From 4dce8046cbcbbc3585173f247162399512467d79 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Tr=C3=A8sAbhi?= <43380238+tresabhi@users.noreply.github.com> Date: Fri, 12 Jun 2026 23:13:47 -0500 Subject: [PATCH] Linux --- README.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index b35e6e55d..741daa5b1 100644 --- a/README.md +++ b/README.md @@ -4,10 +4,12 @@ Apps for World of Tanks Blitz. ## Development -Setting up a local developer environment is more complex than most projects, but this section will guide you through all the steps. If you're ever lost or confused, feel free to ask for help in [the official Discord server](https://discord.gg/nDt7AjGJQH). +Setting up a local developer environment for BlitzKit is more complex than most projects, but this section will guide you through all the steps. If you're ever lost or confused, feel free to ask for help in [the official Discord server](https://discord.gg/nDt7AjGJQH). ### Prerequisites Before you touch any code, you'll need the following. #### 1. Linux + +Because Node API for .NET doesn't resolve runtime-specific object files for libraries, the entirety of the BlitzKit project is "vendor-locked" to a single OS. GitHub Actions, responsible for BlitzKit CD/CI works best with Ubuntu, thus we must also use a Linux OS.