Merge branch 'dev-static-updates' into dev

This commit is contained in:
TrèsAbhi committed 2024-06-29 21:04:43 -05:00
commit 51c998163d
17 files changed
+306 -178

No files matched your search

+152 -110
View File
@@ -1,144 +1,186 @@
import { chunk, times } from 'lodash';
import { argv } from 'process';
import { REGIONS, Region } from '../src/constants/regions';
import { retryAbleBlitzFetchEvent } from '../src/core/blitz/fetchBlitz';
import { Region, REGIONS } from '../src/constants/regions';
import { getAccountInfo } from '../src/core/blitz/getAccountInfo';
import getTankStats from '../src/core/blitz/getTankStats';
import { idToRegion } from '../src/core/blitz/idToRegion';
import {
AverageDefinitions,
AverageDefinitionsAllStats,
AverageDefinitionsEntry,
AverageDefinitionsEntrySubPartial,
} from '../src/core/blitzkit/averageDefinitions';
import { averageDefinitionsAllStatsKeys } from '../src/core/blitzkit/averageDefinitions/constants';
import { commitAssets } from '../src/core/blitzkit/commitAssets';
import { fetchPreDiscoveredIds } from '../src/core/blitzkit/fetchPreDiscoveredIds';
import { encodeToBase64 } from '../src/core/protobuf/encodeToBase64';
const MAX_REQUESTS = 10;
const RUN_TIME = 1000 * 20;
interface DataPoint {
x: number;
y: number;
w: number;
}
const MAX_ACTIVITY_TIME = 1000 * 60 * 60 * 24 * 120;
const MIN_BATTLES = 5000;
const RUN_TIME = 1000 * 60 * 60 * 5.9;
const THREADS = 10;
const PLAYER_IDS_PER_CALL = 100;
const startTime = Date.now();
const production = argv.includes('--production');
const preDiscoveredIds = await fetchPreDiscoveredIds(!production);
const playerIds: Record<Region, number[][]> = {
asia: chunk(
preDiscoveredIds.filter((id) => idToRegion(id) === 'asia'),
PLAYER_IDS_PER_CALL,
),
com: chunk(
preDiscoveredIds.filter((id) => idToRegion(id) === 'com'),
PLAYER_IDS_PER_CALL,
),
eu: chunk(
preDiscoveredIds.filter((id) => idToRegion(id) === 'eu'),
PLAYER_IDS_PER_CALL,
),
};
let regionIndex = 0;
let checkedPlayers = 0;
let includedPlayers = 0;
const availableRegions = [...REGIONS];
const tankIds: number[] = [];
const tanksSorted: Record<number, AverageDefinitionsAllStats[]> = {};
let postWorkRequested = false;
console.log(`Running in ${production ? 'production' : 'development'} mode`);
times(THREADS, async () => {
while (availableRegions.length > 0 && startTime + RUN_TIME > Date.now()) {
const region = availableRegions[regionIndex];
const regionIds = playerIds[region];
const [ids] = regionIds.splice(
Math.floor(Math.random() * regionIds.length),
1,
);
const accountInfo = await getAccountInfo(region, ids, undefined, {
fields: 'last_battle_time,statistics.all.battles',
});
checkedPlayers += ids.length;
const ids = await fetchPreDiscoveredIds(!production);
const groups: Record<Region, number[]> = { asia: [], com: [], eu: [] };
/**
* Pass rates
* none: 1000 / 1000
* activity: 55 / 1000
* battles: 30 / 1000
* both: 23 / 1000
*/
ids.forEach((id) => {
groups[idToRegion(id)].push(id);
const filteredIds = ids.filter((_, index) => {
const info = accountInfo[index];
return (
info !== null &&
Date.now() - info.last_battle_time * 1000 <= MAX_ACTIVITY_TIME &&
info.statistics.all.battles > MIN_BATTLES
);
});
includedPlayers += filteredIds.length;
const players = await Promise.all(
filteredIds.map((id) => getTankStats(region, id)),
);
players.forEach((tanks) => {
tanks?.forEach((tank) => {
