fix: contextual shot display card

This commit is contained in:
TrèsAbhi committed 2024-07-13 19:49:00 -05:00
1 parent 7e22f4596d
commit 447b4629ce
4 files changed
+57 -62

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@@ -2,6 +2,7 @@ import { PerspectiveCamera } from '@react-three/drei';
import { Canvas } from '@react-three/fiber';
import { use, useEffect, useRef } from 'react';
import { Armor } from '../../../../../../components/Armor';
import { ShotDisplay } from '../../../../../../components/Armor/components/ShotDisplay';
import { applyPitchYawLimits } from '../../../../../../core/blitz/applyPitchYawLimits';
import { modelDefinitions } from '../../../../../../core/blitzkit/modelDefinitions';
import { modelTransformEvent } from '../../../../../../core/blitzkit/modelTransform';
@@ -142,6 +143,7 @@ export function TankSandbox() {
<Lighting />
<TankModel />
<Armor />
<ShotDisplay />
</Canvas>
);
}