feat: general inactive command

This commit is contained in:
TresAbhi committed 2023-04-26 01:23:07 +00:00
1 parent 468bca77de
commit 57cc67c8be
10 files changed
+189 -115

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+4 -4
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@@ -49,21 +49,21 @@ export default {
) )
.addStringOption((option) => .addStringOption((option) =>
option option
.setName('ign') .setName('name')
.setDescription('The username you use in Blitz') .setDescription('The username you use in Blitz')
.setRequired(true), .setRequired(true),
), ),
execute(interaction) { execute(interaction) {
const ign = interaction.options.getString('ign')!; const name = interaction.options.getString('name')!;
const server = interaction.options.getString('server') as BlitzServer; const server = interaction.options.getString('server') as BlitzServer;
const clan = interaction.options.getString('clan') as keyof typeof CLANS; const clan = interaction.options.getString('clan') as keyof typeof CLANS;
getBlitzAccount(interaction, ign, server, async (account) => { getBlitzAccount(interaction, name, server, async (account) => {
getBlitzStarsAccount( getBlitzStarsAccount(
interaction, interaction,
account.account_id, account.account_id,
ign, name,
async (data) => { async (data) => {
const issues: string[] = []; const issues: string[] = [];
+69 -60
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@@ -2,28 +2,36 @@ import { EmbedBuilder, SlashCommandBuilder } from 'discord.js';
import fetch from 'node-fetch'; import fetch from 'node-fetch';
import { CommandRegistry } from '../behaviors/interactionCreate.js'; import { CommandRegistry } from '../behaviors/interactionCreate.js';
import { NEGATIVE_COLOR, POSITIVE_COLOR } from '../constants/colors.js'; import { NEGATIVE_COLOR, POSITIVE_COLOR } from '../constants/colors.js';
import { BLITZ_SERVERS, BlitzServer } from '../constants/servers.js';
import { ClanDetails } from '../types/clanDetails.js'; import { ClanDetails } from '../types/clanDetails.js';
import { PlayerPersonalData } from '../types/playerPersonalData.js'; import { PlayerPersonalData } from '../types/playerPersonalData.js';
import { CLANS } from './eligible.js'; import getClan from '../utilities/getClan.js';
const DEFAULT_THRESHOLD = 7; const DEFAULT_THRESHOLD = 7;
export default { export default {
inProduction: true, inProduction: true,
inDevelopment: false, inDevelopment: false,
inPublic: false, inPublic: true,
command: new SlashCommandBuilder() command: new SlashCommandBuilder()
.setName('inactive') .setName('inactive')
.setDescription('Lists all inactive players') .setDescription('Lists all inactive players')
.addStringOption((option) => .addStringOption((option) =>
option option
.setName('clan') .setName('server')
.setDescription('The Skilled clan you are checking') .setDescription('The Blitz server you are in')
.setRequired(true)
.addChoices( .addChoices(
{ name: CLANS.sklld.name, value: 'sklld' }, { name: BLITZ_SERVERS.com, value: 'com' },
{ name: CLANS.smri.name, value: 'smri' }, { name: BLITZ_SERVERS.eu, value: 'eu' },
) { name: BLITZ_SERVERS.asia, value: 'asia' },
),
)
.addStringOption((option) =>
option
.setName('name')
.setDescription('The clan name or tag you are checking')
.setRequired(true), .setRequired(true),
) )
.addNumberOption((option) => .addNumberOption((option) =>
@@ -36,63 +44,64 @@ export default {
), ),
async execute(interaction) { async execute(interaction) {
const threshold = const name = interaction.options.getString('name')!;
interaction.options.getNumber('threshold')! ?? DEFAULT_THRESHOLD; const server = interaction.options.getString('server') as BlitzServer;
const time = new Date().getTime() / 1000;
const clanName = interaction.options.getString(
'clan',
) as keyof typeof CLANS;
const clanData = (await (
await fetch(
`https://api.wotblitz.com/wotb/clans/info/?application_id=${process.env.WARGAMING_APPLICATION_ID}&clan_id=${CLANS[clanName].id}`,
)
).json()) as ClanDetails;
const clan = clanData.data[CLANS[clanName].id];
const memberIds = clan.members_ids;
const playerPersonalData = (await (
await fetch(
`https://api.wotblitz.com/wotb/account/info/?application_id=${
process.env.WARGAMING_APPLICATION_ID
}&account_id=${memberIds.join(',')}`,
)
).json()) as PlayerPersonalData;
const inactiveInfo = memberIds getClan(interaction, name, server, async (clan) => {
.map((memberId) => { const threshold =
const member = playerPersonalData.data[memberId]; interaction.options.getNumber('threshold')! ?? DEFAULT_THRESHOLD;
