From 68e79cb6b8b647d7f16e56a79d4e12010e4660c9 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Tr=C3=A8sAbhi?= <43380238+tresabhi@users.noreply.github.com> Date: Thu, 24 Oct 2024 15:50:57 -0500 Subject: [PATCH] feat: logs --- .vscode/settings.json | 1 + docs/changelogs/1.23.2.md | 25 +++++++++++++++++++ package.json | 2 +- .../src/stores/tankPerformanceEphemeral.ts | 2 +- 4 files changed, 28 insertions(+), 2 deletions(-) create mode 100644 docs/changelogs/1.23.2.md diff --git a/.vscode/settings.json b/.vscode/settings.json index 87682defe..d81c44577 100644 --- a/.vscode/settings.json +++ b/.vscode/settings.json @@ -115,6 +115,7 @@ "nmatname", "noout", "normalmap", + "oopsies", "Oopsy", "opentest", "OPTML", diff --git a/docs/changelogs/1.23.2.md b/docs/changelogs/1.23.2.md new file mode 100644 index 000000000..f084819ef --- /dev/null +++ b/docs/changelogs/1.23.2.md @@ -0,0 +1,25 @@ +# BlitzKit 1.23.2 + +I made some oopsies so it's time to fix them. This update only affects the website. + +## Features + +- Added an experimental "Charts" tab to the Performance tool feature a single player distribution chart for now + +## Fixes + +- The player count in the Performance tool is now more accurate +- The "Total" option in the Performance player count dropdown is now accessible +- The tier in the meta section of the Tankopedia page is no longer off by 1 +- The HE splash animation no longer stutters +- Module damage is no longer affected by Reactive Armor, Dynamic Armor, and Spall Liner +- Lower raw terrain coefficients are now correctly flagged as better in the Compare tool +- The Vanilla website is now promoted in the OpenTest version of the Tankopedia page +- Removed the crew mastery slider +- Removed the annoying tooltips in tank filters which would block the buttons up above +- The default gun depression transition angle is now 0 instead of 10deg +- The capitalization of "BlitzKit" in the terms of service is now correct +- The lighting in static mode is now consistent between PBR and non-PBR tanks +- On-click penetration testing now correctly applies enhanced armor +- Crew member count is now longer off by 1 + - These values may take up to 24 hours to update on your end diff --git a/package.json b/package.json index a8629cf91..bce1e2125 100644 --- a/package.json +++ b/package.json @@ -1,7 +1,7 @@ { "name": "blitzkit", "private": true, - "version": "1.23.1", + "version": "1.23.2", "description": "🎉 Tools for everything World of Tanks Blitz", "type": "module", "types": "./types.d.ts", diff --git a/packages/website/src/stores/tankPerformanceEphemeral.ts b/packages/website/src/stores/tankPerformanceEphemeral.ts index a22ceaffc..912d141f5 100644 --- a/packages/website/src/stores/tankPerformanceEphemeral.ts +++ b/packages/website/src/stores/tankPerformanceEphemeral.ts @@ -17,6 +17,6 @@ export type PlayerCountPeriod = keyof Samples; export const TankPerformanceEphemeral = createContextualStore(() => create()(() => ({ playerCountPeriod: 'd_30', - mode: TankPerformanceMode.Charts, + mode: TankPerformanceMode.Table, })), );