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# BlitzKit 1.31.0
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This update massively upgrades BlitzKit's graphical fidelity (while making it faster) and updates the way BlitzKit deploys updates, speeding up future versions.
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## Features
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- Improved the performance of the Tank Sandbox in Tankopedia
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- Reduced the number of lights by 25%
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- Reduced the resolution of shadows by 50%
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- Improved the graphical fidelity of tanks in the Tankopedia
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- Added soft contact shadows below tanks
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- Added sky and ground reflected lighting to the top and bottom of tanks
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- Removed the fog that used to darken tanks when zoomed far away
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- Made BlitzKitLand™ fade out circularly to hide the sharp edges
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- Pointed the lights 1.5m above the ground
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- This genuinely makes BlitzKit almost photo-realistic in my opinion
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- Non-PBR tanks are now lit up brighter to accommodate for their dark textures
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## Fixes
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- Fixed a bug where the ambient occlusion map (a measure of how dark a part of a tank gets due to low light bounces) was applied to the color of the tank directly, making many tanks appear dark even in direct light
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- Tanks with chinese characters now generate urls through transliteration
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## Known Issues
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- The flags found behind the selected tank in the tech tree section of the Tankopedia is offset incorrectly
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## Technical Features
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- BlitzKit can now calculate and store performance statistics and account details for up 10,000,000,000 players
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- This will help make the BlitzKit Performance tool more accurate, and play well with an upcoming, unannounced major feature
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## Technical Changes
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- The `production` branch now deploys updates to `blitzkit.app` instead of the `main` branch
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- `robots.txt` now disables indexing of BlitzKit variants based on the environment
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- The website is now compiled in "chunks" of which the `api` chunk now takes on the task of mangling what was previously stored in `assets3`
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- `assets3` will be removed in `1.31.1`, please migrate to the new `api` if you use any BlitzKit assets
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- Removed the `bot` and `app` packages
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- Removed Prisma
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