const inactiveDays = (time - member.last_battle_time) / 60 / 60 / 24; const time = new Date().getTime() / 1000;
const clanData = (await (
await fetch(
`https://api.wotblitz.com/wotb/clans/info/?application_id=${process.env.WARGAMING_APPLICATION_ID}&clan_id=${clan.clan_id}`,
)
).json()) as ClanDetails;
const memberIds = clanData.data[clan.clan_id].members_ids;
const playerPersonalData = (await (
await fetch(
`https://api.wotblitz.com/wotb/account/info/?application_id=${
process.env.WARGAMING_APPLICATION_ID
}&account_id=${memberIds.join(',')}`,
)
).json()) as PlayerPersonalData;
return [member.nickname, inactiveDays] as const; const inactiveInfo = memberIds
}) .map((memberId) => {
.filter(([, inactiveDays]) => inactiveDays >= threshold) const member = playerPersonalData.data[memberId];
.sort((a, b) => b[1] - a[1]) const inactiveDays = (time - member.last_battle_time) / 60 / 60 / 24;
.map(([nickname, inactiveDays]) => {
const days = Math.floor(inactiveDays); return [member.nickname, inactiveDays] as const;
return `**${nickname}**: ${days} day${days === 1 ? '' : 's'}`; })
.filter(([, inactiveDays]) => inactiveDays >= threshold)
.sort((a, b) => b[1] - a[1])
.map(([nickname, inactiveDays]) => {
const days = Math.floor(inactiveDays);
return `**${nickname}**: ${days} day${days === 1 ? '' : 's'}`;
});
const hasInactiveMembers = inactiveInfo.length > 0;
await interaction.reply({
embeds: [
new EmbedBuilder()
.setColor(hasInactiveMembers ? NEGATIVE_COLOR : POSITIVE_COLOR)
.setTitle(
hasInactiveMembers
? `${clan.name}'s inactive members`
: `No inactive members in ${clan.name}`,
)
.setDescription(
hasInactiveMembers
? `Players that exceed the threshold of ${threshold} days:\n\n${inactiveInfo.join(
'\n',
)}`
: `No players exceed the threshold of ${threshold} days.`,
),
],
}); });
const hasInactiveMembers = inactiveInfo.length > 0;
await interaction.reply({ console.log(
embeds: [ `Displaying inactive members in ${clan.name} for ${threshold} days`,
new EmbedBuilder() );
.setColor(hasInactiveMembers ? NEGATIVE_COLOR : POSITIVE_COLOR)
.setTitle(
hasInactiveMembers
? `${CLANS[clanName].name}'s inactive members`
: `No inactive members in ${CLANS[clanName].name}`,
)
.setDescription(
hasInactiveMembers
? `Players that exceed the threshold of ${threshold} days:\n\n${inactiveInfo.join(
'\n',
)}`
: `No players exceed the threshold of ${threshold} days.`,
),
],
}); });
console.log(
`Displaying inactive members in ${CLANS[clanName].name} for ${threshold} days`,
);
}, },
} satisfies CommandRegistry; } satisfies CommandRegistry;
+5 -5
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@@ -9,7 +9,7 @@ import poweredByBlitzStars from '../utilities/poweredByBlitzStars.js';
export default { export default {
inProduction: true, inProduction: true,
inDevelopment: true, inDevelopment: false,
inPublic: true, inPublic: true,
command: new SlashCommandBuilder() command: new SlashCommandBuilder()
@@ -39,24 +39,24 @@ export default {
) )
.addStringOption((option) => .addStringOption((option) =>
option option
.setName('ign') .setName('name')
.setDescription('The username you use in Blitz') .setDescription('The username you use in Blitz')
.setRequired(true), .setRequired(true),
), ),
execute(interaction) { execute(interaction) {
const ign = interaction.options.getString('ign')!; const name = interaction.options.getString('name')!;
const server = interaction.options.getString('server') as BlitzServer; const server = interaction.options.getString('server') as BlitzServer;
const period = interaction.options.getString('period')! as const period = interaction.options.getString('period')! as
| '30' | '30'
| '90' | '90'
| 'career'; | 'career';
getBlitzAccount(interaction, ign, server, async (account) => { getBlitzAccount(interaction, name, server, async (account) => {
getBlitzStarsAccount( getBlitzStarsAccount(
interaction, interaction,
account.account_id, account.account_id,
ign, name,
async (data) => { async (data) => {
{ {
const stats = const stats =
+3 -3
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@@ -28,7 +28,7 @@ export default {
) )
.addStringOption((option) => .addStringOption((option) =>
option option
.setName('ign') .setName('name')
.setDescription('The username you use in Blitz') .setDescription('The username you use in Blitz')
.setRequired(true), .setRequired(true),
) )
@@ -43,10 +43,10 @@ export default {
execute(interaction) { execute(interaction) {
const server = interaction.options.getString('server') as BlitzServer; const server = interaction.options.getString('server') as BlitzServer;
