diff --git a/docs/changelogs/1.27.20.md b/docs/changelogs/1.27.20.md new file mode 100644 index 000000000..c1a5af635 --- /dev/null +++ b/docs/changelogs/1.27.20.md @@ -0,0 +1,13 @@ +# BlitzKit 1.27.20 + +It's all technical updates! The HD tanks will be rolled out over the span of few days. + +## Technical Changes + +- Shadows are disabled if your framerate drops below 30fps +- Pages that redirect to other pages (like the old /tools/tankopedia) now load a few hundred times faster +- Replaced Zustand with a custom state manager called Varuna with the goal to rewrite a significant portion of the website to not require any React for rendering increasing performance +- The transition wireframe in the Tankopedia sandbox now uses a lower quality model for performance reasons +- Tanks with PBR now use the correct maximum resolution textures + - This is a significant update as you can now literally see individual splats of dust on tanks and scratches haha +- Baked the ambient occlusion maps into the textures, hence reducing the overall model load times even with higher resolution textures diff --git a/package.json b/package.json index c40763cae..8451b6f1b 100644 --- a/package.json +++ b/package.json @@ -1,7 +1,7 @@ { "name": "blitzkit", "private": true, - "version": "1.27.19", + "version": "1.27.20", "description": "🎉 Tools for everything World of Tanks Blitz", "type": "module", "types": "./types.d.ts",