if (tank.all.battles === 0) return;
if (!tankIds.includes(tank.tank_id)) {
tankIds.push(tank.tank_id);
tanksSorted[tank.tank_id] = [];
}
tanksSorted[tank.tank_id].push({
...tank.all,
battle_life_time: tank.battle_life_time,
});
});
});
if (regionIds.length === 0 && availableRegions.includes(region)) {
availableRegions.splice(availableRegions.indexOf(region), 1);
}
regionIndex = (regionIndex + 1) % availableRegions.length;
}
if (!postWorkRequested) {
postWorkRequested = true;
postWork();
}
});
const tankIds: number[] = [];
const tanks: Record<number, AverageDefinitionsAllStats[]> = {};
const indices: Record<Region, number> = {
asia: groups.asia.length,
com: groups.com.length,
eu: groups.eu.length,
};
let players = 0;
let regionIndex = 0;
let discardAttempts = 0;
const interval = setInterval(async () => {
if (discardAttempts > 0) return discardAttempts--;
if (Date.now() - startTime > RUN_TIME) post();
const region = REGIONS[regionIndex];
const index = --indices[region];
const id = groups[region][index];
const stats = await getTankStats(region, id, {
fields: 'all,battle_life_time,tank_id',
});
if (stats !== null) players++;
stats?.forEach((stat) => {
if (!tankIds.includes(stat.tank_id)) {
tanks[stat.tank_id] = [];
tankIds.push(stat.tank_id);
}
// goofy ahh optimization instead of using spread syntax
const composite = stat.all as AverageDefinitionsAllStats;
composite.battle_life_time = stat.battle_life_time;
tanks[stat.tank_id].push(composite);
});
regionIndex = (regionIndex + 1) % REGIONS.length;
}, 1000 / MAX_REQUESTS);
retryAbleBlitzFetchEvent.on(() => discardAttempts++);
function post() {
clearInterval(interval);
async function postWork() {
console.log(
`Out of time, computing ${tankIds.length} tanks from ${players} players...`,
`Generating statistics based off ${includedPlayers.toLocaleString()} players (${checkedPlayers.toLocaleString()} checked in total) and ${tankIds.length} tanks...`,
);
const averages: AverageDefinitions = {};
tankIds.forEach((id) => {
const samples = tanks[id];
const n = samples.length;
const tanks = tanksSorted[id];
const samples = tanks.length;
const entry: AverageDefinitionsEntrySubPartial = {
samples,
mu: {},
sigma: {},
r: {},
};
function sum(slice: (tank: AverageDefinitionsAllStats) => number) {
return samples.reduce((acc, tank) => {
return acc + slice(tank);
}, 0);
}
averageDefinitionsAllStatsKeys.forEach((key) => {
const data: DataPoint[] = tanks.map((tank) => ({
w: tank.battles,
x: tank[key] / tank.battles,
y: tank.wins / tank.battles,
}));
const denominator = sum((tank) => tank.battles);
if (data.length === 0) return;
function moment(slice: (tank: AverageDefinitionsAllStats) => number) {
return samples.reduce((acc, tank) => {
return acc + tank.battles * slice(tank);
}, 0);
}
function sum(slicer: (data: DataPoint) => number) {
return data.reduce(
(accumulator, data) => accumulator + slicer(data),
0,
);
}
function weightedAverage(
slice: (tank: AverageDefinitionsAllStats) => number,
) {
return moment(slice) / denominator;
}
const sum_w = sum(({ w }) => w);
const sum_wx = sum(({ w, x }) => w * x);
const sum_wy = sum(({ w, y }) => w * y);
const x_bar = sum_wx / sum_w;
const y_bar = sum_wy / sum_w;
const mu = x_bar;
const sumBattles = sum((tank) => tank.battles);
const sigma_numerator = sum(({ w, x }) => w * (x - x_bar) ** 2);
const sigma = Math.sqrt(sigma_numerator / sum_w);