const ign = interaction.options.getString('ign')!; const name = interaction.options.getString('name')!;
const tier = Math.round(interaction.options.getNumber('tier')!); const tier = Math.round(interaction.options.getNumber('tier')!);
getBlitzAccount(interaction, ign, server, async (account) => { getBlitzAccount(interaction, name, server, async (account) => {
const tankStats = (await ( const tankStats = (await (
await fetch( await fetch(
`https://api.wotblitz.${server}/wotb/tanks/stats/?application_id=${process.env.WARGAMING_APPLICATION_ID}&account_id=${account.account_id}`, `https://api.wotblitz.${server}/wotb/tanks/stats/?application_id=${process.env.WARGAMING_APPLICATION_ID}&account_id=${account.account_id}`,
+7 -7
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@@ -28,16 +28,16 @@ export default {
) )
.addStringOption((option) => .addStringOption((option) =>
option option
.setName('ign') .setName('name')
.setDescription('The username you use in Blitz') .setDescription('The username you use in Blitz')
.setRequired(true), .setRequired(true),
), ),
execute(interaction) { execute(interaction) {
const ign = interaction.options.getString('ign')!; const name = interaction.options.getString('name')!;
const server = interaction.options.getString('server') as BlitzServer; const server = interaction.options.getString('server') as BlitzServer;
getBlitzAccount(interaction, ign, server, async (account) => { getBlitzAccount(interaction, name, server, async (account) => {
// good match // good match
const clanData = (await fetch( const clanData = (await fetch(
`https://api.wotblitz.${server}/wotb/clans/accountinfo/?application_id=${process.env.WARGAMING_APPLICATION_ID}&account_id=${account.account_id}&extra=clan`, `https://api.wotblitz.${server}/wotb/clans/accountinfo/?application_id=${process.env.WARGAMING_APPLICATION_ID}&account_id=${account.account_id}&extra=clan`,
@@ -51,7 +51,7 @@ export default {
); );
member member
?.setNickname(`${ign}${clanTag}`) ?.setNickname(`${name}${clanTag}`)
.then(async () => { .then(async () => {
await member.roles.remove(discord.verify_role); await member.roles.remove(discord.verify_role);
await member.roles.add(discord.peasant_role); await member.roles.add(discord.peasant_role);
@@ -61,13 +61,13 @@ export default {
.setColor(POSITIVE_COLOR) .setColor(POSITIVE_COLOR)
.setTitle(`${interaction.user.username} is verified`) .setTitle(`${interaction.user.username} is verified`)
.setDescription( .setDescription(
`The user is now verified as ${ign}${clanTag}`, `The user is now verified as ${name}${clanTag}`,
), ),
], ],
}); });
console.log( console.log(
`${interaction.user.username} verified as ${ign}${clanTag}`, `${interaction.user.username} verified as ${name}${clanTag}`,
); );
}) })
.catch(async () => { .catch(async () => {
@@ -83,7 +83,7 @@ export default {
}); });
console.warn( console.warn(
`${interaction.user.username} failed to verify as ${ign}${clanTag}`, `${interaction.user.username} failed to verify as ${name}${clanTag}`,
); );
}); });
} }
+30 -30
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@@ -1,34 +1,34 @@
import { WargamingResponse } from './wargamingResponse.js'; import { WargamingResponse } from './wargamingResponse.js';
export interface ClanDetails extends WargamingResponse { export interface ClanDetailsData {
data: { recruiting_options: {
[accountId: number]: { vehicles_level: number;
recruiting_options: { wins_ratio: number;
vehicles_level: number; average_battles_per_day: number;
wins_ratio: number; battles: number;
average_battles_per_day: number; average_damage: number;
battles: number;
average_damage: number;
};
members_count: number;
name: string;
creator_name: string;
clan_id: number;
created_at: number;
updated_at: number;
leader_name: string;
members_ids: number[];
recruiting_policy: string;
tag: string;
is_clan_disbanded: boolean;
old_name: string;
emblem_set_id: number;
creator_id: number;
motto: string;
renamed_at: number;
old_tag: null;
leader_id: number;
description: string;
};
}; };
members_count: number;
name: string;
creator_name: string;
clan_id: number;
created_at: number;
updated_at: number;
leader_name: string;
members_ids: number[];
recruiting_policy: string;
tag: string;
is_clan_disbanded: boolean;
old_name: string;
emblem_set_id: number;
creator_id: number;
motto: string;
renamed_at: number;
old_tag: null;
leader_id: number;
description: string;
}
export interface ClanDetails extends WargamingResponse {
