Fix: Hide unused states of legendary camouflage parts (fixes maus)

This commit is contained in:
Mark Greene committed 2026-11-01 14:46:21 +13:00
1 parent 0632899ecf
commit 682f039c6c
4 files changed
+20 -8

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@@ -1,4 +1,5 @@
import {
camouflagePreset,
parseHierarchies,
Sc2ReadStream,
type CamouflagesXml,
@@ -73,9 +74,7 @@ export async function GET({ props }: APIContext<{ skin: number }>) {
include as { vehicle: { name: string } }
).vehicle.name.split(":");
const { customEntities } = camouflagesYaml[key];
const preset =
camouflagesYaml[key].preset ??
camouflagesYaml[key].override?.[nation]?.override?.[tankKey]?.preset;
const preset = camouflagePreset(camouflagesYaml[key], nation, tankKey);
const parameters = await vfs.yaml<TankParameters>(
`Data/3d/Tanks/Parameters/${nation}/${tankKey}.yaml`,
);
@@ -209,7 +209,10 @@ export async function extractModel(
case "StateSwitcherComponent":
node.setExtras({
state: component[`ssc.state${component["ssc.activeState"]}`],
// a part's scenarios can pick its state as it loads
state:
component[`ssc.state${component["ssc.activeState"]}`] ??
(isPart ? null : undefined),
});
break;