feat: changelogs

This commit is contained in:
TrèsAbhi committed 2024-03-09 20:56:22 -06:00
1 parent 43adaf85f5
commit 47abdaed6f
4 files changed
+38 -4

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@@ -10,7 +10,7 @@ import {
ModelTransformEventData,
modelTransformEvent,
} from '../../../../../../../core/blitzkrieg/modelTransform';
import { normalizeAngleRad } from '../../../../../../../core/math/normalizeAngleRAD';
import { normalizeAngleRad } from '../../../../../../../core/math/normalizeAngleRad';
import { useAwait } from '../../../../../../../hooks/useAwait';
import { useModel } from '../../../../../../../hooks/useModel';
import { mutateDuel, useDuel } from '../../../../../../../stores/duel';
@@ -1,7 +1,6 @@
import { useFrame } from '@react-three/fiber';
import { useEffect } from 'react';
import {
GLSL3,
MeshBasicMaterial,
Object3D,
ShaderMaterial,
@@ -39,7 +38,6 @@ export function CoreArmorSceneComponent({
thickness,
}: CoreArmorSceneComponentProps) {
const material = new ShaderMaterial({
glslVersion: GLSL3,
fragmentShader,
vertexShader,
+1 -1
View File
@@ -1,6 +1,6 @@
import { clamp } from 'lodash';
import { PitchLimits, YawLimits } from '../blitzkrieg/modelDefinitions';
import { normalizeAngleRad } from '../math/normalizeAngleRAD';
import { normalizeAngleRad } from '../math/normalizeAngleRad';
export function applyPitchYawLimits(
pitch: number, // rad