data: { [accountId: number]: ClanDetailsData };
} }
+13
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@@ -0,0 +1,13 @@
import { WargamingResponse } from './wargamingResponse.js';
export interface Clan {
members_count: number;
created_at: number;
clan_id: number;
tag: string;
name: string;
}
export interface ClanList extends WargamingResponse {
data: Clan[];
}
+4 -4
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@@ -10,19 +10,19 @@ import { Player, Players } from '../types/players.js';
export default async function getBlitzAccount( export default async function getBlitzAccount(
interaction: ChatInputCommandInteraction<CacheType>, interaction: ChatInputCommandInteraction<CacheType>,
ign: string, name: string,
server: BlitzServer, server: BlitzServer,
callback: (account: Player) => void, callback: (account: Player) => void,
) { ) {
const serverName = BLITZ_SERVERS[server]; const serverName = BLITZ_SERVERS[server];
const players = (await fetch( const players = (await fetch(
`https://api.wotblitz.${server}/wotb/account/list/?application_id=${process.env.WARGAMING_APPLICATION_ID}&search=${ign}`, `https://api.wotblitz.${server}/wotb/account/list/?application_id=${process.env.WARGAMING_APPLICATION_ID}&search=${name}`,
).then((response) => response.json())) as Players; ).then((response) => response.json())) as Players;
if ( if (
players.status === 'ok' && players.status === 'ok' &&
players.data.length > 0 && players.data.length > 0 &&
players.data[0].nickname === ign players.data[0].nickname === name
) { ) {
callback(players.data[0]); callback(players.data[0]);
} else { } else {
@@ -33,7 +33,7 @@ export default async function getBlitzAccount(
.setColor(NEGATIVE_COLOR) .setColor(NEGATIVE_COLOR)
.setTitle(`Account not found`) .setTitle(`Account not found`)
.setDescription( .setDescription(
`I couldn't find "${ign}" in the ${serverName} server. I found ${ `I couldn't find "${name}" in the ${serverName} server. I found ${
players?.data players?.data
? players.data.length < 100 ? players.data.length < 100
? players.data.length ? players.data.length
+2 -2
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@@ -10,7 +10,7 @@ import { PlayerStatistics } from '../types/statistics.js';
export default async function getBlitzStarsAccount( export default async function getBlitzStarsAccount(
interaction: ChatInputCommandInteraction<CacheType>, interaction: ChatInputCommandInteraction<CacheType>,
accountId: number, accountId: number,
ign: string, name: string,
callback: (account: PlayerStatistics) => void, callback: (account: PlayerStatistics) => void,
) { ) {
function notTracked() { function notTracked() {
@@ -18,7 +18,7 @@ export default async function getBlitzStarsAccount(
embeds: [ embeds: [
new EmbedBuilder() new EmbedBuilder()
.setTitle('No data to display') .setTitle('No data to display')
.setDescription(`${ign} is not tracked by BlitzStars.`) .setDescription(`${name} is not tracked by BlitzStars.`)
.setColor(NEGATIVE_COLOR), .setColor(NEGATIVE_COLOR),
], ],
}); });
+52
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@@ -0,0 +1,52 @@
import {
CacheType,
ChatInputCommandInteraction,
EmbedBuilder,
} from 'discord.js';
import fetch from 'node-fetch';
import { NEGATIVE_COLOR } from '../constants/colors.js';
import { BLITZ_SERVERS, BlitzServer } from '../constants/servers.js';
import { Clan, ClanList } from '../types/clanList.js';
export default async function getClan(
interaction: ChatInputCommandInteraction<CacheType>,
name: string,
server: BlitzServer,
callback: (account: Clan) => void,
) {
const serverName = BLITZ_SERVERS[server];
const clans = (await fetch(
`https://api.wotblitz.${server}/wotb/clans/list/?application_id=${process.env.WARGAMING_APPLICATION_ID}&search=${name}`,
).then((response) => response.json())) as ClanList;
if (
clans.status === 'ok' &&
clans.data.length > 0 &&
(clans.data[0].name === name || clans.data[0].tag === name.toUpperCase())
) {
callback(clans.data[0]);
} else {
// no exact match
interaction.reply({
embeds: [
new EmbedBuilder()
.setColor(NEGATIVE_COLOR)
.setTitle(`Clan not found`)
.setDescription(
`I couldn't find "${name}" in the ${serverName} server. I found ${
clans?.data
? clans.data.length < 100
? clans.data.length
: 'over 100'
: 0
} similarly spelled clan${clans?.data?.length !== 1 ? 's' : ''}. ${
clans?.data && clans.data.length > 0
? `Did you mean "${clans.data[0].name}" or "${clans.data[0].tag}"? `
: ''
}Re-run the command, don't make typos, and capitalize correctly.`,
),
],
});
}
}