fix: some linting for new proto 4

This commit is contained in:
TrèsAbhi committed 2024-10-05 20:55:44 -05:00
1 parent f14ca394b5
commit 53a9c5f2de
22 files changed
+155 -133

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@@ -52,12 +52,16 @@ export function useTankTransform(
.applyAxisAngle(new Vector3(0, 0, 1), yaw);
turretRotation.set(0, 0, yaw);
if (tankModelDefinition.turretRotation) {
if (tankModelDefinition.initialTurretRotation) {
const initialPitch = -degToRad(
tankModelDefinition.turretRotation.pitch,
tankModelDefinition.initialTurretRotation.pitch,
);
const initialYaw = -degToRad(
tankModelDefinition.initialTurretRotation.yaw,
);
const initialRoll = -degToRad(
tankModelDefinition.initialTurretRotation.roll,
);
const initialYaw = -degToRad(tankModelDefinition.turretRotation.yaw);
const initialRoll = -degToRad(tankModelDefinition.turretRotation.roll);
turretPosition
.applyAxisAngle(I_HAT, initialPitch)