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fix: reactive armor doesn't reduce HE damage
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@@ -153,7 +153,7 @@ export function tankCharacteristics(
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const damageCoefficient =
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coefficient([hasTungsten, 0.15]) *
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coefficient(
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[applyReactiveArmor, -0.27],
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[applyReactiveArmor && shell.type !== ShellType.HE, -0.27],
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[applyDynamicArmor, -0.1],
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[applySpallLiner && shell.type === ShellType.HE, -0.2],
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);
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