function reduce(method: (key: keyof AverageDefinitionsAllStats) => number) {
return averageDefinitionsAllStatsKeys.reduce<
Partial<AverageDefinitionsAllStats>
>((acc, key) => {
acc[key] = method(key);
return acc;
}, {}) as AverageDefinitionsAllStats;
}
const r_numerator = sum(({ w, x, y }) => w * (x - x_bar) * (y - y_bar));
const r_denominator_x = sum(({ w, x }) => w * (x - x_bar) ** 2);
const r_denominator_y = sum(({ w, y }) => w * (y - y_bar) ** 2);
const r = r_numerator / Math.sqrt(r_denominator_x * r_denominator_y);
const mu = reduce(
(key) => sum((tank) => tank.battles * tank[key]) / sumBattles,
);
entry.mu[key] = mu;
entry.sigma[key] = sigma;
entry.r[key] = isNaN(r) ? 0 : r;
});
// const sigma = averageDefinitionsAllStatsKeys.reduce<
// Partial<AverageDefinitionsAllStats>
// >((acc, key) => {
// acc[key] = Math.sqrt(sum((tank) => (tank[key] - mu[key]) ** 2) / n);
// return acc;
// }, {}) as AverageDefinitionsAllStats;
// const r = averageDefinitionsAllStatsKeys.reduce<
// Partial<AverageDefinitionsAllStats>
// >((acc, key) => {
// acc[key] =
// (n *
// sum(
// (tank) => (tank[key] / tank.battles) * (tank.wins / tank.battles),
// ) -
// sum((tank) => tank[key] / tank.battles) *
// sum((tank) => tank.wins / tank.battles)) /
// Math.sqrt(
// (n * sum((tank) => (tank[key] / tank.battles) ** 2) -
// sum((tank) => tank[key] / tank.battles) ** 2) *
// (n * sum((tank) => (tank.wins / tank.battles) ** 2) -
// sum((tank) => tank.wins / tank.battles) ** 2),
// );
// return acc;
// }, {}) as AverageDefinitionsAllStats;
averages[id] = { n: n, mu, sigma, r };
averages[id] = entry as AverageDefinitionsEntry;
});
commitAssets(
'averages',
[
{
path: 'definitions/averages.pb',
content: await encodeToBase64('blitzkit.AverageDefinitions', {
averages,
}),
encoding: 'base64',
},
],
production,
);
}
+29 -2
View File
@@ -9,7 +9,7 @@ import { commitAssets } from '../src/core/blitzkit/commitAssets';
import { fetchPreDiscoveredIds } from '../src/core/blitzkit/fetchPreDiscoveredIds';
import { DidsWriteStream } from '../src/core/streams/dids';
export interface DiscoverIdsManifest {
export export interface DiscoverIdsManifest {
time: number;
chunks: number;
count: number;
@@ -28,7 +28,34 @@ console.log(`Running in ${production ? 'production' : 'development'} mode`);
const startTime = Date.now();
const indexableRegions = [...REGIONS];
let ids = await fetchPreDiscoveredIds(!production);
let ids: number[] = [];
const preDiscoveredManifest = (await fetch(
asset('ids/manifest.json', !production),
).then((response) => response.json())) as DiscoverIdsManifest;
console.log(
`Fetching ${preDiscoveredManifest.chunks} pre-discovered chunks...`,
);
let chunkIndex = 0;
while (chunkIndex < preDiscoveredManifest.chunks) {
const preDiscovered = await fetch(
asset(`ids/${chunkIndex}.dids.lz4`, !production),
).then(async (response) => {
const buffer = await response.arrayBuffer();
const decompressed = decompress(new Uint8Array(buffer)).buffer;
return new DidsReadStream(decompressed as ArrayBuffer).dids();
});
// no spread syntax: https://github.com/oven-sh/bun/issues/11734
ids = ids.concat(preDiscovered);
console.log(
`Pre-discovered ${preDiscovered.length} ids (chunk ${chunkIndex})`,
);
chunkIndex++;
}
const regionalIdIndex: Record<Region, number> = {
asia: ids.findLast((id) => idToRegion(id) === 'asia') ?? MIN_IDS.asia,