workflow for discovering ids

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tresabhi committed 2026-08-09 14:44:16 -05:00
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name: Website
on:
push:
schedule:
- cron: "0 4 * * *"
workflow_dispatch:
inputs:
environment:
description: Environment
required: true
# default: production
default: beta
type: choice
options:
- development
- beta
- production
- preview
- opentest
permissions:
contents: read
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
env:
# blitzkit
PUBLIC_ENVIRONMENT: ${{ inputs.environment || 'beta' }}
PUBLIC_PROMOTE_OPENTEST: false
PUBLIC_STATIC_ASSET_BASE: https://assets.blitzkit.app
PUBLIC_GUIDE_WEBSITE: https://guidesblitz.com
# blitz
WOTB_GLOSSARY: ${{ secrets.WOTB_GLOSSARY }}
WOTB_GLOSSARY_DOMAIN: ${{ secrets.WOTB_GLOSSARY_DOMAIN }}
WOTB_GLOSSARY_PATH: ${{ secrets.WOTB_GLOSSARY_PATH }}
GAME_DIR: ../../temp/game
# google
PUBLIC_GOOGLE_TAG_MANAGER_ID: ${{ secrets.PUBLIC_GOOGLE_TAG_MANAGER_ID }}
# wargaming
PUBLIC_WARGAMING_APPLICATION_ID: ${{ secrets.PUBLIC_WARGAMING_APPLICATION_ID }}
# steam
STEAM_USERNAME: ${{ secrets.STEAM_USERNAME }}
STEAM_PASSWORD: ${{ secrets.STEAM_PASSWORD }}
STEAM_APP: 444200
STEAM_OS: windows
jobs:
build:
name: Build website
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
chunk: [default, api]
steps:
- name: Free disk space
uses: jlumbroso/free-disk-space@main
- name: Checkout
uses: actions/checkout@v6
with:
submodules: recursive
token: ${{ secrets.GH_TOKEN }}
- name: Setup bun
uses: oven-sh/setup-bun@v2
- name: Setup protoc
uses: arduino/setup-protoc@v3
with:
repo-token: ${{ secrets.GH_TOKEN }}
- name: Configure pages
uses: actions/configure-pages@v6
- name: Install dependencies
run: bun install
- name: Setup DepotDownloader
run: |
REPO_USER="SteamRE"
REPO_NAME="DepotDownloader"
TEMP="temp"
OUT="$TEMP/$REPO_NAME"
ZIP="$TEMP/$REPO_NAME.zip"
URL=$(
curl -s "https://api.github.com/repos/$REPO_USER/$REPO_NAME/releases/latest" \
| jq -r '.assets[]
| select(.name | contains("linux-x64"))
| .browser_download_url' \
| head -n 1
)
mkdir -p "$TEMP"
curl -L "$URL" -o "$ZIP"
unzip -p "$ZIP" "$REPO_NAME" > "$OUT"
rm "$ZIP"
chmod +x "$OUT"
- name: Download game
run: |
TEMP="temp"
DEPOT_DOWNLOADER="$TEMP/DepotDownloader"
GAME="$TEMP/game"
$DEPOT_DOWNLOADER -os $STEAM_OS -app $STEAM_APP -username $STEAM_USERNAME -password $STEAM_PASSWORD -dir $GAME -max-downloads 256
- name: Build
run: bun run --bun build
env:
CHUNK: ${{ matrix.chunk }}
- name: Upload artifact
id: upload
uses: actions/upload-artifact@v4
with:
name: chunk-${{ matrix.chunk }}
path: dist/website
- name: Trigger deployment
if: github.ref_name == 'production' || github.ref_name == 'infrastructure'
env:
TOKEN: ${{ secrets.GH_NODE_DEPLOY_TOKEN }}
CHUNK: ${{ matrix.chunk }}
run: |
ENV_FILE="environments/${PUBLIC_ENVIRONMENT}.json"
TARGET_REPO=$(jq -r ".nodes.\"$CHUNK\"" "$ENV_FILE")
if [ "$TARGET_REPO" == "null" ] || [ -z "$TARGET_REPO" ]; then
exit 1
fi
curl \
-X POST \
-H "Accept: application/vnd.github+json" \
-H "Authorization: Bearer $TOKEN" \
"https://api.github.com/repos/$TARGET_REPO/dispatches" \
-d "{
\"event_type\": \"deploy-pages\",
\"client_payload\": {
\"source_repo\": \"${{ github.repository }}\",
\"run_id\": \"${{ github.run_id }}\",
\"artifact_id\": \"${{ steps.upload.outputs.artifact-id }}\",
\"chunk\": \"$CHUNK\"
}
}"