/avatar.xml`
);
using uploader = new AssetUploader("skill icons");
const uploader = new AssetUploader("skill icons");
for (const key in avatar.root.skills) {
const skill = avatar.root.skills[key];
@@ -6,7 +6,7 @@ import {
} from "@blitzkit/core";
import { Accessor, Document, Node, Scene } from "@gltf-transform/core";
import { times } from "lodash-es";
import { SteamVFS } from "../steam/vfs";
import { SteamVFS } from "../vfs/vfs";
import {
vertexAttributeGLTFName,
vertexAttributeGltfVectorSizes,
@@ -9,7 +9,7 @@ import { Document, Material, Node, Scene } from "@gltf-transform/core";
import { dedup, prune } from "@gltf-transform/functions";
import { times } from "lodash-es";
import { dirname } from "path";
import { SteamVFS } from "../../steam/vfs";
import { SteamVFS } from "../../vfs/vfs";
import { readBaseColor } from "../readBaseColor";
import { readNormal } from "../readNormal";
import { readRoughnessMetallic } from "../readRoughnessMetallic";
@@ -99,7 +99,7 @@ export class AssetUploader {
}
if (diff.status === DiffStatus.Unchanged) {
// console.log(`🔵 ${change.path}`);
console.log(`🔵 ${change.path}`);
} else {
console.log(
`${diff.status === DiffStatus.New ? "🟢" : "🟡"} (${
+84
View File
@@ -0,0 +1,84 @@
import { readDVPL } from "@blitzkit/core";
import { XMLParser } from "fast-xml-parser";
import { normalize } from "path/posix";
import { parse } from "yaml";
export abstract class AbstractVFS {
textDecoder = new TextDecoder();
private xmlParser = new XMLParser();
abstract init(): Promise<typeof this>;
abstract dispose(): void;
abstract has(path: string): boolean;
abstract raw(path: string): Promise<Uint8Array>;
abstract paths(): string[];
resolve(path: string) {
const normalized = normalize(path);
if (this.has(normalized)) return normalized;
const dvplPath = `${path}.dvpl`;
if (this.has(dvplPath)) return dvplPath;
return null;
}
assert(path: string) {
const resolved = this.resolve(path);
if (resolved === null) throw new Error(`File not found: ${path}`);
return resolved;
}
async file(file: string) {
const resolved = this.assert(file);
const raw = await this.raw(resolved);
let buffer = raw;
if (resolved.endsWith(".dvpl")) {
buffer = new Uint8Array(readDVPL(Buffer.from(raw)));
}
return buffer;
}
dir(path: string) {
const parentSegments = path.split("/").length;
const children = new Set<string>();
for (const child of this.paths()) {
if (!child.startsWith(path) || child === path) continue;
const childSegments = child.split("/");
const nextSegment = childSegments[parentSegments];
children.add(nextSegment);
}
return Array.from(children);
}
async text(path: string) {
const file = await this.file(path);
return this.textDecoder.decode(file);
}
async yaml<Type>(path: string) {
const file = await this.text(path);
return parse(file) as Type;
}
async xml<Type>(path: string) {
const file = await this.text(path);
return this.xmlParser.parse(file) as Type;
}
[Symbol.dispose]() {
this.dispose();
}
}
@@ -1,8 +1,5 @@
import { readDVPL } from "@blitzkit/core/src/blitz";
import { XMLParser } from "fast-xml-parser";
import { normalize } from "path/posix";
import SteamUser, { EConnectionProtocol } from "steam-user";
import { parse } from "yaml";
import { AbstractVFS } from "./abstract";
interface SteamManifestFile {
chunks: {
@@ -33,11 +30,8 @@ interface SteamManifest {
crc_clear: number;
}
export class SteamVFS {
export class SteamVFS extends AbstractVFS {
private steam = new SteamUser({ protocol: EConnectionProtocol.TCP });
private textDecoder = new TextDecoder();
private xmlParser = new XMLParser();
private manifest: Map<string, SteamManifestFile> = new Map();
constructor(
@@ -45,7 +39,9 @@ export class SteamVFS {
private password: string,
private app: number,
private depot: number
) {}
) {
super();
}
async init() {
this.steam.logOn({
@@ -71,10 +67,8 @@ export class SteamVFS {
);
});
const paths: string[] = [];
for (const file of manifest.files) {
const path = file.filename.replaceAll("\\", "/");
paths.push(path);
this.manifest.set(path, file);
}
@@ -82,74 +76,23 @@ export class SteamVFS {
}
has(path: string) {
const normalized = normalize(path);
const dvplPath = `${normalized}.dvpl`;
return (
(this.manifest.has(dvplPath) && dvplPath) ||
(this.manifest.has(normalized) && normalized)
);
return this.manifest.has(path);
}
assert(requested: string) {
const path = this.has(requested);
if (!path) throw new Error(`File not found: ${requested}`);
return path;
}
dir(path: string) {
const parentSegments = path.split("/").length;
const children: string[] = [];
for (const child of this.manifest.keys()) {
const childSegments = child.split("/");
if (
child.startsWith(path) &&
parentSegments + 1 === childSegments.length
) {
children.push(childSegments.at(-1)!);
}
}
return children;
}
async file(requested: string) {
const path = this.assert(requested);
async raw(path: string) {
const fileManifest = this.manifest.get(path)!;
const downloaded: { type: "complete"; file: Buffer } =
// @ts-expect-error
await this.steam.downloadFile(this.app, this.depot, fileManifest);
let buffer = downloaded.file;
if (path.endsWith(".dvpl")) buffer = readDVPL(downloaded.file);
return new Uint8Array(buffer);
return new Uint8Array(downloaded.file);
}
async text(path: string) {
const file = await this.file(path);
return this.textDecoder.decode(file);
}
async yaml<Type>(path: string) {
const file = await this.text(path);
return parse(file) as Type;
}
async xml<Type>(path: string) {
const file = await this.text(path);
return this.xmlParser.parse(file) as Type;
paths() {
return Array.from(this.manifest.keys());
}
dispose() {
this.steam.logOff();
}
[Symbol.dispose]() {
this.dispose();
}
}
+38
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@@ -0,0 +1,38 @@
import { normalize } from "path/posix";
import { HTTPRangeReader, unzip, ZipEntry } from "unzipit";
import { AbstractVFS } from "./abstract";
export class ZipVFS extends AbstractVFS {
entries = new Map<string, ZipEntry>();
constructor(private url: string, private root = "app/") {
super();
}
async init() {
const reader = new HTTPRangeReader(this.url);
const { entries } = await unzip(reader);
for (const entry of Object.values(entries)) {
const normalized = normalize(entry.name.slice(this.root.length));
this.entries.set(normalized, entry);
}
return this;
}
has(path: string) {
return this.entries.has(path);
}
async raw(path: string) {
const arrayBuffer = await this.entries.get(path)!.arrayBuffer();
return new Uint8Array(arrayBuffer);
}
paths() {
return Array.from(this.entries.keys());
}
dispose() {}
}