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feat: changelogs
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@@ -10,7 +10,7 @@ import {
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ModelTransformEventData,
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modelTransformEvent,
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} from '../../../../../../../core/blitzkrieg/modelTransform';
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import { normalizeAngleRad } from '../../../../../../../core/math/normalizeAngleRAD';
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import { normalizeAngleRad } from '../../../../../../../core/math/normalizeAngleRad';
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import { useAwait } from '../../../../../../../hooks/useAwait';
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import { useModel } from '../../../../../../../hooks/useModel';
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import { mutateDuel, useDuel } from '../../../../../../../stores/duel';
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@@ -1,7 +1,6 @@
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import { useFrame } from '@react-three/fiber';
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import { useEffect } from 'react';
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import {
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GLSL3,
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MeshBasicMaterial,
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Object3D,
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ShaderMaterial,
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@@ -39,7 +38,6 @@ export function CoreArmorSceneComponent({
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thickness,
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}: CoreArmorSceneComponentProps) {
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const material = new ShaderMaterial({
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glslVersion: GLSL3,
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fragmentShader,
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vertexShader,
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@@ -1,6 +1,6 @@
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import { clamp } from 'lodash';
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import { PitchLimits, YawLimits } from '../blitzkrieg/modelDefinitions';
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import { normalizeAngleRad } from '../math/normalizeAngleRAD';
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import { normalizeAngleRad } from '../math/normalizeAngleRad';
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export function applyPitchYawLimits(
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pitch: number, // rad
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